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Thread: Bunch O Npcs Modders Resource

  1. #1
    Inventor Darkstardragon's Avatar
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    Bunch O Npcs Modders Resource

    This is a pack of 8 free character model resources with free weapon models and animations added in unity and mixamo ready to be used in 7dtd mods.
    The models and weapons are under creative commons or royalty free all extended uses licenses.

    https://creativecommons.org/licenses/by/4.0/

    The following character and weapon models were used:

    M249 by Dmitriy Korotkov
    Soldier_JSO2 by Jmisss
    animated_character by vannaheim
    shotgun by vUv
    Old man by Paul tosca
    3D GEO Operative by Da One Who Powns Hard
    fumigator V2 by megatrom
    motoko kusanag by BosukoDev
    old school Colt M1911 by Sander VanderMeirer
    HKMP5A3 by tnnv
    Swat by Sapo67
    police baton by b1z
    riot shield by Norbert Szabo
    metal baseball bat by Poloskov
    Harley Quinn by creator234

    They were intended as an add on for the sdx npc mod, but can be used in any mod compiled with sdx. Xmls are not provided. Big thanks to xyth and sphere for npc mod and for being great tutors.

    THE MODELS HAVE BEEN taken down for now as they are being incorporated into npc mod. They will be accessed there once they have been added, with the exception of one paid asset.
    Last edited by Darkstardragon; 3 Weeks Ago at 01:08 AM.

  2. #2
    Community Moderator xyth's Avatar
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    Glad to see your sharing these with the community. Thanks!

  3. #3
    Inventor Darkstardragon's Avatar
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    Btw, you will need these for the xmls, my bad:

    ArmyGun.unity3d, ArmyDark, <property name="AttackIndexes" value="3" />
    Doctor.unity3d, DoctorDark, attack indexes are 3
    Drunk.unity3d, DrunkDark, attack indexes are 2
    FarmGirl.unity3d, farmgirldark, attack indexes are 3
    Ghost.unity3d, GhostDark, attack indexes are 3
    Pest.unity3d, PestDark, attack indexes are 2
    Riot.unity3d, RiotDark, attack indexes are 2
    SwatGunner.unity3d, SwatGun, attack indexes are 3

    If anyone needs help i can always do up some xmls, no prob.

    examples of companions in action

    https://www.youtube.com/watch?v=GFYoHar9nYw
    https://www.youtube.com/watch?v=2_gCX9GZKhk
    https://www.youtube.com/watch?v=GqkdZEuAk9g
    Last edited by Darkstardragon; 4 Weeks Ago at 11:55 PM.

  4. #4
    Inventor Darkstardragon's Avatar
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    k, so i posted up xmls for use with npc modlet by sphere and xyth
    they are pinned in guppycurs discord channel in the entityalivesdx room

    heres the whole gang

    https://www.youtube.com/watch?v=O6rW...ature=youtu.be
    Last edited by Darkstardragon; 4 Weeks Ago at 02:21 AM.

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    Quote Originally Posted by Darkstardragon View Post
    they are pinned in gups forum in the entityalivesdx room
    I don't get it. Where they are again? Could you give us a link please?

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    Inventor Darkstardragon's Avatar
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    Quote Originally Posted by mr.devolver View Post
    I don't get it. Where they are again? Could you give us a link please?
    sorry bud, fixed the post above, should have read guppycurs discord channel
    if you go here and scroll down there is a link to it:

    https://7daystodie.com/forums/showth...eval-Mod-(SDX)
    Last edited by Darkstardragon; 4 Weeks Ago at 03:50 AM.

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    Quote Originally Posted by Darkstardragon View Post
    sorry bud, fixed the post above, should have read guppycurs discord channel
    if you go here and scroll down there is a link to it:

    https://7daystodie.com/forums/showth...eval-Mod-(SDX)
    Thanks for clarification. I picked them up.

  8. #8
    Inventor Darkstardragon's Avatar
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    There will be an update in the near future, xyth brought up some things to me in regards to colliders and npc sliding, so im going to be reworking the npcs and adding some new ones as well. These will likely be merged with npc mod so should be much easier to use all around as xmls/code will already be in place.

    new batch coming along nicely

    https://www.youtube.com/watch?v=cB6N...ature=youtu.be
    Last edited by Darkstardragon; 3 Weeks Ago at 02:13 PM.

  9. #9
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    Quote Originally Posted by Darkstardragon View Post
    There will be an update in the near future, xyth brought up some things to me in regards to colliders and npc sliding, so im going to be reworking the npcs and adding some new ones as well. These will likely be merged with npc mod so should be much easier to use all around as xmls/code will already be in place.

    new batch coming along nicely

    https://www.youtube.com/watch?v=cB6N...ature=youtu.be
    Yay! Awesome news! Cool! I can't wait! Lately Ghost was my favorite companion! Maybe you could also add some girl with a rifle, or maybe even with a sniper rifle. I heard female snipers are quite common in the army. Imagine she would stand in the watchtower and cover you from above with her sniper rifle during horde nights as you slay the zombies on the ground!

    By the way, what is it that Steve holds in his hand? I can't identify it lol

    ...And with more friendly NPCs, I certainly do hope Xyth will add some more bandits to the pack too!

  10. #10
    Inventor Darkstardragon's Avatar
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    Quote Originally Posted by mr.devolver View Post
    Yay! Awesome news! Cool! I can't wait! Lately Ghost was my favorite companion! Maybe you could also add some girl with a rifle, or maybe even with a sniper rifle. I heard female snipers are quite common in the army. Imagine she would stand in the watchtower and cover you from above with her sniper rifle during horde nights as you slay the zombies on the ground!

    By the way, what is it that Steve holds in his hand? I can't identify it lol

    ...And with more friendly NPCs, I certainly do hope Xyth will add some more bandits to the pack too!
    Its a magnum, ive added 3 female npcs including ghost, but the sniper is def doable. Any of the npcs ive added can be added to the bandit lists with the right xml.

  11. #11
    Inventor Darkstardragon's Avatar
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    Btw, i think these will do nicely for female sniper although they are paid assets so wont be included in the modders resource package, but will be included in npc mod

    https://www.youtube.com/watch?time_c...&v=kyQnTAQ8k8k

    well, pending approval from xyth and sphere anyway
    Last edited by Darkstardragon; 3 Weeks Ago at 07:04 PM.

  12. #12
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    Quote Originally Posted by Darkstardragon View Post
    Btw, i think these will do nicely for female sniper although they are paid assets so wont be included in the modders resource package, but will be included in npc mod

    https://www.youtube.com/watch?time_c...&v=kyQnTAQ8k8k

    well, pending approval from xyth and sphere anyway
    Damn, man, that's so cool, yes this would definitely be a great addition to the pack! Those are some fine assets. Are all those things shown in the video included in the package? That would be awesome because it would allow you to create more than just one character with it, right?

    Anyway! Xyth and Sphereii, please do approve this pack asap, can't wait to do some exhaustive testing!

  13. #13
    Inventor Darkstardragon's Avatar
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    Consider this thread closed, any further enquiries should be directed to the appropriate thread ie. Npc Mod or Bandit Mod

  14. #14
    Guppycurian Forum Whore Guppycur's Avatar
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    No one closes a thread on me.

  15. #15
    Inventor Darkstardragon's Avatar
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    Quote Originally Posted by Guppycur View Post
    No one closes a thread on me.
    Just had to get a post in eh lol

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