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Thread: RWG Generation Times

  1. #1
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    RWG Generation Times

    Recently purchased a i5 legion and wanted to compare it to my 2013 i7 by creating the same RWG seed and comparing the generation times.

    --------------------------------------------------------------------
    i7 4770s,(4*8) 32gb DDR3 1600mhz, sata ssd ,gtx 1050ti 4gb.

    Data Export Time: 3 minutes 27 seconds
    Total Generation Time: 13 minutes 20 seconds

    ---------------------------------------------------------------------

    i5 9400k standard clocking,(2*8) 16gb DDR4 2666mhz, pcie ssd, gtx1660ti 6gb.

    Data Export Time: 3 minutes 9 seconds
    Total Generation Time: 17 minutes 7 seconds

    ----------------------------------------------------------------------

    i5 boots quicker and runs smoother (Although the i7's W10 install was ancient and full of junk)

    Was suprised by the outcome the old i7 beat it by a long way.

    So even though ram has less bandwidth plus caches are smaller and has less physical cores the combination of those 2 extra virtual threads and double the ram is a much much faster generation.

    I have now reinstalled windows on the i7 and intend on using it for a dedi which im happy about because i don't know if the i5 could host and run 60fps with the high gfx settings even for a 2 player game.

    If anyone else wants to add there times using the same seed the name is PRNG and its size is 8192 it would be interesting to compare.

    Also it was created with 7dtd A18.2 b5 stable client and not the dedicated server as it was reported it produces a different map.

    If we get enough generation times up it might be food for thought for the dev's , i know the forum is only a slice of the community but it might be useful feedback.

  2. #2
    Community Moderator SylenThunder's Avatar
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    Just FYI, your i5 9400 wasn't available in the 'k' variant. The options were nothing, H, T or F. All had 6 core, 6 threads except for the H series that is commonly used in laptops. (The H had 4 cores, 8 threads) Core clock speeds vary quite significantly between the builds, so it would be helpful to have better specifics.



    Here's the specs I used for my test.

    OS: Win 10 64-bit
    CPU: i7-3930k 3.2/3.8GHz base clock - overclocked to 4.2/4.8GHz (6 cores, 12 threads)
    RAM: 32GB DDR3 1866MHz
    GPU: EVGA GTX1060 6GB Superclocked
    OS Drive: Evo 950
    Client Drive: Evo 960
    Save Data: 2x SSHD's in RAID0

    Not sure where you are getting this "Data Export" value from, except maybe where it's writing data.

    World generation time was 12 minutes and 3 seconds.
    Spoiler: 
    2020-01-05T04:32:23 162.414 INF Started thread RWG2020-01-05T04:32:23 162.417 INF WorldGenerator:Generating East Tibepa County2020-01-05T04:32:23 162.417 INF WorldGenerator:Generating Socket Data2020-01-05T04:33:40 240.053 INF WorldGenerator:Generating Water Data: 10%2020-01-05T04:33:42 242.053 INF WorldGenerator:Generating Water Data: 15%2020-01-05T04:33:44 244.053 INF WorldGenerator:Generating Water Data: 19%2020-01-05T04:33:46 246.053 INF WorldGenerator:Generating Water Data: 24%2020-01-05T04:33:48 248.053 INF WorldGenerator:Generating Water Data: 28%2020-01-05T04:33:50 250.053 INF WorldGenerator:Generating Water Data: 31%2020-01-05T04:33:52 252.053 INF WorldGenerator:Generating Water Data: 35%2020-01-05T04:33:54 254.053 INF WorldGenerator:Generating Water Data: 40%2020-01-05T04:33:56 256.053 INF WorldGenerator:Generating Water Data: 44%2020-01-05T04:33:58 258.053 INF WorldGenerator:Generating Water Data: 48%2020-01-05T04:34:00 260.053 INF WorldGenerator:Generating Water Data: 52%2020-01-05T04:34:02 262.053 INF WorldGenerator:Generating Water Data: 56%2020-01-05T04:34:04 264.053 INF WorldGenerator:Generating Water Data: 60%2020-01-05T04:34:06 266.053 INF WorldGenerator:Generating Water Data: 64%2020-01-05T04:34:08 268.053 INF WorldGenerator:Generating Water Data: 69%2020-01-05T04:34:10 270.053 INF WorldGenerator:Generating Water Data: 73%2020-01-05T04:34:12 272.053 INF WorldGenerator:Generating Water Data: 77%2020-01-05T04:34:14 274.053 INF WorldGenerator:Generating Water Data: 81%2020-01-05T04:34:16 276.053 INF WorldGenerator:Generating Water Data: 86%2020-01-05T04:34:18 278.053 INF WorldGenerator:Generating Water Data: 90%2020-01-05T04:34:20 279.656 INF WorldGenerator:Socket data generation took 1 minutes 57 seconds2020-01-05T04:34:20 279.656 INF WorldGenerator:Generating Towns2020-01-05T04:37:00 439.670 INF Kavigiville Population: 11148.862020-01-05T04:37:00 439.670 INF Kavigiville SquareMeters: 1238.7622020-01-05T04:37:01 441.200 INF Mucuburg Population: 3573.7922020-01-05T04:37:01 441.200 INF Mucuburg SquareMeters: 397.0882020-01-05T04:37:05 444.366 INF Fort Sikiton Population: 3973.8612020-01-05T04:37:05 444.366 INF Fort Sikiton SquareMeters: 441.54022020-01-05T04:37:08 447.357 INF Poceville Population: 7389.0832020-01-05T04:37:08 447.357 INF Poceville SquareMeters: 821.00922020-01-05T04:37:10 450.268 INF South Pabeton Population: 5319.3192020-01-05T04:37:10 450.268 INF South Pabeton SquareMeters: 591.03542020-01-05T04:37:13 453.153 INF East Fuyatu Population: 4477.3752020-01-05T04:37:13 453.154 INF East Fuyatu SquareMeters: 497.48612020-01-05T04:37:17 456.881 INF North Kisikiville Population: 6200.4452020-01-05T04:37:17 456.881 INF North Kisikiville SquareMeters: 688.93832020-01-05T04:37:18 457.554 INF Rie Population: 1461.3472020-01-05T04:37:18 457.554 INF Rie SquareMeters: 162.37192020-01-05T04:37:19 458.450 INF New Cunaruton Population: 1006.6392020-01-05T04:37:19 458.450 INF New Cunaruton SquareMeters: 111.84882020-01-05T04:37:19 458.982 INF Puceville Population: 1495.2782020-01-05T04:37:19 458.982 INF Puceville SquareMeters: 166.1422020-01-05T04:37:20 459.627 INF West Lodoville Population: 857.20842020-01-05T04:37:20 459.627 INF West Lodoville SquareMeters: 95.245382020-01-05T04:37:21 460.341 INF Waheburg Population: 1519.5832020-01-05T04:37:21 460.341 INF Waheburg SquareMeters: 168.84262020-01-05T04:37:21 461.001 INF Fort Takuton Population: 1018.1112020-01-05T04:37:21 461.001 INF Fort Takuton SquareMeters: 113.12352020-01-05T04:37:22 461.648 INF Port Tojaville Population: 1630.0282020-01-05T04:37:22 461.649 INF Port Tojaville SquareMeters: 181.11422020-01-05T04:37:23 462.520 INF West Mifo Population: 1672.0282020-01-05T04:37:23 462.520 INF West Mifo SquareMeters: 185.78092020-01-05T04:37:23 463.060 INF East Jawilu Population: 886.47222020-01-05T04:37:23 463.061 INF East Jawilu SquareMeters: 98.496912020-01-05T04:37:24 463.671 INF Urome Population: 1889.1252020-01-05T04:37:24 463.671 INF Urome SquareMeters: 209.90282020-01-05T04:37:24 463.671 INF WorldGenerator:Generating Country Roads2020-01-05T04:39:52 611.904 INF WorldGenerator:Generating Wilderness POIs2020-01-05T04:41:22 701.339 INF WorldGenerator:Socket data generation took 8 minutes 58 seconds2020-01-05T04:41:22 701.339 INF Exited thread RWG2020-01-05T04:41:24 703.369 INF WorldGenerator:Writing terrain data: 12%2020-01-05T04:41:26 705.369 INF WorldGenerator:Writing terrain data: 24%2020-01-05T04:41:28 707.369 INF WorldGenerator:Writing terrain data: 36%2020-01-05T04:41:30 709.369 INF WorldGenerator:Writing terrain data: 48%2020-01-05T04:41:32 711.369 INF WorldGenerator:Writing terrain data: 60%2020-01-05T04:41:34 713.369 INF WorldGenerator:Writing terrain data: 72%2020-01-05T04:41:36 715.369 INF WorldGenerator:Writing terrain data: 85%2020-01-05T04:41:38 717.369 INF WorldGenerator:Writing terrain data: 97%2020-01-05T04:41:40 719.369 INF WorldGenerator:Writing biome data: 12%2020-01-05T04:41:42 721.369 INF WorldGenerator:Writing biome data: 26%2020-01-05T04:41:44 723.369 INF WorldGenerator:Writing biome data: 40%2020-01-05T04:41:46 725.369 INF WorldGenerator:Writing biome data: 55%2020-01-05T04:41:48 727.369 INF WorldGenerator:Writing biome data: 69%2020-01-05T04:41:50 729.369 INF WorldGenerator:Writing biome data: 84%2020-01-05T04:41:52 731.369 INF WorldGenerator:Writing biome data: 98%2020-01-05T04:41:55 734.798 INF WorldGenerator:Writing radiation data: 0%2020-01-05T04:41:57 736.798 INF WorldGenerator:Writing radiation data: 52%2020-01-05T04:43:10 809.825 INF WorldGenerator:Writing roadmap: 0%2020-01-05T04:43:12 811.825 INF WorldGenerator:Writing roadmap: 2%2020-01-05T04:43:14 813.825 INF WorldGenerator:Writing roadmap: 4%2020-01-05T04:43:16 815.825 INF WorldGenerator:Writing roadmap: 6%2020-01-05T04:43:18 817.825 INF WorldGenerator:Writing roadmap: 8%2020-01-05T04:43:20 819.825 INF WorldGenerator:Writing roadmap: 11%2020-01-05T04:43:22 821.825 INF WorldGenerator:Writing roadmap: 14%2020-01-05T04:43:24 823.825 INF WorldGenerator:Writing roadmap: 17%2020-01-05T04:43:26 825.825 INF WorldGenerator:Writing roadmap: 20%2020-01-05T04:43:28 827.825 INF WorldGenerator:Writing roadmap: 23%2020-01-05T04:43:30 829.825 INF WorldGenerator:Writing roadmap: 26%2020-01-05T04:43:32 831.825 INF WorldGenerator:Writing roadmap: 29%2020-01-05T04:43:34 833.825 INF WorldGenerator:Writing roadmap: 33%2020-01-05T04:43:36 835.825 INF WorldGenerator:Writing roadmap: 36%2020-01-05T04:43:38 837.825 INF WorldGenerator:Writing roadmap: 39%2020-01-05T04:43:40 839.825 INF WorldGenerator:Writing roadmap: 42%2020-01-05T04:43:42 841.825 INF WorldGenerator:Writing roadmap: 45%2020-01-05T04:43:44 843.825 INF WorldGenerator:Writing roadmap: 49%2020-01-05T04:43:46 845.825 INF WorldGenerator:Writing roadmap: 52%2020-01-05T04:43:48 847.825 INF WorldGenerator:Writing roadmap: 55%2020-01-05T04:43:50 849.825 INF WorldGenerator:Writing roadmap: 58%2020-01-05T04:43:52 851.825 INF WorldGenerator:Writing roadmap: 61%2020-01-05T04:43:54 853.825 INF WorldGenerator:Writing roadmap: 65%2020-01-05T04:43:56 855.825 INF WorldGenerator:Writing roadmap: 68%2020-01-05T04:43:58 857.825 INF WorldGenerator:Writing roadmap: 71%2020-01-05T04:44:00 859.825 INF WorldGenerator:Writing roadmap: 74%2020-01-05T04:44:02 861.825 INF WorldGenerator:Writing roadmap: 77%2020-01-05T04:44:04 863.825 INF WorldGenerator:Writing roadmap: 81%2020-01-05T04:44:06 865.825 INF WorldGenerator:Writing roadmap: 84%2020-01-05T04:44:08 867.825 INF WorldGenerator:Writing roadmap: 87%2020-01-05T04:44:10 869.825 INF WorldGenerator:Writing roadmap: 90%2020-01-05T04:44:12 871.825 INF WorldGenerator:Writing roadmap: 92%2020-01-05T04:44:14 873.825 INF WorldGenerator:Writing roadmap: 95%2020-01-05T04:44:16 875.825 INF WorldGenerator:Writing roadmap: 97%2020-01-05T04:44:18 877.825 INF WorldGenerator:Writing roadmap: 99%2020-01-05T04:44:22 881.703 INF WorldGenerator:Writing terrain to file: 0%2020-01-05T04:44:24 883.687 INF WorldGenerator:Writing terrain to file: 43%2020-01-05T04:44:26 885.687 INF WorldGenerator:Writing terrain to file: 86%2020-01-05T04:44:57 916.751 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0

  3. #3
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    What is missing is the map size.

    A 16x16 RWG map takes a hair under 4h. A 16x16 Nitrogen (3rd party map gen) takes about 30 minutes. i7-6820, 32 GB RAM, nvidia 1070.

  4. #4
    Reconstructionist
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    Quote Originally Posted by graphite View Post
    So even though ram has less bandwidth plus caches are smaller and has less physical cores the combination of those 2 extra virtual threads and double the ram is a much much faster generation.
    Did this change in A18?
    I generated some maps in A17 and i noticed that most of the generation process was singlethreaded. That also explained why an [email protected] was about 20-30% faster than a Ryzen [email protected] (so the singlecore-parts of the generation process ran with 4,3Ghz).

    What i read here in the forum in A18 the gpu is massively involved in the world generation, so the 1660ti against the 1050ti should give you a MASSIVE performance boost. But since it is slower on the system with the better gpu it still seems to outsorce some minor calculations to the gpu?

  5. #5
    Community Moderator SylenThunder's Avatar
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    Quote Originally Posted by Tehnomaag View Post
    What is missing is the map size.

    A 16x16 RWG map takes a hair under 4h. A 16x16 Nitrogen (3rd party map gen) takes about 30 minutes. i7-6820, 32 GB RAM, nvidia 1070.
    This exact information was given, and we don't give a hoot about Nitrogen in this thread.

    Quote Originally Posted by graphite View Post
    R...
    If anyone else wants to add there times using the same seed the name is PRNG and its size is 8192 it would be interesting to compare.

    Also it was created with 7dtd A18.2 b5 stable client and not the dedicated server as it was reported it produces a different map.
    ...

  6. #6
    Navezgane's Perv SnowDog1942's Avatar
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    Quote Originally Posted by SylenThunder View Post
    we don't give a hoot about Nitrogen in this thread.
    Thatís unfortunate, Any thread about RWG should give a hoot about Nitrogen. Itís light years ahead of the built in RWG, not only in generation speed, but in quality of maps, variation of maps, and user options for maps.

    I really hope the pimps have tried it just to see how good RWG could be.
    Last edited by SnowDog1942; 01-16-2020 at 10:44 PM.

  7. #7
    Community Moderator SylenThunder's Avatar
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    Quote Originally Posted by SnowDog1942 View Post
    That’s unfortunate, Any thread about RWG should give a hoot about Nitrogen. It’s light years ahead of the built in RWG, not only in generation speed, but in quality of maps, variation of maps, and user options for maps.

    I really hope the pimps have tried it just to see how good RWG could be.
    The entire point of the thread is comparing stock RWG generation on a variety of hardware. Use of Nitrogen just screws up any data metrics that could possibly be obtained, unless you fully include it as a direct comparison. But you can't, because Nitrogen has too many variables that could affect generation time.

  8. #8
    Tracker Sydious's Avatar
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    Quote Originally Posted by SnowDog1942 View Post
    That’s unfortunate, Any thread about RWG should give a hoot about Nitrogen. It’s light years ahead of the built in RWG, not only in generation speed, but in quality of maps, variation of maps, and user options for maps.

    I really hope the pimps have tried it just to see how good RWG could be.
    Quote Originally Posted by SylenThunder View Post
    The entire point of the thread is comparing stock RWG generation on a variety of hardware. Use of Nitrogen just screws up any data metrics that could possibly be obtained, unless you fully include it as a direct comparison. But you can't, because Nitrogen has too many variables that could affect generation time.
    I Agree with both...

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