So, our group isn't always on at the same time, maybe 3 out of 5 people at once, so our parties usually don't include everyone. Well we laid down some shotgun turrets that are killing our player, player D. The turret was set up when players A, B, and C were part of the same party. If player A put down the turrets, will the turret only treat the person in their party as friendly? We haven't been able to get people to log on and see if player's B and C are targeted, or if player B can make a party with D and inherit the "friendliness" from player A's original party.

From what I've read in changenotes, I don't see a "permanent party" sort of system. Is this a thing?

Thanks everyone, happy surviving!