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Thread: Current high demand Pimp Dreams (Constant W.I.P)

  1. #181
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    My ultimate wish list for the ultimate game!

    -visuals-

    1st person shadow cast!
    - this one if anything!
    - makes things much more immersive
    - if added zombies could be alerted by moving shadows
    - awareness of shadow in PvP situations)

    First person body
    - its just nice to see!

    Pistol Held farther from body
    - just feels too close and low
    - its nice to see a little arm

    Random Zombie Variance
    - clothing or clothing color randomly selected
    - skin tint
    - random zombie faces
    - size variant

    Death Animations have chance
    - its nice to see zombies immediately ragdoll out after a club or shot to the head

    Roads
    -Terrain tapers off road instead of hard cuts up or down
    -road varies in width
    -Dirt roads have more random curves

    Frozen lakes in snow biome
    -one layer of ice
    -cut a hole with a pic or axe to get water

    Dirt texture under water sources


    -gameplay-


    JUNK TURRET NEEDS A BATTERY
    - makes it less OP in game

    Zombie Death Sounds
    - No Zombie Death Sound after decapitation
    - random change of playing (always makes you think there is another close by!)

    Player Zombie
    - a few hours after death player body becomes a zombie
    - kill to retrieve cloths and, or pack (items can be grabbed before player body "turns undead")
    - looks like your character but green skin or something

    Shoot through half broken doors

    Leg sprain and break happen from shorter heights
    - makes climbing more dangerous
    - would feel more realistic
    - sprain @4,8 blocks (very low chance @4 block)
    - break @7,11 blocks (low chance @7 blocks, will still sprain) (leg breaks have chance to cause bleeding)
    - death @12+

    Heat from placed torches
    - starts small, multiplies by quantity placed

    Spreading fire
    - fire spreads to wood blocks, trees, grass
    - determined by wind direction
    - put fire out with bucket, or punching (maybe a murky water cannon for base defense)
    - fire that burn long enough result in burned forest (normal forest will grow back after a week
    - ex: Farcry 2

    Bursting though doors
    - knocks zombies back
    - stun
    - sprint and E

    Diving and Floating cost stamina
    - not much stamina loss, but if it runs out you can ascend

    Coyotes only attack in packs
    - 1 coyote will flea to others

    Rabbits can dig to hide
    - rabbits will can 2 block down and 2 over to hide
    - dig them out with a shovel

    Foggy nights
    - extra low distance visibility

    Fog particles
    - wisps of fog by by terrain


    -items-


    Zombie Rage grenade!
    - throw at players to attract zombies
    - throw at zombie to send them into rage mode
    - maybe use rotting flesh, meat, gunpowder, acid, and a can to craft

    RC Cars
    - scope out areas
    - fits through 1 block space
    - car stops after certain block range
    - runs on battery
    - can wake up sleepers if too close
    - would work really well with CCTV! (first person animation is holding a screen! See zeds walking up on ya!)

    More 9mm pistols
    - its nice to see variant
    - so many RL pistols that take 9mm
    - maybe a mac 10

    More 7.62mm guns
    - single shot, 20 round clip rifle
    - 3 shot rifle
    - lever action rifle

    Combat Shotgun
    - nice addition for a high level semi auto shot gun
    - i feel like this would really reinforce the ranked items (ex: primitive bow, wood bow, compound bow)

    Flamethrower
    - gas and burn baby!

    Fire Proof Suit
    - throw molotovs with now fear!
    - fire wears down item like armor
    - no effect when broken

    Standard Car
    - so many cars to scrap and loot so we should be able to build one

    Slingshot
    - distract zombies with stone from a further distance
    - maybe a high quality slingshot that can throw grenades farther

    Metal Bat
    - forged steel to craft

    Bear Trap
    -forged iron to craft

    -Building/Crafting-

    Gated Ladder
    - keep zombies and people from immediately climbing ladders
    - could also be used for larger POI's

    Saloon style doors and windows

    Two part door
    - open the top half or bottom half

    Escape pole
    -only down!


    Custom world Generation

    Use custom high maps to generate worlds

    Biome painter to editor
    -paints on map

    Prefab painter
    - select category (city, suburb, destroid, ect)
    -paints on map

    Draw Roads



    -found bugs-

    - closing a door, while standing in the doorway, with block in front of you makes you see through walls

    - motorcycle has fallen through map while riding it

    - too many zombies can push fallen zombies through hatches, and plate walls

    - when raining player becomes wet in small bases(5x5) {roof has closed hatch}

    -zombies climb ladders at nightmare speeds!

    -cars can shoot zombies into space!

    -roads can chop with height changes

  2. #182
    Colony Founder Adam the Waster's Avatar
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    Quote Originally Posted by Krittur View Post
    My ultimate wish list for the ultimate game!

    -visuals-

    1st person shadow cast!
    - this one if anything!
    - makes things much more immersive
    - if added zombies could be alerted by moving shadows
    - awareness of shadow in PvP situations)

    First person body
    - its just nice to see!

    Pistol Held farther from body
    - just feels too close and low
    - its nice to see a little arm

    Random Zombie Variance
    - clothing or clothing color randomly selected
    - skin tint
    - random zombie faces
    - size variant

    Death Animations have chance
    - its nice to see zombies immediately ragdoll out after a club or shot to the head

    Roads
    -Terrain tapers off road instead of hard cuts up or down
    -road varies in width
    -Dirt roads have more random curves

    Frozen lakes in snow biome
    -one layer of ice
    -cut a hole with a pic or axe to get water

    Dirt texture under water sources


    -gameplay-


    JUNK TURRET NEEDS A BATTERY
    - makes it less OP in game

    Zombie Death Sounds
    - No Zombie Death Sound after decapitation
    - random change of playing (always makes you think there is another close by!)

    Player Zombie
    - a few hours after death player body becomes a zombie
    - kill to retrieve cloths and, or pack (items can be grabbed before player body "turns undead")
    - looks like your character but green skin or something

    Shoot through half broken doors

    Leg sprain and break happen from shorter heights
    - makes climbing more dangerous
    - would feel more realistic
    - sprain @4,8 blocks (very low chance @4 block)
    - break @7,11 blocks (low chance @7 blocks, will still sprain) (leg breaks have chance to cause bleeding)
    - death @12+

    Heat from placed torches
    - starts small, multiplies by quantity placed

    Spreading fire
    - fire spreads to wood blocks, trees, grass
    - determined by wind direction
    - put fire out with bucket, or punching (maybe a murky water cannon for base defense)
    - fire that burn long enough result in burned forest (normal forest will grow back after a week
    - ex: Farcry 2

    Bursting though doors
    - knocks zombies back
    - stun
    - sprint and E

    Diving and Floating cost stamina
    - not much stamina loss, but if it runs out you can ascend

    Coyotes only attack in packs
    - 1 coyote will flea to others

    Rabbits can dig to hide
    - rabbits will can 2 block down and 2 over to hide
    - dig them out with a shovel

    Foggy nights
    - extra low distance visibility

    Fog particles
    - wisps of fog by by terrain


    -items-


    Zombie Rage grenade!
    - throw at players to attract zombies
    - throw at zombie to send them into rage mode
    - maybe use rotting flesh, meat, gunpowder, acid, and a can to craft

    RC Cars
    - scope out areas
    - fits through 1 block space
    - car stops after certain block range
    - runs on battery
    - can wake up sleepers if too close
    - would work really well with CCTV! (first person animation is holding a screen! See zeds walking up on ya!)

    More 9mm pistols
    - its nice to see variant
    - so many RL pistols that take 9mm
    - maybe a mac 10

    More 7.62mm guns
    - single shot, 20 round clip rifle
    - 3 shot rifle
    - lever action rifle

    Combat Shotgun
    - nice addition for a high level semi auto shot gun
    - i feel like this would really reinforce the ranked items (ex: primitive bow, wood bow, compound bow)

    Flamethrower
    - gas and burn baby!

    Fire Proof Suit
    - throw molotovs with now fear!
    - fire wears down item like armor
    - no effect when broken

    Standard Car
    - so many cars to scrap and loot so we should be able to build one

    Slingshot
    - distract zombies with stone from a further distance
    - maybe a high quality slingshot that can throw grenades farther

    Metal Bat
    - forged steel to craft

    Bear Trap
    -forged iron to craft

    -Building/Crafting-

    Gated Ladder
    - keep zombies and people from immediately climbing ladders
    - could also be used for larger POI's

    Saloon style doors and windows

    Two part door
    - open the top half or bottom half

    Escape pole
    -only down!


    Custom world Generation

    Use custom high maps to generate worlds

    Biome painter to editor
    -paints on map

    Prefab painter
    - select category (city, suburb, destroid, ect)
    -paints on map

    Draw Roads



    -found bugs-

    - closing a door, while standing in the doorway, with block in front of you makes you see through walls

    - motorcycle has fallen through map while riding it

    - too many zombies can push fallen zombies through hatches, and plate walls

    - when raining player becomes wet in small bases(5x5) {roof has closed hatch}

    -zombies climb ladders at nightmare speeds!

    -cars can shoot zombies into space!

    -roads can chop with height changes
    if i put my ideas in here again People would start a riot! lol

  3. #183
    Chronic Cougher Ouch Quit It's Avatar
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    Quote Originally Posted by SirMrGreen View Post
    I like the ideas, especially the fishing, but would bait also be worms found in the earth, or near water sources?
    1. Fishing..dig dirt...have a tiny chance to find a worm..simple...or kill a zombie and have maggots in their loot bag..either one would work. But with that you need some sort of water based threat.
    2. Working electric..maybe a wind turbine
    3. Water...boats
    4. Ability to turn off underground mining and increase zombie count
    5. Airport Poi
    6. Working elevator system..winch or motor
    7. A real firemans helmet in game.
    Last edited by Ouch Quit It; 1 Week Ago at 03:36 PM.

  4. #184
    Scavenger
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    Are the devs ever going to give us NPCs that follow the player and can aid the player in survival via fighting zombies,sharing gear and gaurding bases?

    Currently using DMT NPCs mod,and as much as i love this game i would find it difficult to play it without those NCs.

  5. #185
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    I lurk mostly but I thought I would throw in my two cents:

    More achievements to be unlocked. I would love one for destroying a building or squishing zeds and/or animals with a vehicle.
    Fruit and nut trees to harvest, plant and use for more recipes. i.e. making oil from nuts.
    Sidecar mod for the motorcycle and plow mod for the 4x4.
    Radios that play random clips or music.
    Burnt zombies that can go feral or irradiated.
    A cannon. If we can have blunderbusses then why not a cannon? Also artillery and mortars.
    Farm animals. Imagine getting gored by a pissed off zombie bull. Or raising one for base defense.
    And of course more zombie varieties.

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