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Thread: War3zuk/Tallon Alpha 18.1 Stable Modlets GitHub

  1. #1
    Zombie Hunter
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    War3zuk Alpha 18.4 Stable Modlets GitHub

    Download Links To My Various Repositories..

    Nexus Mod Page (AIO) Info
    https://www.nexusmods.com/7daystodie/mods/568

    War3zuk Alpha 18 Stable AIO GITHUB
    https://github.com/War3zuk/War3zuk-Alpha-18-Stable-AIO

    War3zuk Alpha 18 Stable ModLets GITHUB
    https://github.com/War3zuk/War3zuk-A...Stable-ModLets

    Patch Notes for the AIO can be read by opening it README file which has a full detailed account of all changes from the start..
    Last edited by Tallon; 3 Days Ago at 06:33 PM.

  2. #2
    Scavenger
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    nice....thx

  3. #3
    Inventor Bubo's Avatar
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    Thanks Tallon

  4. #4
    Reconstructionist MrSamuelAdam's Avatar
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    Hey Tallon,

    This is awesome!

    Is there an explanation or what each of these are and what is required etc?

  5. #5
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    Link to my original Thread has been added in case anyones been living under a Rock haha

  6. #6
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    ADDED Eradiated Demolition Zombie To zombies spawns at Night, Wasteland day & Night
    ADDED a proper Class System for Beginners, Choose between 6 Classes Like Security, Military Chef & so on..
    ADDED Full Military Stealth Set 98% Resistance 0% Added Sound with a full set
    Last edited by Tallon; 10-27-2019 at 09:50 PM.

  7. #7
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    ADDED Tactical AR along with its .500 Automax Ammo & Icons (AIO Modlet)

  8. #8
    Tracker
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    Any chance you could come up with a working weed whacker mod or lawn mower for A18?

  9. #9
    Tracker
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    Had the fantastic idea of adding a mod to find the trader, did the coding for it and then discovered you guys already did it. :P Good job though.

  10. #10
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    Quote Originally Posted by MrSamuelAdam View Post
    Hey Tallon,

    This is awesome!

    Is there an explanation or what each of these are and what is required etc?
    Sorry, Im Crap at Readmes , I did have a page set up wit them all that had a small explanation but thats missing from this as its just the main links.. I included the original thread link for anyone who isnt sure but most are named as to what they are...

    EDIT Added a simple weed wacker using the Machete model
    Last edited by Tallon; 11-05-2019 at 03:46 PM.

  11. #11
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    You are just amazing the stuff you come up with makes the game 100% better, thanks

  12. #12
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    Just so everyone is aware, The AIO is the most upto date as ive spent the last week updating & fixing small issues.. I havent had Time to update any of the Individual Modlets to the new code yet.. I will get round to it now I seem to have ironed out the issues with the AIO which is currently at version 2.06

    Biggest update is a switch from a standard AIO to an AIO that incorporates a 105 Backpack along with the x10 crafting que.. Also a small patch to enable my crafting que with Valmars working Oven...

  13. #13
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    Thanks for letting us know I have been getting errors all morning after the update. If I take all of your mods out the game starts fine, but I'm a big baby and I don't want to play without them. I certainly don't envy you moders you're always having to redo things.

  14. #14
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    Iuve just finished updating every individual modlet to the new code from the AIO, Just gonna copy them all across in around 15 mins, The AIO works on both versions of Alpha 18 & Alpha 18.1 without issues...

    As for the Individual Modlets They will probably give errors now after whats been change or atleast till I copy over the new files in a mo...

    Keep in mind they may have mistakes from direct copying to their original folders, Ill work through any issues tonight & tomoz..

    All Complete with 0 errors in log on Alpha 18.1 B7
    Last edited by Tallon; 11-13-2019 at 09:00 PM.

  15. #15
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    when I put in the hd forge I get these errors
    2019-11-13T18:56:38 163.374 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name='default']/window_group[@name='crafting']/window[@name='windowCraftingQueue']/@name"
    2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name='default']/window_group[@name='workstation_campfire']/window[@name='windowCraftingQueue']/@name"
    2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name='default']/window_group[@name='workstation_forge']/window[@name='windowCraftingQueue']/@name"
    2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name='default']/window_group[@name='workstation_cementMixer']/window[@name='windowCraftingQueue']/@name"
    2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name='default']/window_group[@name='workstation_workbench']/window[@name='windowCraftingQueue']/@name"
    2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name='default']/window_group[@name='workstation_chemistryStation']/window[@name='windowCraftingQueue']/@name"
    2019-11-13T18:56:38 163.375 WRN XML patch for "XUi/xui.xml" from mod "War3zuk HD Forge" did not apply: <set xpath="/xui/ruleset[@name='default']/window_group[@name='workstation_workstationOven']/window[@name='windowCraftingQueue']/@name"

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