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Thread: True Survival [JZMOD]

  1. #31
    Colony Founder Spider's Avatar
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    Quote Originally Posted by Darkstardragon View Post
    No client download needed yet?
    No I don’t put it out for download until its polished and bug free.

  2. #32
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    Quote Originally Posted by Darkstardragon View Post
    No client download needed yet?
    O sorry mis read what you where asking. You can still use the old Client Pack. It will be updated but I will wait and do that when I'm closer to being finished.

  3. #33
    Colony Founder Spider's Avatar
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    Started Change Log for A14 find it here -

    http://steamcommunity.com/groups/Har...8937264722243/

    4/1/2016

    Updated Mod to A14

    Zombies have a chance to drop low quality clothes

    Started the work for each Profession to have a quest line

    Added a chance to harvest Zinc Powder to Stone

    Added Copper Ore

    New Ore layout-

    Dessert –Coal – Gravel- Copper- Oil
    Plains- Gravel- Lead- Copper
    Forrest- Coal- Gravel- Lead-Copper
    Pine Forest- Coal Gravel-Iron- Copper
    Burnt Forest –Coal –Gravel –Iron –Lead
    Snow-Coal-Gravel-Iron-Lead
    Caves-Nitrate


    Added recipe to make Brass with Zinc Powder and Copper

    Removed Scrap Brass from loot

    Removed most Scrap Lead from loot

    Changed Bear Trap to hold you in place and make you bleed until you break free. Once you break free you will have a broken leg.

    Changed it so that a infected animal or zombie can only infect you if you are first Grabbed then Bitten, then you will have a chance for infection

    Changed Poison Spikes and Log Tips to not be crafted but upgraded from the highest tier spike or Tip. It requires Venom Poison to upgrade.

    Added new Fast Travel buff when you are traveling on a paved road. When on a paved road you will travel 50% faster. This also applies to animals and zombies.

    Made walking over gore blocks slower

    Changed Shock Traps to be workstations more on these soon

    Changed name of Spears that are ammo to Atlatls for less confusion

    Added Descriptions to a lot of things and more soon to come.

    Re did starting quest to fit with the mod

    Re did the Into Note

    Re calipered the loot to be as I envision at 100% loot option

    Zombie Moe (the fat one) still explodes when near death but now also can throw up on you. Moe’s puke does 5 damage a lot of Block damage and if it hits you it makes you stink and attracts other zombies. He has a longer cool down on his puke and half the rang as the Fat Cop

    The Fat Cop Zombies Puke now leaves the Acid debuff on you when hit. Can be removed with Bottled Water or River Water Bottled
    Last edited by Spider; 04-01-2016 at 10:01 PM.

  4. #34
    Reconstructionist Darkstardragon's Avatar
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    When release to general public?
    Working good on your server

  5. #35
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    4/2/2016

    Added 2 new sub biomes to Burnt Forrest and the Westland. The new biome is radiated fall out.

    Lowered all Biome Zombie Spawning by 1

    Now that the City Spawner works I changed biomes spawning in wasteland and Burnt forest to be clearable for 1 day instead of instant respawn

    Inside large city’s is still instant respawn

    Fixed a lot of Icons

    Added a ton of Descriptions

    Fixed the Glass Pane that causes FPS drop

    Running new Magolis Combo Pack

    Separated RWG Secure Storage chest from what the player creates so that you can now find loot in all chests throughout the world

    And a bunch of other stuff that I forgot to write down lol

    The new Client Pack v5 is ready for download here-

    https://envul.com/true-survival-clie...ys-to-die-mod/

    Fresh test map up on server.  

    - - - Updated - - -

    - - - Updated - - -

    Quote Originally Posted by Darkstardragon View Post
    When release to general public?
    Working good on your server
    It's about 2/3 done. Still have a lot of work left.

  6. #36
    Reconstructionist Darkstardragon's Avatar
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    Alpha 14.3 out, wipe?

  7. #37
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    What I'm wondering too? After my death in my last game I thought I'd give this a mod a shot only to have the game update after I exited.

    I'm going to say no, not working now. I got hung up at the loading items screen.
    Last edited by tilarium; 04-03-2016 at 04:08 AM.

  8. #38
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    New Client Pack v6 is ready for download here-

    https://envul.com/true-survival-clie...ys-to-die-mod/

    Sever is updated to 14.3 

  9. #39
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    4/3/2016 –

    Added missing recipes for Planks

    Added new Limp debuff. When a player reaches 10% health they will limp. Heal up above 10% health to heal the Limp

  10. #40
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    Not sure if I'm missing a step or installing things wrong but I'm still locking up at loading items. I copied the data and mods folders from "true-survivaljzmod-94-804" to my 7DtD data and mods folders, overwriting what needed it and then did the same with the new "true-survival-client-pack-44-909". Did I miss something?

    Attaching an image of the problem message, well most of it anyway, the end didn't make the picture.

    image1 resize.jpg

  11. #41
    Colony Founder Spider's Avatar
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    The Mod is not out for download yet. It is still being finished for 14. I let it run on my server for testing. When its done i will publish it for download. You do need the Client Pack to play on the server still. It is stable I just still have a lot of stuff to add and finish like descriptions and profession quest. Bunch of cool stuff. Feel free to hop on and try it out.

  12. #42
    Reconstructionist Darkstardragon's Avatar
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    Quote Originally Posted by Spider View Post
    The Mod is not out for download yet. It is still being finished for 14. I let it run on my server for testing. When its done i will publish it for download. You do need the Client Pack to play on the server still. It is stable I just still have a lot of stuff to add and finish like descriptions and profession quest. Bunch of cool stuff. Feel free to hop on and try it out.
    I would, but the servers full 10/10 lol.

  13. #43
    Reconstructionist Darkstardragon's Avatar
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    Quote Originally Posted by Darkstardragon View Post
    I would, but the servers full 10/10 lol.
    Any chance of adding a slot or 2?

  14. #44
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    Quote Originally Posted by Spider View Post
    The Mod is not out for download yet. It is still being finished for 14. I let it run on my server for testing. When its done i will publish it for download. You do need the Client Pack to play on the server still. It is stable I just still have a lot of stuff to add and finish like descriptions and profession quest. Bunch of cool stuff. Feel free to hop on and try it out.
    Ah, so just a misunderstanding on my part. I'm not one for playing on servers with others, I like playing alone... Anyway, I'll just wait it out and hope it's avaliable soon.

  15. #45
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    4/3/2016 –

    Fixed Bacon and eggs recipe

    Thinned out some loot that was dropping too many at a time

    ---------Added new Hygiene Buff system ------

    Added a use to Cloth Fragments. They now can be used in water to rinse of dirt by taking a Bird Bath but will not clean you completely.

    Added new item and recipe for Soap. It is made from Animal fat, Zinc Powder and Red Flowers on a campfire in a Cooking Pot

    -----Hygiene System-------

    DIRTY -After 96 game hours you will get a Dirty Buff that gives you a small smell

    GRIMY-After 168 Game hours you will get a Grimy Buff that will gives you a medium smell

    FILTHY- After 288 game hours you will get a Filthy buff that will gives you a large smell

    If you acquire 10 or more Scratches while you are Filthy you will become Infectious and your scratches will become infected with the Bio Infection. Infectious gives a extra large smell.

    Taking a Bird Bath in the water with a Cloth Fragment will remove 72 game hours of dirt.

    Taking a Soapy Bath in the water with Soap will remove 144 game hours of dirt and remove the Infectious buff.

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