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Thread: Alpha 19 Dev Diary

  1. #1771
    Beloved Curmudgeon DaVegaNL's Avatar
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    I don't care that much about the looks of the club.. But I think that it looks over-the-top.. A bit too much if you ask me.

    Still looks better than the NPC's though!

  2. #1772
    Navezgane's Perv SnowDog1942's Avatar
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    Quote Originally Posted by madmole View Post
    its about 12" long or something. Its not huge.
    Well that’s terrible news, thought I was doing pretty good with my 10”

  3. #1773
    Colony Founder Adam the Waster's Avatar
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    Quote Originally Posted by SnowDog1942 View Post
    Well that’s terrible news, thought I was doing pretty good with my 10”
    i thought you had just a Tip?

    - - - Updated - - -

    Quote Originally Posted by DaVegaNL View Post
    I don't care that much about the looks of the club.. But I think that it looks over-the-top.. A bit too much if you ask me.

    Still looks better than the NPC's though!
    yeah the humans soon should get a Update. i hope

  4. #1774
    Colony Founder Adam the Waster's Avatar
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    Quote Originally Posted by madmole View Post
    Nothing on the roadmap yet, but verbal agreement that an industrial forge would be good. I'd like to squeeze in steel spikes and get blood off the pristine ones.
    does anyone have a Link to the Road map?

    thats so i can see what to expect and what not to give ideas for.

  5. #1775
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    Quote Originally Posted by SnowDog1942 View Post
    Well that’s terrible news, thought I was doing pretty good with my 10”
    When a guy states the size you divide it by 3 to get a closer actual lol

  6. #1776
    Leader Tin's Avatar
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    That club looks more like a 'legendary' thing, then just a replacement for the iron club.
    As for what I would make a iron club out of? 1.25" - 1.5" threaded iron pipe and fittings.

    Don't like, nor hate, the design of of the new one though.

  7. #1777
    Colony Founder Adam the Waster's Avatar
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    Quote Originally Posted by Tin View Post
    That club looks more like a 'legendary' thing, then just a replacement for the iron club.
    As for what I would make a iron club out of? 1.25" - 1.5" threaded iron pipe and fittings.

    Don't like, nor hate, the design of of the new one though.
    if i were going to change one! Thing about the club is the Saw blade.

    i would make have a Large heavy ball on it kinda like a Old trench club. the saw blade would be added with the spikes. but i still love the new club, looks barbaric and im a suker for makeshift stuff


    and My imagination is running wild with ideas for the other weapons!
    Spoiler: 
    Wooden Club: A wooden stick ether made from wood or a chair leg, and has some cloth on it and it looks like a Shaved stick with no bark, and it has a nice blunt end made of wood

    Bone Knife: Looks like a Primitive knife without the Bumpy bone part (idk what the name is) and its wrapped with cloth and rope and has a Sharp jagged end

    hunting Knife: A modified Screwdriver with a Bladed bolted on to it like the Steel spear, and had a Serrated Blade.

    Machete: A very sharp Blade almost like a Sword with a Sharp curved blade on the end and a serrated end, and a Grip with a Old Brass knuckles wielded on it for grip.
    Last edited by Adam the Waster; 3 Weeks Ago at 04:30 PM.

  8. #1778
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Eighmy_Lupin View Post
    So many people who can't handle change or creativity
    They can't handle anything, period.

  9. #1779
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by stallionsden View Post
    Didnt see an issue with the original model tbh.

    Just the game itself feels their rushing things to get the game gold rather then giving the detail to things like they use to before talk of going gold was even thought of. And well went from not worried bout gold and giving detail to need to go gold asap seems things are rushed. And now all of a sudden time between alphas are short and things being rushed in half assed
    The exact opposite is going on now. Before we were worried our success was fleeting so we rushed updates out weekly, jamming ♥♥♥♥ in with no concept art, very little discussions and ended up with a frankenstien of a game with little to no continuity in design or art. Now we're drawing concepts, working from curated design documents and then have tasks for every step all laid out in a roadmap with a strong desire for all art to match the look and feel we wanted all along, and designs are all connected so its fluid for the player.

  10. #1780
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by JaxTeller718 View Post

    Polish up whats there, make it run great and you have a solid game. Keep going and changing things you run the risk of another 16-17 transition phase where you burn your bridges with some players.
    This is exactly what we're doing. If someone rage quits because we finally replaced the alpha 1 club, then they need their heads examined. Sorry but we need to make pbr art for everything. Yes it will look like a whole new game but we feel like 7 days will be in the top sellers for 10 years if we do this, versus just ship it and vanish in 2 years. So every bit of art is getting reworked, and while we're at it, its the same amount of work to make a design match as it is to just redo the old club that had ZERO thought put into it.

    That said all the new wall textures and new weapons introduced are pbr, but the gamma lighting made them look not as nice as they could. So its not like we have to redo everything starting now, most of the game is already redone. Every weapon is already redone I just haven't shown them yet because they are in rigging and in game has some bugs right now. It looks stunning though, like shut up and take my money all over again stunning, all for free to existing users.

    But as usual, art has NEVER held up the show. Its always just gravy. The code and having designs we're happy with are the bottlenecks.

  11. #1781
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    Only "complaint" I have with the new iron club is it looks like it would hurt more/do more damage than the baseball bat (going by the sound the bat makes, it's made of wood). 😛

    Course my modded out bat with spikes and burning shaft looks like something the demons of hell would wield, so there is that, lol

    Really, though, I dig the new club. Doesn't look like something from the PS2 era, heh.

  12. #1782
    Colony Founder Adam the Waster's Avatar
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    Quote Originally Posted by madmole View Post
    This is exactly what we're doing. If someone rage quits because we finally replaced the alpha 1 club, then they need their heads examined. Sorry but we need to make pbr art for everything. Yes it will look like a whole new game but we feel like 7 days will be in the top sellers for 10 years if we do this, versus just ship it and vanish in 2 years. So every bit of art is getting reworked, and while we're at it, its the same amount of work to make a design match as it is to just redo the old club that had ZERO thought put into it.
    Well if it was from alpha 1. then NO ♥♥♥♥ it will change, it was just a placeholder, The Old Club model looks ok but now with the updated graphics , new looks of zombies , weapons and armor then yes it has to change. plus its part of the new theme for weapons being there Ramshackled.

  13. #1783
    Colony Founder Adam the Waster's Avatar
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    Quote Originally Posted by Kazgrel View Post
    Only "complaint" I have with the new iron club is it looks like it would hurt more/do more damage than the baseball bat (going by the sound the bat makes, it's made of wood). ��

    Course my modded out bat with spikes and burning shaft looks like something the demons of hell would wield, so there is that, lol

    Really, though, I dig the new club. Doesn't look like something from the PS2 era, heh.
    not really, a baseball bat has a nice balanced wight to it. and their sturdy

    the club looks a little bit more heavy and not as sturdy .

  14. #1784
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    Quote Originally Posted by madmole View Post
    This is exactly what we're doing. If someone rage quits because we finally replaced the alpha 1 club, then they need their heads examined. Sorry but we need to make pbr art for everything. Yes it will look like a whole new game but we feel like 7 days will be in the top sellers for 10 years if we do this, versus just ship it and vanish in 2 years. So every bit of art is getting reworked, and while we're at it, its the same amount of work to make a design match as it is to just redo the old club that had ZERO thought put into it.

    That said all the new wall textures and new weapons introduced are pbr, but the gamma lighting made them look not as nice as they could. So its not like we have to redo everything starting now, most of the game is already redone. Every weapon is already redone I just haven't shown them yet because they are in rigging and in game has some bugs right now. It looks stunning though, like shut up and take my money all over again stunning, all for free to existing users.

    But as usual, art has NEVER held up the show. Its always just gravy. The code and having designs we're happy with are the bottlenecks.
    People just need something to bitch about in inbetween Alpha's. Keep trucking along.

  15. #1785
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    Quote Originally Posted by Adam the Waster View Post
    not really, a baseball bat has a nice balanced wight to it. and their sturdy

    the club looks a little bit more heavy and not as sturdy .
    As someone who's taken a few glancing blows from bats, I can confirm for sure they hurt 😛

    My complaint is more out of jest. Clubs have their three distinct tiers, and long as the bat schematic is tied to the Batter Up book, it should remain the best club, IMO

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