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Thread: Current high demand Pimp Dreams (Constant W.I.P)

  1. #181
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    My ultimate wish list for the ultimate game!

    -visuals-

    1st person shadow cast!
    - this one if anything!
    - makes things much more immersive
    - if added zombies could be alerted by moving shadows
    - awareness of shadow in PvP situations)

    First person body
    - its just nice to see!

    Pistol Held farther from body
    - just feels too close and low
    - its nice to see a little arm

    Random Zombie Variance
    - clothing or clothing color randomly selected
    - skin tint
    - random zombie faces
    - size variant

    Death Animations have chance
    - its nice to see zombies immediately ragdoll out after a club or shot to the head

    Roads
    -Terrain tapers off road instead of hard cuts up or down
    -road varies in width
    -Dirt roads have more random curves

    Frozen lakes in snow biome
    -one layer of ice
    -cut a hole with a pic or axe to get water

    Dirt texture under water sources


    -gameplay-


    JUNK TURRET NEEDS A BATTERY
    - makes it less OP in game

    Zombie Death Sounds
    - No Zombie Death Sound after decapitation
    - random change of playing (always makes you think there is another close by!)

    Player Zombie
    - a few hours after death player body becomes a zombie
    - kill to retrieve cloths and, or pack (items can be grabbed before player body "turns undead")
    - looks like your character but green skin or something

    Shoot through half broken doors

    Leg sprain and break happen from shorter heights
    - makes climbing more dangerous
    - would feel more realistic
    - sprain @4,8 blocks (very low chance @4 block)
    - break @7,11 blocks (low chance @7 blocks, will still sprain) (leg breaks have chance to cause bleeding)
    - death @12+

    Heat from placed torches
    - starts small, multiplies by quantity placed

    Spreading fire
    - fire spreads to wood blocks, trees, grass
    - determined by wind direction
    - put fire out with bucket, or punching (maybe a murky water cannon for base defense)
    - fire that burn long enough result in burned forest (normal forest will grow back after a week
    - ex: Farcry 2

    Bursting though doors
    - knocks zombies back
    - stun
    - sprint and E

    Diving and Floating cost stamina
    - not much stamina loss, but if it runs out you can ascend

    Coyotes only attack in packs
    - 1 coyote will flea to others

    Rabbits can dig to hide
    - rabbits will can 2 block down and 2 over to hide
    - dig them out with a shovel

    Foggy nights
    - extra low distance visibility

    Fog particles
    - wisps of fog by by terrain


    -items-


    Zombie Rage grenade!
    - throw at players to attract zombies
    - throw at zombie to send them into rage mode
    - maybe use rotting flesh, meat, gunpowder, acid, and a can to craft

    RC Cars
    - scope out areas
    - fits through 1 block space
    - car stops after certain block range
    - runs on battery
    - can wake up sleepers if too close
    - would work really well with CCTV! (first person animation is holding a screen! See zeds walking up on ya!)

    More 9mm pistols
    - its nice to see variant
    - so many RL pistols that take 9mm
    - maybe a mac 10

    More 7.62mm guns
    - single shot, 20 round clip rifle
    - 3 shot rifle
    - lever action rifle

    Combat Shotgun
    - nice addition for a high level semi auto shot gun
    - i feel like this would really reinforce the ranked items (ex: primitive bow, wood bow, compound bow)

    Flamethrower
    - gas and burn baby!

    Fire Proof Suit
    - throw molotovs with now fear!
    - fire wears down item like armor
    - no effect when broken

    Standard Car
    - so many cars to scrap and loot so we should be able to build one

    Slingshot
    - distract zombies with stone from a further distance
    - maybe a high quality slingshot that can throw grenades farther

    Metal Bat
    - forged steel to craft

    Bear Trap
    -forged iron to craft

    -Building/Crafting-

    Gated Ladder
    - keep zombies and people from immediately climbing ladders
    - could also be used for larger POI's

    Saloon style doors and windows

    Two part door
    - open the top half or bottom half

    Escape pole
    -only down!


    Custom world Generation

    Use custom high maps to generate worlds

    Biome painter to editor
    -paints on map

    Prefab painter
    - select category (city, suburb, destroid, ect)
    -paints on map

    Draw Roads



    -found bugs-

    - closing a door, while standing in the doorway, with block in front of you makes you see through walls

    - motorcycle has fallen through map while riding it

    - too many zombies can push fallen zombies through hatches, and plate walls

    - when raining player becomes wet in small bases(5x5) {roof has closed hatch}

    -zombies climb ladders at nightmare speeds!

    -cars can shoot zombies into space!

    -roads can chop with height changes

  2. #182
    Colony Founder Adam the Waster's Avatar
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    Quote Originally Posted by Krittur View Post
    My ultimate wish list for the ultimate game!

    -visuals-

    1st person shadow cast!
    - this one if anything!
    - makes things much more immersive
    - if added zombies could be alerted by moving shadows
    - awareness of shadow in PvP situations)

    First person body
    - its just nice to see!

    Pistol Held farther from body
    - just feels too close and low
    - its nice to see a little arm

    Random Zombie Variance
    - clothing or clothing color randomly selected
    - skin tint
    - random zombie faces
    - size variant

    Death Animations have chance
    - its nice to see zombies immediately ragdoll out after a club or shot to the head

    Roads
    -Terrain tapers off road instead of hard cuts up or down
    -road varies in width
    -Dirt roads have more random curves

    Frozen lakes in snow biome
    -one layer of ice
    -cut a hole with a pic or axe to get water

    Dirt texture under water sources


    -gameplay-


    JUNK TURRET NEEDS A BATTERY
    - makes it less OP in game

    Zombie Death Sounds
    - No Zombie Death Sound after decapitation
    - random change of playing (always makes you think there is another close by!)

    Player Zombie
    - a few hours after death player body becomes a zombie
    - kill to retrieve cloths and, or pack (items can be grabbed before player body "turns undead")
    - looks like your character but green skin or something

    Shoot through half broken doors

    Leg sprain and break happen from shorter heights
    - makes climbing more dangerous
    - would feel more realistic
    - sprain @4,8 blocks (very low chance @4 block)
    - break @7,11 blocks (low chance @7 blocks, will still sprain) (leg breaks have chance to cause bleeding)
    - death @12+

    Heat from placed torches
    - starts small, multiplies by quantity placed

    Spreading fire
    - fire spreads to wood blocks, trees, grass
    - determined by wind direction
    - put fire out with bucket, or punching (maybe a murky water cannon for base defense)
    - fire that burn long enough result in burned forest (normal forest will grow back after a week
    - ex: Farcry 2

    Bursting though doors
    - knocks zombies back
    - stun
    - sprint and E

    Diving and Floating cost stamina
    - not much stamina loss, but if it runs out you can ascend

    Coyotes only attack in packs
    - 1 coyote will flea to others

    Rabbits can dig to hide
    - rabbits will can 2 block down and 2 over to hide
    - dig them out with a shovel

    Foggy nights
    - extra low distance visibility

    Fog particles
    - wisps of fog by by terrain


    -items-


    Zombie Rage grenade!
    - throw at players to attract zombies
    - throw at zombie to send them into rage mode
    - maybe use rotting flesh, meat, gunpowder, acid, and a can to craft

    RC Cars
    - scope out areas
    - fits through 1 block space
    - car stops after certain block range
    - runs on battery
    - can wake up sleepers if too close
    - would work really well with CCTV! (first person animation is holding a screen! See zeds walking up on ya!)

    More 9mm pistols
    - its nice to see variant
    - so many RL pistols that take 9mm
    - maybe a mac 10

    More 7.62mm guns
    - single shot, 20 round clip rifle
    - 3 shot rifle
    - lever action rifle

    Combat Shotgun
    - nice addition for a high level semi auto shot gun
    - i feel like this would really reinforce the ranked items (ex: primitive bow, wood bow, compound bow)

    Flamethrower
    - gas and burn baby!

    Fire Proof Suit
    - throw molotovs with now fear!
    - fire wears down item like armor
    - no effect when broken

    Standard Car
    - so many cars to scrap and loot so we should be able to build one

    Slingshot
    - distract zombies with stone from a further distance
    - maybe a high quality slingshot that can throw grenades farther

    Metal Bat
    - forged steel to craft

    Bear Trap
    -forged iron to craft

    -Building/Crafting-

    Gated Ladder
    - keep zombies and people from immediately climbing ladders
    - could also be used for larger POI's

    Saloon style doors and windows

    Two part door
    - open the top half or bottom half

    Escape pole
    -only down!


    Custom world Generation

    Use custom high maps to generate worlds

    Biome painter to editor
    -paints on map

    Prefab painter
    - select category (city, suburb, destroid, ect)
    -paints on map

    Draw Roads



    -found bugs-

    - closing a door, while standing in the doorway, with block in front of you makes you see through walls

    - motorcycle has fallen through map while riding it

    - too many zombies can push fallen zombies through hatches, and plate walls

    - when raining player becomes wet in small bases(5x5) {roof has closed hatch}

    -zombies climb ladders at nightmare speeds!

    -cars can shoot zombies into space!

    -roads can chop with height changes
    if i put my ideas in here again People would start a riot! lol

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