WIP A16.2 TRUE SURVIVAL
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*Because of the limit on post size I will be posting the mod description in sections
Modded for more challenging survival combined with a steady slow progression in building & crafting.
Profession--Upon starting, players choose which job they had prior to the apocalypse using the "start here" profession kit found on their tool belt (hot bar). This choice will determine the players starting bonus stats, items, recipes and quest lines. Players are able to learn all Professions over time by collecting 20 Profession Pages and crafting another Professions Kit. The following are the Profession choices.
Carpenter
Starting Recipes - All Wood Frames
Starting Bonus Stats – 10% Faster Crafting
Starting Bonus Gear- Claw Hammer 300q
Doctor
Starting Recipes – doctor Book; painkillers; super Pill; painkiller Shot; stimulant Shot; infected Shot; sedative Shot; firstAidKit; aloe Cream; antibiotics
Starting Bonus Stats – None
Starting Bonus Gear- suture Kit; painkiller Shot x2; stimulant Shot x2; aloe Cream x2
Cop
Starting Recipes – nightstick; gun Oil; weaponRepairKit; Pistol
Starting Bonus Stats – 10% Better Dismemberment Chance; 10% Faster Reload Speed
Starting Bonus Gear- old Revolver 600q; 9mm Rounds x16
Soldier
Starting Recipes – grubs; weaponRepairKit; pipe Bomb; blunderbuss; blunderbuss Ammo; mineCookingPot; AK47
Starting Bonus Stats – 15% Better Dismemberment Chance; 10% Faster Reload Speed
Starting Bonus Gear- old Rifle 600q; 308mm Round x19
Chemist
Starting Recipes – red Bull; stimulant; mixed Chemicals; oil Shale; gunpowder; biofuel; purification Tablets
Starting Bonus Stats – None
Starting Bonus Gear – stimulant x6
Chef
Starting Recipes – All Cooking Recipes; sharpening Stone; fruit Juice; goldenrod Tea; red Tea; foodPrepTable; mega Crush; beer; mead; grain Alcohol; wellness Juice
Starting Bonus Stats – None
Starting Bonus Gear – old Knife 600q
Fitness Instructor
Starting Recipes – red Bull; wellness Juice; goldenrod Tea; red Tea; fruit Juice
Starting Bonus Stats – 5% More Stamina; 5% Less Stamina Degradation; 10% Faster Walk/Run Speed; Double hold breath time
Starting Bonus Gear- Bat 300q
Fireman
Starting Recipes – aloe Cream; firstAidBandage; fireman Axe; Molotov cocktail
Starting Bonus Stats – 5% More Stamina; 10% More Block Damage
Starting Bonus Gear- fireman Axe 300q
Iron Worker
Starting Recipes – All Scrap Iron Frames
Starting Bonus Stats –5% More Block Damage
Starting Bonus Gear- wrench 300q
Electrician
Starting Recipes – wire Tool; shock Stick; electric wire relay; All Player Lights; Spotlight; speaker; switch pressure plate; tripwire post; electric timer relay; pressure plate Long; motion sensor; electric fencepost; generator bank; battery bank
Starting Bonus Stats –5% Faster Crafting, 5% Less Repair Quality Loss
Starting Bonus Gear- wire Tool 300q
Steel Welder
Starting Recipes – All Forged Frames (Steel)
Starting Bonus Stats –5% Faster Repair Time
Starting Bonus Gear- welder Tool 300q
Thief
Starting Recipes – iron Shiv; lock Pick
Starting Bonus Stats –2 Block Treasure Radius; 25% Faster Loot timers; 20% Faster Crouch Speed; 25% Less Noise
Starting Bonus Gear- lock Pick Gun 600q; lock Pick x 50
Park Ranger
Starting Recipes – wood Spear; wood Javelin; Spike Trap; herbal Antibiotics; purification Tablets
Starting Bonus Stats –10% Faster Crafting
Starting Bonus Gear- old Rifle 600q; 308mm Round x 19
Mechanic
Starting Recipes – auger; chainsaw; generator bank, minibike
Starting Bonus Stats –None
Starting Bonus Gear- screwdriver 300q
Mason
Starting Recipes – All Brick Frames
Starting Bonus Stats –5% Faster Repair Time
Starting Bonus Gear- brick Hammer 300q
Bouncer
Starting Recipes – brass Knuckles; beer; mead; grain Alcohol
Starting Bonus Stats –5% Slower Stamina Degradation
Starting Bonus Gear- brick Hammer 300q
UI Improvements:
!!Removed Crafting Lag!!
- Added custom icons and descriptions to all Modded Items and Blocks.
- Edited SMX HUD shows Level, Date, Time, World Temp, Wind Speed, Body Temp, Hunger Bar and Thirst Bar.
- Added 5th slot to Crafting Que.
- Backpack slots increased to 45.
- Added extra smelting slots.
- Increased text windows sizes, location and text size for better reading.
- Increased crafting recipe ingredient list to 7.
RWG and World Blocks:
- Using Magolis POI Combo Pack
- Using Clockworks Terrain Code
- 11 new custom made biomes- Plains; Forrest; Pine Forrest; Burnt Forrest; Snowy Forrest; Snow; Dessert; Wasteland; Snowy Wasteland; Plains Wasteland, Tropical.
- Added wild growing carrots, wheat, potatoes, cannabis, tobacco, coconut trees, date trees and apple trees to various biomes.
- Cave Moss and Drift Wood is now collectable.
- Turned off all lighting in POI’s
- All Signs in the world can be broken and picked up and placed elsewhere.
- Added over 40 decorative vehicle models including Tanks, Trucks, Cars, Military, Planes, helicopter and more.
- Some vehicles are locked and must be broken into or Lockpick used to open them
- Added Mortelentus Car Alarms – Chance when opening a Vehicle for a car alarm to go off and increase the heat map at that spot.
- After about 5 layers of stone, below the normal terrain of the biome, HardStone will replace normal Stone. HardStone can only be destroyed with Steel Tools and Nitroglycerin Explosives
- Players no longer spawn in bad biomes when starting or if no bed has been placed.
Building:
- Blocks no longer upgrade or downgrade into other types of blocks. Wood only upgrades to wood not to Scrap Iron.
- All Player building blocks (but Log Cabin Wood) are upgraded from Frames
- Building block recipes are no longer locked behind levels or required perks. To learn to build the Frames and Upgrade Material for a building set simple craft the required Tool and destroy world blocks of that style to retrieve building supplies to re build that style of block. Only the required tool will result in the retrieval of the needed materials and only by using these supplies to rebuild a block will you gain xp in the needed skill to unlock the crafting recipes so you can craft them from raw materials and not scavenge for resources.
New Special Building Tools for deconstructing and upgrading:
Stoneaxe=Logcabin / ClawHammer=WoodBlocks / CobblestoneHammer=CobblestoneBlocks / BrickHammer=BrickBlocks / CementSledge=CementBlocks / ConcreteSledge=ConcreteBlocks / ScrapWrench=ScrapIronBlocks / WelderTool=SteelBlocks
Weapon Modifications:
- Looted weapon parts are of low quality so you must collect them and improve them in the Combine Window on the Bulletpress to upgrade weapon parts.
- Leveling a firearm skill no longer increases your damage now it increases your chance to dismember a zombie with that weapon class.
- Current firearm modifications include silencers, and scope attachments
- Crossbows are now made from craftable upgradable parts
- New Firearms- Auto Crossbow; Revolver; MG4; HK416; UMP; ACW; G36C; M4A1; SCARH; AK12; DeltaElite1911; DesertEagleVII; Double Barrel Shotgun
- Doctors Shots are usable with Bows/X-bows/Hunting Rifle and beneficial Shots can be self-injected
- Mines inflict shrapnel damage which causes wounds, bleeding, and broken legs.
- New ammo- Incendiary (9mm/Shotgun Shells); 9mm Shock Ammo; Carbon Arrows; Anti Personal Rockets; Doctors Shots (InfectedKiller, Painkiller, Stimulant, and Sedative).
- Starter weapons and Tools named "Old" cannot be repaired and have 50 uses
- New Player Crafted Guns- Crafted Revolver, Crafted Rifle
Skill:
Entire Skill Book system redone. A variety of skills locked behind Skill Books within a tiered loot system. 1st tier is mainly found on bookshelves and other household loot containers.2nd tier is found in small and large Safes. 3rd tier is found in Steel Ammunition Crates, Military Vehicles and on late game zombies. Very small chance of finding all books some common containers.
Some skill books can be learned by/taught to other players via creation of the Blank Skill Book plus the appropriate resources & item’s required on a Research Desk. An Ink Pen and Book are needed to craft Blank Skill Books. Players can learn additional professions by collecting 20 profession pages and crafting another Profession Kit.
Food:
- Introducing Food Spoiling in world loot! The longer a player plays a map the less fresh and unspoiled food they will find and the more spoiled, moldy foods they will find. Requiring the player to become self sufficient or risk starvation in late game.
- All basic uncooked foods can be broken down (scraped) into serving (Fruit, Grain, Protein, Veggie). These servings can be combined to make more nutritious meals.
- New Workstation - The Food Prep Table –Used to break down food serving more efficiently, store them and cook them into nutritious meals.