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Thread: Compo-Pack for Random Gen

  1. #2911
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by dcsobral View Post
    I have a medieval tower in mind that I just haven't worked on because I'm not doing medieval work atm. But I figured a way of making better round structures, and though it would be small, actual medieval towers were rather small. It would also make for good watch towers on a castle, though I'd use a square structure for a gate tower, as that also seems to have been the usual case.

    Want it?
    Yes! =)

  2. #2912
    Tracker TopMinder's Avatar
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    If you need some ideas, we have just finished our medieval contest on our server.
    There you can see a lot of medieval stuff.

  3. #2913
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by TopMinder View Post
    If you need some ideas, we have just finished our medieval contest on our server.
    There you can see a lot of medieval stuff.
    Can I haz it all? Like, zip me the region files and lemme have my pick?

  4. #2914
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    Hehe, sry
    the buildings on our server will vanish with the Version 17
    We have a complete town here, with a lot of small houses around this town.
    Perhaps we will get a video, like the video from th version 15

  5. #2915
    Guppycurian Forum Whore Guppycur's Avatar
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    So no chance you'll zip me the save game and upload it? Seems a shame to tease that you have them and not share them. =)

  6. #2916
    Tracker
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    Guppy, where's this server thread you spoke of?

    - - - Updated - - -

    Quote Originally Posted by Guppycur View Post
    Yes! =)
    Alright, I'll get it out later today. I'm rather busy today.

  7. #2917
    Tracker TopMinder's Avatar
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    Sry,
    itīs not my server, not my rules.
    I am only a player there.

  8. #2918
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by dcsobral View Post
    Guppy, where's this server thread you spoke of?
    https://7daystodie.com/forums/showth...0-Guppy-Server

    - - - Updated - - -

    Quote Originally Posted by TopMinder View Post
    Sry,
    itīs not my server, not my rules.
    I am only a player there.
    Who's server is it? Maybe I can bug them?

  9. #2919
    Tracker
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    Quote Originally Posted by Guppycur View Post
    Yes! =)
    Ok, I've just submitted it on Prefabs.

  10. #2920
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    Hey Magoli. I hear they are updating some/many of the houses and giving them a dungeon crawl feel. Is it possible & how would you feel about moving all the old ones from A16 over to A17 compo pack in addition to having the new A17 versions. I think the variation would be nice.

  11. #2921
    Colony Founder Magoli's Avatar
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    Quote Originally Posted by SnowDog1942 View Post
    Hey Magoli. I hear they are updating some/many of the houses and giving them a dungeon crawl feel. Is it possible & how would you feel about moving all the old ones from A16 over to A17 compo pack in addition to having the new A17 versions. I think the variation would be nice.
    COMPOPACK is always just an addition to the actual vanilla-spawn. This means CP-worlds contain the vanilla-prefabs + all the custom-prefabs.

  12. #2922
    Hunter
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    Quote Originally Posted by Magoli View Post
    COMPOPACK is always just an addition to the actual vanilla-spawn. This means CP-worlds contain the vanilla-prefabs + all the custom-prefabs.
    i think he is asking if you can save the current vanilla POIs as they are and put them in the CP for the ones that they change in a17 so they dont disappear and the old buildings can exist along side the new ones...assuming they are replacing the files and not just adding new ones.

  13. #2923
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    Quote Originally Posted by Dracos99 View Post
    i think he is asking if you can save the current vanilla POIs as they are and put them in the CP for the ones that they change in a17 so they dont disappear and the old buildings can exist along side the new ones...assuming they are replacing the files and not just adding new ones.
    That is correct. That is what i was trying to ask

  14. #2924
    Colony Founder Magoli's Avatar
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    Quote Originally Posted by SnowDog1942 View Post
    That is correct. That is what i was trying to ask
    IMO that will not work for several Reasons:
    1. i believe the new prefabs will look better as the a16 ones.
    2. i believe some block-ID's will change, that would force me to rename all the a16-vanilla-prefabs and make them custom-prefabs. That also would mean, that i had to take care of all following repairs and updates. And this work i dont want to do (again).

    The Vanilla-Prefabs are no casefile to me anymore. The devs have top-designers who do their job well.
    Iam more concerned about the custom-prefabs, because they need to be converted to A17 and also updated/repaired/painted.
    And thats a very big job which will eat up all my time.

  15. #2925
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    Hi!
    Sorry for stupid question

    Is this mod 16.4 compatible ?
    download link says 16.3

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