Results 1 to 4 of 4

Thread: Is electricity possible in Prefab?

  1. #1
    Refugee
    Join Date
    Jul 2019
    Posts
    2
    Rep Power
    0

    Is electricity possible in Prefab?

    I had same topic on question but nobody replied so wanted to try my chance on general discussion. My problem is with electricity.When I try to wire things and test it they disappear. Wire and batteries inside of bank. Is there a solution for it? Btw I tried to fix it with world editor after i RWG but im making trader so i put protection on prefab i did and cannot do anything on it like putting battery inside of bank etc. Help please.

  2. #2
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    21,333
    Rep Power
    1
    Not currently, although I think there is a mod for that somewhere...

    That data is stored in the chunk, not the prefab.

    ...it would be awesome to have shotgun turrets waiting for people as they chopped through a door...

  3. #3
    Tracker
    Join Date
    Dec 2016
    Location
    Hamburg - Germany
    Posts
    162
    Rep Power
    0
    you can hardwire the stuff though, not requiring a power source. So a trader can have constant lighting. Don't think it works for traps currently, but lights are a simple matter to turn on in a prefab. No wires though, just magic

  4. #4
    Reconstructionist warmer's Avatar
    Join Date
    Aug 2014
    Location
    Eugene, Oregon
    Posts
    661
    Rep Power
    1
    I imagine the only prefabs with working electricity would be traders and raider NPS. Anything else would have likely been stripped bare for the resources. I have personally seen two methheads pulling guard rails off a highway for the metal to recycle.

    Do you think copper is going to sit around during the apocalypse? lol

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •