Page 3 of 5 FirstFirst 12345 LastLast
Results 31 to 45 of 67

Thread: Downtown Guppy

  1. #31
    Leader Laz Man's Avatar
    Join Date
    Jan 2014
    Posts
    5,293
    Rep Power
    1
    Quote Originally Posted by Guppycur View Post
    Yeh I loved that prefab back in the day, but RWG never really made it look like it belonged, which is why I'm loving the custom worlds and being able to not only set up the terrain exactly how I want, but the roads, prefabs, and biomes...
    Agreed, it will be amazing what custom worlds are generated through the world editor. Slaan has demonstrated the power of this in several of his slaanhatten project videos.

    If ever I get time for it, there are enough tools in place nowadays for me to recreate twd world with iconic locals such as Woodbury, Alexandria, terminus, and of course the prison. 😎

  2. #32
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    22,504
    Rep Power
    1
    Make time. Tell the twins (or was it triplets?) to make their own meals. =)

  3. #33
    Leader Laz Man's Avatar
    Join Date
    Jan 2014
    Posts
    5,293
    Rep Power
    1
    Quote Originally Posted by Guppycur View Post
    Make time. Tell the twins (or was it triplets?) to make their own meals. =)
    Twin girls turn 3 next month. Boy just turned 18 months..
    😅

  4. #34
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    22,504
    Rep Power
    1
    Damn dude. Hands full...

  5. #35
    Leader Laz Man's Avatar
    Join Date
    Jan 2014
    Posts
    5,293
    Rep Power
    1
    Quote Originally Posted by Guppycur View Post
    Damn dude. Hands full...
    Yep, its horde night every morning...lol

  6. #36
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    22,504
    Rep Power
    1
    Making a lot of progress on the front facade, and designed a lot of the interior walls as well.

    Last edited by Guppycur; 08-29-2019 at 08:16 AM.

  7. #37
    Colony Founder n2n1's Avatar
    Join Date
    Oct 2015
    Location
    Alpha 9.3
    Posts
    2,215
    Rep Power
    1
    Quote Originally Posted by Pille View Post
    ////
    I agree with this in essence.
    Still, it's a little far-fetched. The essence of the thought is very interesting.
    I think that still, the impact of mods is not so significant in practice on game developers.

  8. #38
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    22,504
    Rep Power
    1
    Quote Originally Posted by n2n1 View Post
    I agree with this in essence.
    Still, it's a little far-fetched. The essence of the thought is very interesting.
    I think that still, the impact of mods is not so significant in practice on game developers.
    *ahem*

    "I agree with the spirit of this; it's not realistic, but the thought behind this is interesting.

    But I don't think modding is new do game developers, so I don't agree it will be that bad."

    (how did I do?)

  9. #39
    Leader Laz Man's Avatar
    Join Date
    Jan 2014
    Posts
    5,293
    Rep Power
    1
    Quote Originally Posted by Guppycur View Post
    Making a lot of progress on the front facade, and designed a lot of the interior walls as well.

    Very nice!!! I like all the building features. 😎

  10. #40
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    22,504
    Rep Power
    1
    Not a fan of the one with all the arches (3rd one) but I'm stubborn and will make it work.

  11. #41
    Leader Laz Man's Avatar
    Join Date
    Jan 2014
    Posts
    5,293
    Rep Power
    1
    Quote Originally Posted by Guppycur View Post
    Not a fan of the one with all the arches (3rd one) but I'm stubborn and will make it work.
    It works for me, the curved doorways and windows make a good contrast to other buildings. Not sure if intended but I also like how some buildings have a "recessed" look as they alternate from one to the other.

  12. #42
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    22,504
    Rep Power
    1
    Definitely intended.

    ... doing a custom door pack this weekend as the vanilla ones are atrocious.

  13. #43
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    22,504
    Rep Power
    1
    I'll add too, the new trees suck. They all have low hanging branches not suitable for sidewalk decor.

  14. #44
    Colony Founder JaxTeller718's Avatar
    Join Date
    Aug 2015
    Location
    Ravenhearst
    Posts
    4,613
    Rep Power
    1
    Quote Originally Posted by Laz Man View Post
    Very nice!!! I like all the building features. ��
    As a born and bred New Yorker i SO approve and cant wait to give this a play!

  15. #45
    Guppycurian Forum Whore Guppycur's Avatar
    Join Date
    Apr 2014
    Location
    Enemy for life
    Posts
    22,504
    Rep Power
    1
    Quote Originally Posted by JaxTeller718 View Post
    As a born and bred New Yorker i SO approve and cant wait to give this a play!
    Hm, I'll need to add some man sized elmo, Batman and Spiderman entities and very bold rats to help you feel at home.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •