I installed/reinstalled game, deleted all roaming /7days folder. tried admin. tried withou anti cheating. any ideas:
v alpha 17 latest
"UnauthorizedAccessException: Access to the path "D:\Steam\steamapps\common\7 Days To Die\Data\Config\Localization.txt" is denied."

Initialize engine version: 2018.2.0f2 (787658998520)
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Radeon RX 580 Series (ID=0x67df)
Vendor:
VRAM: 8137 MB
Driver: 26.20.13003.1007
Begin MonoManager ReloadAssembly
- Completed reload, in 0.530 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.464400 ms
2019-10-19T15:51:09 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
2019-10-19T15:51:09 0.054 INF NET: InitCallbacks
2019-10-19T15:51:09 0.063 INF Texture quality is set to 1
2019-10-19T15:51:09 0.064 INF Precaching...
2019-10-19T15:51:09 0.071 INF Precaching file: 7DaysToDie_Data/resources.assets
2019-10-19T15:51:09 0.179 INF [EAC] Initializing ...
2019-10-19T15:51:09 0.186 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2019-10-19T15:51:14 5.170 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2019-10-19T15:51:14 5.176 INF Precaching file: Data/Bundles/blocktextureatlases
2019-10-19T15:51:21 11.555 INF Precaching file: Data/Bundles/terraintextures
2019-10-19T15:51:22 12.435 INF Precaching done
2019-10-19T15:51:22 12.436 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.815600 ms
2019-10-19T15:51:22 12.753 INF Awake
2019-10-19T15:51:22 12.785 WRN Setting global culture failed!
UnauthorizedAccessException: Access to the path "D:\Steam\steamapps\common\7 Days To Die\Data\Config\Localization.txt" is denied.
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,Sy stem.IO.FileShare)
at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <filename unknown>:0
at Localization.LoadDictionary () [0x00000] in <filename unknown>:0
at Localization.LoadAndSelectLanguage (System.String _language, Boolean _forceReload) [0x00000] in <filename unknown>:0
at Localization.Init () [0x00000] in <filename unknown>:0
at GameStartupHelper.Init () [0x00000] in <filename unknown>:0
at GameManager.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

2019-10-19T15:51:24 14.475 INF Atlas reset took 1644 ms
2019-10-19T15:51:24 14.475 INF Atlas load took 1675 ms
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
NullReferenceException: Object reference not set to an instance of an object
at NGuiWdwInGameHUD.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object
at NGuiWdwInGameHUD.OnDisable () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object
at NGuiTooltip.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)