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Thread: Mechanical Traps (Bear trap, spike trap, fire trap, etc...)

  1. #1
    Scavenger moongaming's Avatar
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    Mechanical Traps (Bear trap, spike trap, fire trap, etc...)

    Mechanical Traps
    Adds some non-electrical traps and explosives (VERSION 3)


    Hey everyone !

    This mod adds 4 mechanical traps and 3 explosive traps to the game.

    it includes Bear Trap, Fire Trap, Pierce Trap, Acid Trap and the classic Spike Trap.
    Version 3 adds Proximity Mine, Claymore and remote-controlled C4.


    Here's a quick video showing these in action (except the newest acid trap):

    Update version 3: video showing version 2 and 3 traps:

    You can craft them in the Workbench using basic resources.

    You can also pick up every traps as long as you repaired them with the hammer before.

    This is still a work-in-progress and some of the traps (like the piercing one) can be buggy, I plan to add and fix much more stuff in A18, so stay tuned.

    Special thanks to: Haird'Gna and Mdf25 for great tips

    Download Link: Click Here !
    Alternative GitHub link
    Last edited by moongaming; 2 Weeks Ago at 11:10 PM.

  2. #2
    Ranger bigstep70's Avatar
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    You had me at bear trap... didnt even need to watch the rest.
    These are all awesome

  3. #3
    Tracker
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    Thank you very much.

  4. #4
    Tracker Mumpfy's Avatar
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    nice!

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    Colony Founder wolfbain5's Avatar
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    yes!

  6. #6
    Guppycurian Forum Whore Guppycur's Avatar
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    About time.

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    Colony Founder Odetta's Avatar
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    Noice!

  8. #8
    Scavenger moongaming's Avatar
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    Did a quick update:
    -Added Acid Trap : you need to dig a hole first then place the trap in it. deals a lot of damage but doesn't last very long and zombies won't fall if the trap is opened. you can repair with acid using the hammer.
    -Fixed most traps not being repairable and having 5 HP
    -Removed useless xpath that gave a warning
    -Changed some recipes

    modacid.jpg
    Last edited by moongaming; 4 Weeks Ago at 05:57 PM.

  9. #9
    Inventor Bubo's Avatar
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  10. #10
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    Awesome traps good for BorderlandZ mod worked great

  11. #11
    Colony Founder Lonestarcanuck's Avatar
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    nice work! can't wait to try in A18.

    I always missed the Rust leg trap.

  12. #12
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    All traps only 1 hit can't repeat traps, & spikes trap short life & pierce trap only 1 hit then stopped work & bear trap 1 hit is wasted of resources. need fix it
    Last edited by Wolves Hero; 4 Weeks Ago at 04:35 PM.

  13. #13
    Scavenger moongaming's Avatar
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    it's normal Wolves you can repair them with the hammer and some resources.

    (molotov for fire trap, forged iron for most other traps, only iron for bear trap)

    once repaired you can also pick them up to place them somewhere else.

    bear trap does gets destroyed if you don't kill the zombie stuck inside yourself, so just kill it and repair/pick up the trap.

    i'll add it to the traps descriptions in the next update
    Last edited by moongaming; 4 Weeks Ago at 04:56 PM.

  14. #14
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by Wolves Hero View Post
    All traps only 1 hit can't repeat traps, & spikes trap short life & pierce trap only 1 hit then stopped work & bear trap 1 hit is wasted of resources. need fix it
    Isn't that how real traps work though? They fire, then you have to repair/reset them?

  15. #15
    Scavenger moongaming's Avatar
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    sneak peek from next update, I guarantee those are ONE-TIME use

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