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Thread: Are AI bandits coming with 18 for sure ?

  1. #1
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    Are AI bandits coming with 18 for sure ?

    Does anyone know for sure? Thanks.

  2. #2
    Super Moderator Roland's Avatar
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    They are definitely not coming with A18.

    They may or may not come with A19.

    They might not even come until after the gold release of the game.

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    Arch Necromancer Morloc's Avatar
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    CLICK THE SHIRT!



    -Morloc

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    Quote Originally Posted by Roland View Post
    They are definitely not coming with A18.

    They may or may not come with A19.

    They might not even come until after the gold release of the game.
    Seriously? Any reason why? Are they hard to code in or something?

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    Community Moderator SylenThunder's Avatar
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    Quote Originally Posted by Kelefane View Post
    Seriously? Any reason why? Are they hard to code in or something?
    Yes. The AI for them is going to be extremely complex. This isn't like other games where your enemy has a simple AI and is only needing to path around a set stage. Not only the the AI behavior going to be more varied and complex, but you also have to design it to be aware of it's surroundings in a constantly changing voxel world.

  6. #6
    Zombie Hunter Feycat's Avatar
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    Ugh. I'm so not looking forward to those.

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    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by Kelefane View Post
    Seriously? Any reason why? Are they hard to code in or something?
    Faster alpha release times means less features per alpha.

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    Community Moderator OzHawkeye's Avatar
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    Quote Originally Posted by Guppycur View Post
    Faster alpha release times means less features per alpha.
    As the old saying goes, "You can have it good, fast or cheap. Pick any two."

  9. #9
    Colony Founder KingSlayerGM's Avatar
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    Quote Originally Posted by Guppycur View Post
    Faster alpha release times means less features per alpha.
    Haven't noticed any speed up in release times in the last few years..

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  11. #11
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by KingSlayerGM View Post
    Haven't noticed any speed up in release times in the last few years..
    Me neither, but it's the stated reason.

    ...what's ironic is that this is the time where I'd normally be playing the crap out of mods, but despite this alpha having the most mod support out of any previous alpha, the base version sucks so much even mods are "meh".

    I blame the level gated skill/perk system, which is quite frankly a bitch to mod out. I blame the dungeon crawls, the lower biome spawns/wandering hordes, and the new ai which makes building a chore rather than fun, and I blame gamestages, which only ensure that you're repeating the previous week's behavior since nothing gets done "faster" than the week before, just slightly different.

    But a lot of the a18 changes will help. I'm confident.

  12. #12
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    Quote Originally Posted by SylenThunder View Post
    Yes. The AI for them is going to be extremely complex. This isn't like other games where your enemy has a simple AI and is only needing to path around a set stage. Not only the the AI behavior going to be more varied and complex, but you also have to design it to be aware of it's surroundings in a constantly changing voxel world.
    Interesting. Thanks. I hope they get added because they'll add a fun new dynamic.

  13. #13
    Navezgane's Perv SnowDog1942's Avatar
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    Quote Originally Posted by Guppycur View Post
    Me neither, but it's the stated reason.

    ...what's ironic is that this is the time where I'd normally be playing the crap out of mods, but despite this alpha having the most mod support out of any previous alpha, the base version sucks so much even mods are "meh".

    I blame the level gated skill/perk system, which is quite frankly a bitch to mod out. I blame the dungeon crawls, the lower biome spawns/wandering hordes, and the new ai which makes building a chore rather than fun, and I blame gamestages, which only ensure that you're repeating the previous week's behavior since nothing gets done "faster" than the week before, just slightly different.

    But a lot of the a18 changes will help. I'm confident.
    I dont see how A18 will improve some of those things you listed, such as lower biome/ wandering horde spawns and gamestages.

  14. #14
    Reconstructionist
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    Some of the mods have bandits in them if im not mistaken, can just do those

  15. #15
    Inventor Katitof's Avatar
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    Quote Originally Posted by Pizzalicious View Post
    Some of the mods have bandits in them if im not mistaken, can just do those
    I'd rather wait and have something akin to Kenshi bandits then ranged zombies.

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