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Thread: New craft able entity: trap test dummy

  1. #1
    Ranger
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    New craft able entity: trap test dummy

    Currently there are only two ways to test horde base traps and designs: summon a screamer via heat map, or use debug mode to spawn in zombies.

    Well if we can have a junk turret helper, why not a trashcan with wheels that can trigger traps? Have it follow the zombie ai pathing but have no attacks, just run into a wall repeatedly to pinpoint weak spots.

  2. #2
    Refugee
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    But for that is greatest add a mobile bait, it works for your purpose and attract the attention of herrant hordes to sending all these zeds to specific points far of your base for example.

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