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Thread: Fright Night PvE

  1. #1
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    Fright Night PvE

    Fright Night PvE: 62.113.213.245:26900

    Lobby / Horde Base / BOTMAN server manager
    (Arena is under construction)

    Server description
    18.1 Stable Server / 10k map generated with NitroGen ( MEGA CITIES)/ with mods (server side) Full list on Discord /

    https://discord.gg/pktY3KS

    Live Map of the server: http://62.113.213.245:8082/static/index.html

    pic horde lobby.jpg

    150% Loot
    4Skill points per lvl up
    Game difficulty =2

    Zombie Day Speed=WALK
    Zombie Night Speed=SPRINT
    Zombie Feral Speed=SPRINT
    Blood Moon Speed=SPRINT

    Air drop frequency-48
    Air drop marker-True
    Daytime length-18
    in-game hours 24 Hour cycle-90 minutes
    Drop on death -Nothing
    Drop on quit-Nothing
    EAC enabled-False
    Game difficulty-2
    Game mode-SurvivalMP
    Loot abundance-100%
    Loot respawn-5 days
    Max spawned animals-70
    Max spawned zombies-60
    Requires mod-False
    Show friend player on map-True
    Version- Alpha.18.1.8

    pics lobby.jpg

    Mods:
    General:
    - Starter Items (after accepting rules) [by Highope, modified by Mjoelnir.hh]

    - Eggs: more eggs in loot [by Mjoelnir.hh]


    - Stash buttons on backpack (StashAll, StashFillStacks, StashSmart) [by Mjoelnir.hh]

    - Arrows/Bolts always stick to Zed's/Blocks [by Claymore]

    - Crossbow reload adjustment (faster reload) [by Latheos]

    - Zed's get up speed after knockdown adjusted (0.5 - 10 seconds) [by Guppycur, modified by Mjoelnir.hh]

    - Vehicles: added more seats to them (now they have this ammount of seats: bicycle = 2, minibike = 2, gyrocopter = 2, motorbike = 2, 4x4truck = 4) [by Highope, modified by Mjoelnir.hh]

    - Cars/Busses/MilitaryTrucks: they do respawn now [by Highope]

    - Items/Weapons/Armor/Clothes break after degradation ran out [by Mjoelnir.hh]

    - Bigger backpack (96 slots with perks) [by KhaineGB, modified by Mjoelnir.hh]

    - SMXhud (still a "work-in-progress" but yes, working online) [by Sirillion, modified by Mjoelnir.hh]
    - Visible bleeding: Zed's are bleeding when they get the bleeding debuff [by TSBX]

    - Zed's attack range adjusted (less attack range to "counter" possible server lags) [by JaxTeller718, modified by Mjoelnir.hh]

    Admin Tools/Blocks/Recources/Materials/Items/Armor/Clothes:

    - +Titanium: "indestructable" material (in fact it can be destroyed but has a lot HP) [by Mjoelnir.hh]

    - +Titanium blocks [by Mjoelnir.hh]

    - +Titanium wrench (to remove blocks) [by Mjoelnir.hh]

    - +resourceForgedTitanium to remove/repair

    +Titanium blocks [by Mjoelnir.hh]
    Added new Items:

    - Can Grenade (unlocked with "perkDemolitionsExpert" lvl 1 or "AmmoPipeBombSchematic") [by Guppycur, modified by Mjoelnir.hh]

    - QuestBooks for the "Quest Computer" [by TristamID, modified by Mjoelnir.hh]

    - Find The Trader: a paper to find the clostest trader [by War3zuk/Tallon, modified by Mjoelnir.hh]


    Modified Items:

    - Auger and Chainsaw: removed the kickback, reduced sound so, Screamers are not so fast attracted by them [by War3zuk/Tallon]


    Added new Blocks:

    - Wireless Relay (unlocked by "perkAdvancedEngineering" lvl 3 or "generatorbankSchematic") [by Mjoelnir.hh]

    - <-- WIP --> Wireless Timer Relay (unlocked by "perkAdvancedEngineering" lvl 3 or "electrictimerrelaySchematic") [by Mjoelnir.hh]

    - Motion Sensor 220: Yaw of 220 instead of 90 (unlocked by "perkAdvancedEngineering" lvl 3 or "motionsensorSchematic") [by Mjoelnir.hh]

    - Auto Turret 220: Yaw of 220 instead of 90 (unlocked by "perkAdvancedEngineering" lvl 5 or "autoTurretSchematic") [by Mjoelnir.hh]

    - Shotgun Turret 220: Yaw of 220 instead of 90 (unlocked by "perkAdvancedEngineering" lvl 4 or "shotgunTurretSchematic") [by Mjoelnir.hh]

    - Quest Computer: build the computer and start quests from home, no need to travel to the trader [by TristamID, modified by Mjoelnir.hh]

    And many many more...cant remember right now

    And
    BOTMAN server manager (for Botman ingame commands check 7DtD server rules Channel or monitor installed in the lobby)

    The Lobby
    Attached Images Attached Images
    Last edited by _silkana_; 1 Week Ago at 03:51 PM.

  2. #2
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  3. #3
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    Updated list with the mods currently used:

    General:
    - Starter Items (after accepting rules) [by Highope, modified by Mjoelnir.hh]
    - Eggs: more eggs in loot [by Mjoelnir.hh]
    - Stash buttons on backpack (StashAll, StashFillStacks, StashSmart) [by Mjoelnir.hh]
    - Arrows/Bolts always stick to Zed's/Blocks [by Claymore]
    - Crossbow reload adjustment (faster reload) [by Latheos]
    - Zed's get up speed after knockdown adjusted (0.5 - 10 seconds) [by Guppycur, modified by Mjoelnir.hh]
    - Vehicles: added more seats to them (now they have these ammounts of seats: bicycle = 2, minibike = 2, gyrocopter = 2, motorbike = 2, 4x4truck = 4) [by Highope, modified by Mjoelnir.hh]
    - Cars/Busses/MilitaryTrucks: they do respawn now [by Highope]
    - Bigger backpack (96 slots with perks) [by KhaineGB, modified by Mjoelnir.hh]
    - SMXhud (still a "work-in-progress" but yes, working online) [by Sirillion, modified by Mjoelnir.hh]
    - Visible bleeding: Zed's are bleeding when they get the bleeding debuff [by TSBX]
    - Zed's attack range adjusted (less attack range to "counter" possible server lags) [by JaxTeller718, modified by Mjoelnir.hh]
    - ESC-Menu: if pressing "Escape" (on the keyboard) you'll see a list of all mods [by Mjoelnir.hh]
    - changed (less) stamina loss for running, jumping and swimming [by Xajar]
    - Reduces the stamina usage for items by 5% per quality level [by Elucidus]
    - Bigger stacks (blocks = 30k; items = 20k) [by Highope, modified by Mjoelnir.hh]
    - Quest tweaks + Rare Quests Addon [by Laokia, modified by Mjoelnir.hh]
    - Trader Reward System - you gain skill points for completed quests [by EpicSpire]
    - Highopes RNG-Event mod with plenty of new items, buffs, mods, etc. [by Highope]

    Added new Items:
    - Can Grenade (unlocked with "perkDemolitionsExpert" lvl 1 or "AmmoPipeBombSchematic") [by Guppycur, modified by Mjoelnir.hh]
    - QuestBooks for the "Quest Computer" [by TristamID, modified by Mjoelnir.hh]
    - Find The Trader: a paper to find the clostest trader [by War3zuk/Tallon, modified by Mjoelnir.hh]
    - Book of Skills - gives you skill points (gained throught quests) [by Laokia, modified by Mjoelnir.hh]
    - Highopes RNG-Event mod with plenty of new items, buffs, mods, etc. [by Highope]

    Modified Items:
    - Auger and Chainsaw: removed the kickback [by War3zuk/Tallon]

    Added new Blocks:
    - Wireless Relay (unlocked by "perkAdvancedEngineering" lvl 3 or "generatorbankSchematic") [by Mjoelnir.hh]
    - Motion Sensor 220: Yaw of 220 instead of 90 (unlocked by "perkAdvancedEngineering" lvl 3 or "motionsensorSchematic") [by Mjoelnir.hh]
    - Auto Turret 220: Yaw of 220 instead of 90 (unlocked by "perkAdvancedEngineering" lvl 5 or "autoTurretSchematic") [by Mjoelnir.hh]
    - Shotgun Turret 220: Yaw of 220 instead of 90 (unlocked by "perkAdvancedEngineering" lvl 4 or "shotgunTurretSchematic") [by Mjoelnir.hh]
    - Quest Computer: build the computer and start quests from home, no need to travel to the trader [by TristamID, modified by Mjoelnir.hh]
    - Jail Bars [by Mjoelnir.hh]
    - Jail Door [by Mjoelnir.hh]
    - Jail Door (powered) (unlocked by "perkAdvancedEngineering" lvl 4 or "poweredDoorsSchematic") [by Mjoelnir.hh]
    - Oven (working), Coal Grill (working), Gas Grill (working) [by Xajar, modified by Mjoelnir.hh]
    - Cabinet Sink (working) and Granit Sink (working)
    - Wiki TV's [by Highope, modified by Mjoelnir.hh]
    - RNG [by Highope]

    Added new Recipes:
    - Can Grenade (drinkCanEmpty = 1; resourceGunPowder = 5; resourceNail = 4; resourceCloth = 1) [by Guppycur]
    - Barbed Wire (resourceScrapIron = 10) [by Mjoelnir.hh]
    - Coal (campfire: resourceWood = 15) [by Mjoelnir.hh]
    - SrcapPolymers (chemistryStation: ammoGasCan = 50) [by Claymore]
    - Wireless Relay (workbench: resourceForgedIron = 3; resourceElectricParts = 3) [by Mjoelnir.hh]
    - Motion Sensor 220 (workbench: resourceForgedIron = 3; resourceMechanicalParts = 3; resourceElectricParts = 7) [by Mjoelnir.hh]
    - Quest Computer (resourceDuctTape = 10; resourceElectricParts = 20) [by TristamID, modified by Mjoelnir.hh]
    - Find The Trader (resourcePaper = 10) [by War3zuk/Tallon, modified by Mjoelnir.hh]
    - Jail Bars (workbench: resourceForgedSteel = 15) [by Mjoelnir.hh]
    - Jail Door (workbench: resourceForgedSteel = 15; resourceMechanicalParts = 2; resourceSpring = 2) [by Mjoelnir.hh]
    - Jail Door (powered) (workbench: resourceForgedSteel = 15; resourceMechanicalParts = 2; resourceSpring = 2; resourceElectricParts = 2) [by Mjoelnir.hh]
    - Oven (working) (workbench: resourceForgedIron = 10; toolCookingGrill = 2)
    - Cabinet Sink (working) (resourceWood = 15; resourceForgedIron = 10); resourceMetalPipe = 5)
    - Granit Sink (working) (resourceWood = 15; resourceCobblestones = 5; resourceForgedIron = 10; resourceMetalPipe = 5)
    - Coal Grill (working) (workbench: resourceScrapIron = 20; resourceMetalPipe = 4) [by Xajar, modified by Mjoelnir.hh]
    - Gas Grill (working) (workbench: resourceScrapIron = 20; resourceMetalPipe = 4) [by Xajar, modified by Mjoelnir.hh]
    - more arrow recipes (you can use polymer instead of feathers) and converting of bolts to arrows and vice versa [by Xajar]
    - Wiki TV's (resourceScrapIron = 5; casinoCoin = 25) [by Highope]
    - RNG Box (Golden Feather = 1) [by Highope]

    and most likely more...

  4. #4
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    Update:
    Many People join the server, run around for 5 minutes, DIE and leave
    so
    be aware:



    Zombie Day Speed=WALK
    Zombie Night Speed=SPRINT
    Zombie Feral Speed=SPRINT
    Blood Moon Speed=SPRINT
    (But you are safe at horde base and/or Lobby)

    Be carefully - The Zombies on the server might kill you This is not a ponyfarm

    Update 12.01.19 -> changed game difficulty so it is easier now
    Last edited by _silkana_; 1 Week Ago at 03:55 PM.

  5. #5
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    Another small update:

    We're working on a small PVP arena.
    Not completely setted up yet but here is a screenshot of the arena/prefab.



    I got inspired by Paintball fields and in a night session this prefab arose.

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