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Thread: Rendering issue - placeable items only render at certain camera angles

  1. #1
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    Rendering issue - placeable items only render at certain camera angles

    I have a GTX-970, and after the update, I find that placeable items such as the forge, campfire, lamps, the new wood stove, signs, even doors just pop in and out of existence. If I turn my view a bit, they re-appear. Interestingly, their shadows still render on the surface behind them. Items which are a full block don't have this issue, like the storage box. However I have to kind-of squint and look sideways for the signs placed on those storage boxes to render. Doors disappear, but I can see a somewhat darker region where the door should be, like its shadow or its ambient occlusion effects are still rendering.

    This is playing on a server, so there's no save file which I can send to you. The issue may have started after one of the admins added lights to our building, but it persists whether the lights are on or not.

  2. #2
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    I'll clarify that this is while running Alpha18 b152, on Win7-64 Pro with 16 GB memory, on an Intel Core i5-6500 @3.2GHz. Again, my GFX card is GeForce GTX-970. This issue persists and is continual, after many restarts of my client machine. I'll try restarting the server, to see if that helps as well.

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