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Thread: EinHerDam [Prefrab] A Dam.. which holds water until it doesnt I guess?

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    Scavenger NLBlackEagle's Avatar
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    EinHerDam [Prefrab] A Dam.. which holds water until it doesnt I guess?

    Hello and welcome to yet another spotlight prefab thread!

    Just like the GiktownBridge I will put this prefab in the spotlight as it's quite unique within Dregora's Universe which is the temp name of this map im creating. This time around it wont be a protected prefab so get your bulldozers and cause chaos by blowing up the dam! ( I honestly havent tested this yet but we'll see what happens )

    Guppy's Downtown inspired me to make this a "From the ground and up" kind of mini project and ofcourse as soon as it is done I will share it on the website https://7d2d.dregora.com

    Inspiration ( The inspiration is just a base model which I will give my own twist )
    Spoiler: 





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    Guppycurian Forum Whore Guppycur's Avatar
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    That's gonna be nice. Very very nice...

    ...I keep trying to tell people custom worlds are the future, I'm glad a few of you agree. =)

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    Scavenger NLBlackEagle's Avatar
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    Oh yes, definitely! But dont be so supriced As reference there's a tool that nearly 2 million people have downloaded in order to use or create maps. Im one of the only 3 which actually uses the tool to create maps :P

    Anyway, given enough persons are tempted by creating maps the more content will flow the more publicity the more temptation to create maps I'll be making good use of my break from my usual projects to make something worth mentioning in 7d2d and it so happend my breaks tend to be quite lenghty :P

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    Scavenger NLBlackEagle's Avatar
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    Prefab is placed in world which was more trouble then anticipated.

    Some things i figured out is that I can't fill the artificial way unless wacky hacky methods are used. One is making a lot of prefabs but that will mess up the distant mesh resulting in a ugly water, no water look so to say.

    Secondly, which I will be using is to adjust the heightmap of the world i've created and create a single block ridge within the dam. This should allow the basin to be filled up using the water_info.xml. since currently a entry in water_info creates a nerdpole of water even when min,max X & Z are used.

    Anyway, the basic blocks of the dam are there, details will be added once i tackle the water issue!


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    Guppycurian Forum Whore Guppycur's Avatar
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    Water is a PITA I have not yet mastered.

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    Scavenger NLBlackEagle's Avatar
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    Well, after a whole slew of computer crashes and loading screens plus a dosis of good ol confusion I finally got my ridge where I wanted it and I expected to end this sentence with "Only to find out it was for basically nothing"

    Buuttt... My experiment paid off! Water only generates if it has a place to stop at. It needs a basin no matter how big otherwise it'll generate a nerdpole.

    This means with patience and a lot of fiddeling i can create a proper waterbody behind the dam Here's an explainatory image. It requires the strip of ground there meaning...

    Water doesnt care about prefabs and/or water generates before prefabs in the world.

    unknown.png

    Scrap the above, the reason why a nerdpole of water was generated is because there already is a body of water at that location.
    Last edited by NLBlackEagle; 08-24-2019 at 10:24 PM.

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    Scavenger NLBlackEagle's Avatar
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    And here we go! I did a tutorial on how it all works, took me some time though :O

    https://7daystodie.com/forums/showth...19#post1007519

    + a screenshot!



    Also created the turbine hall, still a lot of detailing missing though.
    Last edited by NLBlackEagle; 08-25-2019 at 07:37 PM.

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    Ranger Sam_Neill's Avatar
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    Experienced the same thing with waterlevels too, searching for a dam prefab ( or i have to make it by myself )
    Attached Images Attached Images

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    Scavenger NLBlackEagle's Avatar
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    Quote Originally Posted by Sam_Neill View Post
    Experienced the same thing with waterlevels too, searching for a dam prefab ( or i have to make it by myself )
    Ohh that one looks nice and so smooth :O The dam im working on is nearing its completion stage Feel free to take a early look here: https://7d2d.dregora.com/wp-content/.../EinHerDam.zip

    Here's some screens of how it currently looks



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    Ranger Sam_Neill's Avatar
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    Looks even more fantastic the the first pictures already

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    Scavenger NLBlackEagle's Avatar
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    Oh yes, adding details really makes a place feel more alive, im really happy with the results so far It'll probably be even better then the vault I created ( except for the vault door, there's nothing ill create that will beat the looks of that thing )

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    Leader Laz Man's Avatar
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    Quote Originally Posted by NLBlackEagle View Post
    Ohh that one looks nice and so smooth :O The dam im working on is nearing its completion stage Feel free to take a early look here: https://7d2d.dregora.com/wp-content/.../EinHerDam.zip

    Here's some screens of how it currently looks


    Looks great. Would the inside eventually flood if a hole is poked through?

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    Colony Founder Pille's Avatar
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    It just keeps getting better and better.

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    Scavenger NLBlackEagle's Avatar
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    EinHerDam Completed! Here's the latest screenshots! You can find the download the 3 prefabs that make up the dam at https://7d2d.dregora.com

    @Laz man, good question We'll have to see during one of the map tests :P I'll make sure to put anything crazy in the trailer i'll probably be making for dregora's universe in the future

    @Pille, without end I hope i can keep up that standard :O

    Next posts are some screenz ( Forum started acting weird with max screens once again )
    Last edited by NLBlackEagle; 09-08-2019 at 02:07 PM.

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    Scavenger NLBlackEagle's Avatar
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