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Thread: Console News

  1. #121
    Colony Founder meganoth's Avatar
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    Quote Originally Posted by GRAW2ROBZ View Post
    Isn't Iron Galaxy still collecting money from any sales of digital 7dtd on XBOX1/PS4 yet? They should be still in the loop. TFP should still be passing on any pc data to Iron Galaxy for ports patches/updates. TTG was just the publisher. Not sure they are needed are they? Game is out in the digital console store collecting money. I thought somebody here said PS4 had 7d2d on sale a month or so back.

    I'm sure people are buying it yet. I think it is a shame that TFP actually bought the rights back. TFP only bought it back to maybe consider porting it to XBOX2/PS5 after PC version goes gold. As for SylenThunder "It will still cost millions of dollars. We've had this discussion already." Millions for what? Why not stew up a new deal with Iron Galaxy?

    They probably still collecting money from digital sales yet for consoles. So they probably more less in the loop for royalties. Just have Iron Galaxy collect a percent of the cut of new pending sales after a few patches trinkle out. Yeah i'm sure they want some walking around money to start. But a million to maybe weasel out a old patch they have sitting on a PC ready to be ported and go through certification from XBOX1/PS4? Bit steep for a tiny game to begin with.

    Heck didn't that one guy buy or take the rights over for that game then turned it into PUBG for PC then had that ported to consoles after. I'm sure that game making a haul. Subnautica doing well on consoles. ARK is making a killing. I just bought two other games as in Dawn of Man and Surviving the after math. I'm sure they collecting money.

    Also I seen that tweet about 7dtd had most active player base or something on Steam. So if PC is doing good. What's the hold up other then when they decide the game is gold? TFP should be raking in the cash by now. Yet they go to a auction to buy TTG portion of their rights back to now hold the console version hostage. I don't think its right at all. Yet were suppose to forgive and go ahead and buy 7dtd on next gen consoles once that's ported though.

    Or if 7dtd making a killing on PC. Then TFP should be hiring more people to make a new division for their company to be ready for console ports or updates possibly be their own publisher. Or pass their console rights up for grabs or sell the whole game to EA or somebody or heck even Microsoft. Microsoft bought Minecraft for $2.5 billion. Or have Microsoft buy TFP company. Microsoft always looking for new exclusive first party companies. I'm sure Microsoft could look into the coding and see the MD5 bug pretty quickly within a month or so of owning the rights.

    Microsoft bought that other zombie game State of decay 1 & 2 Undead Labs company. Its exclusive first party game now. They go from hardly any updates to a update minimum of once a month with bigger budget. They adding new clothes and outfits and what not there.

    (Disclaimer: The following is just careful guessing and estimating done from what is publicly known)

    Iron Galaxy was definitely only contract worker for the porting, no sales money ever went through them. They simply were paid by TTG to do the port. It is safe to say that IG was totally out of any loop once TTG went bankrupt.

    In my estimation simply finishing the version IG was working on would cost TFP somewhere between .5 and 1 million. And equally important a lot of work and time they can't delegate (especially initially to find and negotiate with a publisher and a developer). Now .5 to 1 mil for a company that has a successfull product but also developed it for 7 years now is not small change. Add all the management work neccessary to enable such a deal (surely hated by any developer) and you have two big reasons why TFP doesn't want to do this

    New sales from a patch that is miles behind the PC version and has already been sold to its target audience for a few years will probably not be that great. It could be with luck. But you also have to take into account that TFP finally got everything cleared with the rights in Summer last year. I would guess it would have taken them from 9 months to over a year altogether before the patch would have arrived on console. And that would be very close to the time the new consoles went on sale. The chances are pretty slim to recoup even half the expenses after that because a lot of console owners will buy one of the new consoles and buy games only for the new one.

    Selling out to Microsoft: I'm sure there is a price where TFP would sell their company. But is Microsoft even interested? Microsoft strategically overpayed Minecraft because it wanted influence on generations of young people at an age where influencing them is still easy. They now strategically bought game companies to fill their upcoming console(!!!) with games. Why should they buy a company and then finance a patch on the OLD console?

  2. #122
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    Quote Originally Posted by meganoth View Post
    (Disclaimer: The following is just careful guessing and estimating done from what is publicly known)

    Iron Galaxy was definitely only contract worker for the porting, no sales money ever went through them. They simply were paid by TTG to do the port. It is safe to say that IG was totally out of any loop once TTG went bankrupt.

    In my estimation simply finishing the version IG was working on would cost TFP somewhere between .5 and 1 million. And equally important a lot of work and time they can't delegate (especially initially to find and negotiate with a publisher and a developer). Now .5 to 1 mil for a company that has a successfull product but also developed it for 7 years now is not small change. Add all the management work neccessary to enable such a deal (surely hated by any developer) and you have two big reasons why TFP doesn't want to do this

    New sales from a patch that is miles behind the PC version and has already been sold to its target audience for a few years will probably not be that great. It could be with luck. But you also have to take into account that TFP finally got everything cleared with the rights in Summer last year. I would guess it would have taken them from 9 months to over a year altogether before the patch would have arrived on console. And that would be very close to the time the new consoles went on sale. The chances are pretty slim to recoup even half the expenses after that because a lot of console owners will buy one of the new consoles and buy games only for the new one.

    Selling out to Microsoft: I'm sure there is a price where TFP would sell their company. But is Microsoft even interested? Microsoft strategically overpayed Minecraft because it wanted influence on generations of young people at an age where influencing them is still easy. They now strategically bought game companies to fill their upcoming console(!!!) with games. Why should they buy a company and then finance a patch on the OLD console?
    Well Microsoft bought Undead Labs midpoint of State of decay 2. Also Microsoft promotes backward compatibility. People still buying old digital copies of 360 games for XBOX1. Yeah half million to one million is a lot of money a tiny indie company. But still heck at $30 for digital 7dtd going price now for XBOX1.

    Sell a half a million is what $15M? Scratch off the Microsoft/Sony cuts off the top. TFP still got a Brinks truck to back up to the bank. TFP need to think their long game. Not get blood in the water this gen and maybe fans gets salty and give the next port a bad name even if its bug free or not for XBOX2/PS5.

    Heck have a sale for $15 with a update and maybe swing for the fences and hope they sell a million copies or more. Million copies at $15 each still $15M then subtract the Microsoft/Sony fees and Iron Galaxy fees. Still money for Fun pimps to go full speed ahead and finish off PC version for gold.

    Then go on to 7DtD2 for next gen and PC. Yeah my idea is a lot of what ifs and a bit of luck for sales. But better then sitting on their hands and only going gold for PC and neglect this gen consoles. Even though this gen consoles probably help flip the bill for some of these PC updates.

    Isn't like TFP are eating Ramen noodle all week for years making this game. What are the sales figures for just PC? A few million copies sold or what? Steam says its $25 or $40 for PC version. After scrolling on the PC Steam page for 7dtd says 10 million copies were sold. So don't go saying TFP are flat broke. Even after Steam gets their cut. Then paying all TFP employees and their studio rent payments if they rent a place or own a building and utilities and what not. Don't tell me 10 million times whatever money they got with full price or sale prices. They could easily have $25M. They cant cough up a half a million or one million? Yeesh.

  3. #123
    Colony Founder meganoth's Avatar
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    Quote Originally Posted by GRAW2ROBZ View Post
    Well Microsoft bought Undead Labs midpoint of State of decay 2. Also Microsoft promotes backward compatibility. People still buying old digital copies of 360 games for XBOX1. Yeah half million to one million is a lot of money a tiny indie company. But still heck at $30 for digital 7dtd going price now for XBOX1.

    Sell a half a million is what $15M? Scratch off the Microsoft/Sony cuts off the top. TFP still got a Brinks truck to back up to the bank. TFP need to think their long game. Not get blood in the water this gen and maybe fans gets salty and give the next port a bad name even if its bug free or not for XBOX2/PS5.

    Heck have a sale for $15 with a update and maybe swing for the fences and hope they sell a million copies or more. Million copies at $15 each still $15M then subtract the Microsoft/Sony fees and Iron Galaxy fees. Still money for Fun pimps to go full speed ahead and finish off PC version for gold.

    Then go on to 7DtD2 for next gen and PC. Yeah my idea is a lot of what ifs and a bit of luck for sales. But better then sitting on their hands and only going gold for PC and neglect this gen consoles. Even though this gen consoles probably help flip the bill for some of these PC updates.

    Isn't like TFP are eating Ramen noodle all week for years making this game. What are the sales figures for just PC? A few million copies sold or what? Steam says its $25 or $40 for PC version. After scrolling on the PC Steam page for 7dtd says 10 million copies were sold. So don't go saying TFP are flat broke. Even after Steam gets their cut. Then paying all TFP employees and their studio rent payments if they rent a place or own a building and utilities and what not. Don't tell me 10 million times whatever money they got with full price or sale prices. They could easily have $25M. They cant cough up a half a million or one million? Yeesh.
    Your guess is as good as mine. I would say they have well above 10 or 20 million in the bank, but dropping by 2 mil each year.

    Nowadays most copies are surely sold at steam sales. Like any other game on steam it keeps a nice full price so that it can be sold with big reductions. I remember it was reduced in the winter sale and just now (again, just a month later!) it is in a steam sale reduced by 66% for 8$. Just saying, the $23 is a marketing instrument and a pipe dream.

    They won't be scrounging the street for empty bottles ;-). I'm sure they could cough up the money if they decided to do the patch. But there is not only money involved, there is also a lot of work involved, work they didn't expect nor ever wanted. And especially not at this time when the PC version is getting finished and needs their attention.

    They definitely have more accurate numbers at their disposal. They surely have a lot better idea what to expect from steam or console sales. Since they don't leap at the chance to make a good impression with console players and make money as well, I would say they don't expect a positive balance from it and independent of any money concerns they want this additional task like one wants an appendix operation. And they probably looked deeply at the options and didn't like any of them.
    Last edited by meganoth; 10 Hours Ago at 07:26 PM.

  4. #124
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    Quote Originally Posted by meganoth View Post
    Your guess is as good as mine. I would say they have well above 10 or 20 million in the bank, but dropping by 2 mil each year. .
    Well when it takes you 7+ years to work on 1 game that has no clear direction i'd imagine they run through money quick.

  5. #125
    Community Moderator SylenThunder's Avatar
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    Quote Originally Posted by skillz_over_9000 View Post
    Well when it takes you 7+ years to work on 1 game that has no clear direction i'd imagine they run through money quick.
    We're at 6 and a half years, and 5-7 years in the industry standard for AAA companies with hundreds of developers working on a project. This is a small indie company with a handful of developers designing a game far outside the scope of what anyone else will even consider.

    None of you have any idea of the actual costs of development, or what actually gets returned to the devs from store sales. Don't pretend you have any ideas on development either.

  6. #126
    Zombie Hunter NukemDed's Avatar
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    i like to think that they have the brakes on to finish the pc version while waiting for next gen consoles to smash it out the park and make the best console game ever
    it has the potential to be that good imo
    Last edited by NukemDed; 5 Hours Ago at 12:50 AM. Reason: i know gud spella

  7. #127
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    For god sake, at least reduce the price for the digital version.

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