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Thread: Need some little help with the vehicles, please.

  1. #1
    Refugee
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    Need some little help with the vehicles, please.

    May someone give me a little help here?

    I´m playing with a little modlet from this site, to increase the overall vehicle speed.
    The main part works just fine;
    but no matter how I edit the modlet xml, the only vehicle that uses a sprint is the bicycle.

    As far as I´m reading here, all vehicles should have a turbo mode, right?
    Mine doesn´t seem to work.
    What might be wrong with that?

    (Oh, and by the way, is there already any use for the ingame "modification" menu for vehicles?)

    Thanks

  2. #2
    Zombie Hunter Ezed's Avatar
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    If you open the vehicles.xml, and for each vehicle type, find this line...
    <property name="velocityMax" value="9, 10"/>
    ...that's the bicycle from my install. The first value is normal speed, the second is 'sprint' speed.
    If they are the same, (say 10,10) there wouldn't really be a 'sprint' mode since it's capped at the normal value. That's normally what I do with the motorcycle and 4x4 so I don't have to press another button to go max speed.

    Mods for vehicles are to arrive in a future update (maybe 19).

  3. #3
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    Quote Originally Posted by Ezed View Post
    If you open the vehicles.xml, and for each vehicle type, find this line...
    <property name="velocityMax" value="9, 10"/>
    ...that's the bicycle from my install. The first value is normal speed, the second is 'sprint' speed.
    If they are the same, (say 10,10) there wouldn't really be a 'sprint' mode since it's capped at the normal value. That's normally what I do with the motorcycle and 4x4 so I don't have to press another button to go max speed.

    Mods for vehicles are to arrive in a future update (maybe 19).
    Thanks for that answer!

    As I´ve tried to discribe, my vehicles´ speed doesn´t change at all.
    Only the bicycle "sprint" key does work.

    f.e. here´s the code for the motorcycle from my modlet:


    <set xpath="vehicles/vehicle[@name='vehicleMotorcycle']/property[@name='velocityMax' and @value='9, 14']/@value">14, 24</set>

  4. #4
    Zombie Hunter Ezed's Avatar
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    Weird. Sorry, can't be of help. Not even sure what a modlet is or what makes one different from a good old fashioned mod...(is it just a baby mod? lol...it's term I've only seen used here (but I don't get out much)).

    Anyway...hope someone comes along who can help you.

  5. #5
    Community Moderator Crater Creator's Avatar
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    I'm moving this to our modding section, where more modding-knowledgeable eyes should see it.

  6. #6
    Zombie Hunter Ragsy 2145's Avatar
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    This code will work ... and future proofs if TFP change default speeds in any updates in the future on A18.

    Code:
    <set xpath="/vehicles/vehicle[@name='vehicleMotorcycle']/property[@name='velocityMax']/@value">14,22</set>
    Note : Max speed is 22 in A18 since the physics changes implemented by TFP , unless you do major surgery to the vehicle xml like i did in my Motorcycle modlet.

    If that doesnt work then something else may also be changing the speeds from perhaps another modlet along the way. ?

    Ragsy !!

  7. #7
    Hood Ornament Gamida's Avatar
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    You could try Stasis78's ZoomyCarsMod. I have it added to my game in past but forgot about it until now.
    It changes speeds on all vehicles
    You can go in and mod the speeds with notepad+ if you want them faster or slower.
    May even see another mod or 2 that you want to try.


    https://github.com/stasis78/7dtd-mods

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