Page 2 of 2 FirstFirst 12
Results 16 to 19 of 19

Thread: DMT Modding Tool

  1. #16
    Scavenger
    Join Date
    Nov 2018
    Posts
    51
    Rep Power
    0
    Hey Guppy I guess I Am confused then. I have been out of the modding loop for a bit. So we still use sdk for blocks? or we use DMt now ? Another question is. Why use the DMT anyways.. I see that most mods like audio or block files is just a drop in mods folder and thats it.

    So if I made a simple block in unity.. export it with the script, create my mod info and all the scripts.. I dont need to use anything to patch it? right? very confused on this process.

    Its my understanding that sdk changed the assembly file and added it to the game ...

  2. #17
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    22,292
    Rep Power
    1
    7days now supports import of .unity3d files without sdx. Check the tutorial section.

    Sdx/dmt changes the assembly to allow scripts to be included, it's no longer necessary for anything else.

  3. #18
    Scavenger
    Join Date
    Sep 2019
    Posts
    37
    Rep Power
    0
    With a fresh install of the 7 Days To Die client, and dedicated server for Windows, DMT causes the client to endlessly throw a single error when connecting to the dedicated server, preventing the player from spawning in. This does not happen in single player.

    This is with the latest 7 Days To Die, version 17.4.

    Client log: https://pastebin.com/0GMguLRg

    Server log: https://pastebin.com/NJzMja1C


    When starting a game through the client (I.E, not connecting to a dedicated server to play), everything proceeds as expected with no errors thrown: https://pastebin.com/PsBaqquu

    This is with no mods, just an absolutely plain install after running the DMT tool, pointing it to the client and server folders.

    Edit: Disregard. The issue was that I increased the view distance in the registry, beyond the default maximum of 7.
    Last edited by FiftyTifty; 1 Week Ago at 06:43 AM.

  4. #19
    Refugee
    Join Date
    Nov 2018
    Location
    Belarus, Minsk
    Posts
    2
    Rep Power
    0
    Hello, is there any info about how to get all game classes/objects within description?

    Does any idea how to hook recipe searching mechanics?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •