Pimps:

Would it be possible to get reticle feedback especially for melee? I feel that it would be helpful to have the X melee reticle change color when a viable target, mostly zombies, is within range. It's been frustrating to gauge what the range of a hammer or club is only to miss and burn stamina.

I've also had several times where I don't keep the melee animation on target, miss, and destroy a block over a zombie's shoulder.

I believe that having the melee reticle change to a red, or orange for the red color blind, when an entity is in effective range would help make melee combat feel a lot more responsive.

Thanks for reading,
Pally