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Thread: Stop People From Quitting Because Of Night Time

  1. #1
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    Stop People From Quitting Because Of Night Time

    People should only be able to quit the game between 6 morning to 12 midday. So that if they try to log out their character stays persistent in the world and when they log in zombies are attacking them and destroying their bases. Too many people quit during night just because they don't want to die. We need an anti-chicken feature.

  2. #2
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    THIS

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    not a chance we have a 2 hour cycle and night is nearly 20 minutes long, having that restriction is inpractical also if playing through the and its 2pm and I get a guest arrive I want to be able to quit not say oh pleas wait an hour ir so the game wont let me log off.....

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    Quote Originally Posted by stumagoo View Post
    not a chance we have a 2 hour cycle and night is nearly 20 minutes long, having that restriction is inpractical also if playing through the and its 2pm and I get a guest arrive I want to be able to quit not say oh pleas wait an hour ir so the game wont let me log off.....
    Oh you can log off, but it will keep you in the game until morning. Cowards shall be punished. "Guests" in a zombie apocalypse who need to eat because it is about to "turn dark" will die. It isn't about waiting to log off, you are looking at it entirely backwards. It is about surviving through the night. In fact once the zombies block damage and block durability and zombie ai is ultimately tweaked it should be possible to have a toggable feature to have an infinitely persistent player in the game like Rust or Urbandead. After all AI will be in the world 24/7 why not us? It won't rule out the possibility of creating a very secure bunker to be a coward. But at least your bunker will have a possibility of being compromised while you are being a chicken. (I just reread your post) YES EXACTLY! If a guest joins and it just so happens to be night time he should be STUCK in the game. If he wants to quit that is fine but he should die and lose his items for being a coward being persistent in the world makes it realistic rather than just a quitting punishment mechanism.

    People join my server all the time *oh it is day time great I can play* *oh it is night time LOGS OFF and logs in 20 minutes later* this is blatant cheating I would rather someone item hack than do this! So therefore they should be punished by still having their character in the game. You should feel forced to survive the night you shouldn't feel like it is okay to just log out and log in later when it is day time it is entirely against the spirit of the game.
    Last edited by EnableScope; 06-29-2014 at 12:41 AM.

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    I agree it is a bad answer to the issue. Real life happens and there will come a time when in game it is night and in RL something comes up and people need to log. Also i would like to hear why people logging out at night is a bad thing? How does that personally affect the game? If it is just an annoyance at a behavior why should the devs worry if it isn't game breaking. People log out during pvp so as not to die. That to me is more annoying but is a differrent topic so won't go on about it here.

  6. #6
    Inventor Ekk0's Avatar
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    I would have to disagree. Poor solution to a personal problem. If you don't like people that log out during the night on your server, ban them. It's that simple. I shouldn't have to be punished for logging off when something else takes precedence over the game. And to be honest, leaving the player in game wouldn't solve your problem. If the player is logged off, the character isn't moving or making noise. So no zombies will be attracted to them. The only way they would have to worry about that is of a horde walks into their shelter and they are seen. Which can be avoided by said player making a room that the zombies wouldn't be able to get to, go inside and log out.

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    Just one thing needs to be said about this post, who the hell cares (except you). People will just hide in a ditch overnight if they can't log out and overall this feature would just be an annoyance. There is always task manager and ALT+F4 to exit games. This sub-forum is called pimp dreams not pimp whining so rather than whining you should just play this dam amazing game

  8. #8
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    Would also like to add this could cause major griefing. Someone hides to be safe and some finds someone afk because they had to step away and could not log out. Insta kill. Player comes back and is wtf? No thankyou.

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    Reconstructionist Ben2150's Avatar
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    Scope: Simply a bad idea.

    Mitch: Apparently a game is more important to him than life itself, and it ticks him off if anyone else thinks otherwise.

    Ekk0: Right on

  10. #10
    Colony Founder Kurogo's Avatar
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    -1. In Rust, the intention of sleepers is players have to find you, those players don't have complicated algorithms that emulate smelling, hearing, or seeing the player which leaves more control to the logged out player on how easy they are to find.

    7DTD spawns zombies near the player, and dictates conditions on how the zombies find those players. This takes the control away from logged out players and makes a mechanic like OP suggests very ill-suited to this type of game.

    Tl;dr - i dont want to be punished for leaving the game because I have to go to work.

  11. #11
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    Quote Originally Posted by EnableScope View Post
    People join my server all the time *oh it is day time great I can play* *oh it is night time LOGS OFF and logs in 20 minutes later* this is blatant cheating I would rather someone item hack than do this! So therefore they should be punished by still having their character in the game. You should feel forced to survive the night you shouldn't feel like it is okay to just log out and log in later when it is day time it is entirely against the spirit of the game.
    I do understand you frustration however if they implement something like this I simply would not play, I dont want to leave my toon unattended in game simply because you want people on at night, If I have to log off because of RL I want to log off, not wonder if my toon is safely stashed.

  12. #12
    Reconstructionist Mikeforall's Avatar
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    Perhaps a dump solution, but why not add a logout-timer? Many games make use of this, and it prevents this 'lets-log-out-before-I-die' behaviour.
    For those who aren't familiar with the term 'logout-timer': A logout-timer means dat when you click the quit button, you'll have to waith a certain amount of time (f.e. 15 seconds) before you actually log out. During this time, you can still be attacked and killed. this way, quiting just when you are about to die in order to survive is made obsolete.
    Also, in case you need to log out because you got something to do in real-life, a logout-timer shouldn't be a problem sins the time you need to wait to log out will be minor (f.e. the 15 seconds mentioned earlier).

  13. #13
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    EnableScope: any idea that force ppl to do something with unnatural mechanism is bad idea. You can't make ppl stay in game if they want to leave. That won't work. Saw such mechanism in few games, they were always been hated.

  14. #14
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    Quote Originally Posted by Mikeforall View Post
    Perhaps a dump solution, but why not add a logout-timer? Many games make use of this, and it prevents this 'lets-log-out-before-I-die' behaviour.
    For those who aren't familiar with the term 'logout-timer': A logout-timer means dat when you click the quit button, you'll have to waith a certain amount of time (f.e. 15 seconds) before you actually log out. During this time, you can still be attacked and killed. this way, quiting just when you are about to die in order to survive is made obsolete.
    Also, in case you need to log out because you got something to do in real-life, a logout-timer shouldn't be a problem sins the time you need to wait to log out will be minor (f.e. the 15 seconds mentioned earlier).
    this is fine accept it does not combat the issue Scope was after and that is players avoiding night time play. While I feel it is pretty lame to see others log out for night I dont see it as game breaking for me. This being said I have been killed twice today (real time) by a z because I either the game spat tacks and crashed mid attack freezing me from retaliating running or even quitting and the other time the game crashed to desktop I relaunched to find myself in the middle of a horde which most definately was not there 10 seconds before hand, I suspect the horde caused the crash but no idea why, so for me delays on logging out are more hassle than they are worth.
    Last edited by stumagoo; 06-29-2014 at 01:06 PM.

  15. #15
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    Its official, a group consensus has contained their frustration inside as they discredit this thread. This thread is disliked

    Let's bury this thread, stop commenting peoples

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