I'm going to be running a server with (hopefully) a custom map with the goal of there being plenty of surprises. I'm curious if my clients will be able to cheat by looking at the map file in one of their directories or something.

I know where to find the locally generated maps (biome, splat, etc.) files, but I haven't seen that the game stores the multiplayer files anywhere. Curious if anyone knew where they ended up

Thanks