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Thread: Things you find silly/stupid with a17? and hope are fixed for a18.

  1. #1
    Colony Founder Scyris's Avatar
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    Things you find silly/stupid with a17? and hope are fixed for a18.

    I'll start.

    1: Whats the point of power attacks if they freeze stam regen after? this makes them basically unuseable at all, especially later game, when you won't be able to 1 shot things to get the stam heal from Sex Rex. IMO they should be useable whenever you want, just with the current high stam cost they have, and no stam regen freeze.

    2: Power attack grunt sound, why the hell is this louder than pretty much all gunshots? its so stupid, I can fire a shotgun or a rifle from the same distance and not aggro zombies, but if I power attack? Yep, they all start coming.

    3: Blocks need to diffuse sounds, I am tired of looting something in a poi and it ends up aggroing everything outside the poi somehow. A zombie outside 20 blocks from a poi should not hear me opening some metal cabinet even if I am standing. This also may or may not be a part of #4 below.

    4: Stop the gpsing non bloodmoon zombies, what I mean by this is non-horde night and I don't mean the wandering hordes, You won't notice it as much on vanilla due to the small spawns it has, but in some mods you'll notice the second you walk into a poi every zombie in sight will start shambling towards it even if you haven't even touched anything in it. I am talking zombies from at like clip range will suddendly start to walk right towards the poi you just entered. In some mods, this results in pretty much a large conga line of zombies coming a few minutes after you enter any poi. But its a vanilla issue, the mods with increased spawn rates just make it much more noticable.

    5: Balance knives, there is no reason why a machete a steel tier item should be doing less than a iron reinforced club you can make at level 1. Same with hunting knife. The bleed effect is near useless on high hp zombies as it does its damage far to slowly on them.

  2. #2
    Ranger
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    The refrigerator, used to be an item to build, that has been turned off, I used to like making fridges top and bottom to store food for my players,

    But that’s now not possible

    but the in game poi fridge is a joke, try wrenching the top half of one, it doesn’t have a hit marker, you hit the wall behind it

    whats that about?

  3. #3
    Hunter
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    I miss learn by doing and gun parts. Mods don't move the needle for me. Everything in the game being available through the skill tree is another, just turns the game into every other generic RPG. My best games used to be the ones looking for the crossbow or minibike books.

  4. #4
    Colony Founder Viktoriusiii's Avatar
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    Quote Originally Posted by ornias View Post
    i miss learn by doing and gun parts. Mods don't move the needle for me. Everything in the game being available through the skill tree is another, just turns the game into every other generic rpg. My best games used to be the ones looking for the crossbow or minibike books.
    HERETIC!!! FORUM?!
    BURN HIM AT THE STAKE FOR HIS BLASPHEMY!!!

    Spoiler: 

    (also what is up with this forum changing capslock )

  5. #5
    Tracker
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    Quote Originally Posted by Data View Post
    The refrigerator, used to be an item to build, that has been turned off, I used to like making fridges top and bottom to store food for my players,

    But that’s now not possible

    but the in game poi fridge is a joke, try wrenching the top half of one, it doesn’t have a hit marker, you hit the wall behind it

    whats that about?
    Yeah, those fridges, and barbed wire fencing with posts are terrible to hit. Thankfully knowing that the fence post has only 200 hp will alert you when you are hitting something else.

  6. #6
    Ranger Moldy Bread's Avatar
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    You know when you are sneaking and your guy/girl does that stupid mini-jump when near a ledge or gets caught on a railing making him/her make noise and waking every zombie in the building up, I hope that is gone.

  7. #7
    Super Moderator Roland's Avatar
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    1) silencer mod just changing the sound of the gunshot instead of doing anything at all related to actual stealth

    2) the player can run so much faster than every enemy in the game completely outdistancing them in no time.

    3) Level gates.

    4) Trader POI protection and unkillable traders.

    5) Can't flip the 4x4 upside down. They should remove the stabilizer that keeps it upright.

    6) No 1x1 block space player movement.

    7) No zombie smell sense. Game was much better when carrying food had consequences.

    8) The continued absence of Horde Mode

  8. #8
    Zombie Hunter Feycat's Avatar
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    Give us the ability to make ALL blocks, why can't I make a fridge if I can make a car?

    Let me make real clothes. In real life I can sew a shirt or a pair of pants, but there's no way I can take a handful of grass and make clothes. Why the heck can't I take leather and cloth and make actual pants?

    Some level gates are super stupid. By the time you're of a level to make the thing, you don't even need it anymore.

    Bleeding reduced by armor. If I'm in full steel armor, how does every single zombie scratch me so I bleed? Also - I'd love to see bleeding bring back smell, if not food. Whoops, you got hit and bled, you're gonna attract zombies for a bit. That makes it a real danger for people in light armor to be in the combat.

    Physician actually WORKING. It would be nice if I could bandage my friends so that ALL of us don't have to carry separate first aid on our bars.

    Weapons need better balancing, and even though I'm super glad the myriad of parts are gone, I'm certainly not averse to having quality mean something. If I have 10 points in intellect, I should make better guns than my friend who isn't at level 10, not just better durability but damage too.

    Digging. Too much digging. It's so aggravating to have zombies hear you from forever away and then just insta-drill down to you. It makes mining super annoying. I'm fine with zombies digging and they've done it before, but it's too much.

    More POIs per quest level. There's a ton of POIs and tiers just repeat them over and over.

  9. #9
    Community Moderator OzHawkeye's Avatar
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    Quote Originally Posted by Roland View Post
    1) silencer mod just changing the sound of the gunshot instead of doing anything at all related to actual stealth

    2) the player can run so much faster than every enemy in the game completely outdistancing them in no time.

    3) Level gates.

    4) Trader POI protection and unkillable traders.

    5) Can't flip the 4x4 upside down. They should remove the stabilizer that keeps it upright.

    6) No 1x1 block space player movement.

    7) No zombie smell sense. Game was much better when carrying food had consequences.

    8) The continued absence of Horde Mode
    I'm surprised to see Ziplines wasn't on your list?

    Mine:

    1. Need more reason to explore, A17 dulled that down a bit.

    2. Need more reason to mine, A12-17 dulled that down a lot (especially for someone who almost exclusively melees).

    3. RWG up to snuff.

    4. Mo' electricity uses, and then some mo' uses on top of that. ;-)

  10. #10
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    I hope for the removal of things like death penalty or aiming needing more stamina than swinging a steel pickaxe for hours.

    Stamina recovery while mining needs to go, seriously, i can mine for days without a break, only need to stop for eating/drinking. Not even beeing maxed out on everything.

    Guns and ammo beeing handed out on day 1 like candy on halloween needs to go. Generally less FPS more from the other genres.

    Scrap metal tools need to come between stone and iron tools with a later forge. Letīs be honest here, once you got a forge running itīs basically gg wp.

    Big mechanical traps like a tree trunk on ropes. Spike walls that pop up, size like 5x5 blocks (pop up so they donīt avoid them like they do with visible traps now). Generally more effective options without beeing advanced in tech, but they take longer to build/repair.
    Last edited by pApA^LeGBa; 07-13-2019 at 10:23 AM.

  11. #11
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    Bring back the wandering trio errrr hordes, or failing that just give us some non agoraphobic zombies for the love of death! Its ridiculous how you are in more danger indoors than out in this "shooter on rails" we now have where you know whats coming where in any given location and, to be fair it is advertised a zombie HORDE crafting game!

  12. #12
    Zombie Hunter Ezed's Avatar
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    Gyro-copters, I don't see any need or purpose for these in this game.

    Forced weapon reloads, which I believe is being fixed.

    A 4x4 with 18 inches of ground clearance but a fixed snowplow on the front with 2 inches of ground clearance. Make it go up and down.

    A forum that logs you out after 5 minutes...especially annoying when you've spent 6 minutes constructing a post only to lose your text and have to log in again.

  13. #13
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    @ezed you can turn off the automatic log out somewhere.

  14. #14
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Ezed View Post
    Gyro-copters, I don't see any need or purpose for these in this game.

    Forced weapon reloads, which I believe is being fixed.

    A 4x4 with 18 inches of ground clearance but a fixed snowplow on the front with 2 inches of ground clearance. Make it go up and down.

    A forum that logs you out after 5 minutes...especially annoying when you've spent 6 minutes constructing a post only to lose your text and have to log in again.
    Click the "remember me" box when you log in and your problem will be solved.

  15. #15
    Ranger hotpoon's Avatar
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    In order of importance, from most game breaking to least...

    1) Missing FOV slider
    2) Zombies with x-ray vision
    3) Lack of Zombies, and the few that there are, all huddled up in one room
    4) Lack of LBD
    5) The heavy swing towards survival genre, necessitating micromanaging of stamina and food
    6) Removal of Books
    7) Not being able to loot and chop up zombie corpses
    8) Not being able to combine stuff in the work bench

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