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Thread: List of ui_game_symbol

  1. #1
    Colony Founder Brian9824's Avatar
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    List of ui_game_symbol

    Does anyone happen to have a list of all the values?

  2. #2
    Colony Founder Clockwork Orange's Avatar
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    I second this, I have also really been wanting a full and complete list of all ui_game_symbols and a list of all possible icons.

    I will start the list with what I have found! I am sure I am missing some so if anyone knows of more please post them.

    ui_game_symbols:

    ui_game_symbol_critical
    ui_game_symbol_beer
    ui_game_symbol_drunk
    ui_game_symbol_dysentery
    ui_game_symbol_food_poisoning
    ui_game_symbol_coffee
    ui_game_symbol_tea
    ui_game_symbol_stunned
    ui_game_symbol_pills
    ui_game_symbol_infection
    ui_game_symbol_medical
    ui_game_symbol_brokenbone
    ui_game_symbol_splint
    ui_game_symbol_fire
    ui_game_symbol_hunger
    ui_game_symbol_thirst
    ui_game_symbol_oxygen
    ui_game_symbol_smell
    ui_game_symbol_natural_healing
    ui_game_symbol_cold
    ui_game_symbol_hot
    ui_game_symbol_wet
    ui_game_symbol_map_bed
    ui_game_symbol_campfire
    ui_game_symbol_map_player_arrow
    ui_game_symbol_hammer
    ui_game_symbol_tailoring
    ui_game_symbol_shirt
    ui_game_symbol_club
    ui_game_symbol_archery
    ui_game_symbol_map_house
    ui_game_symbol_sledge
    ui_game_symbol_forge
    ui_game_symbol_wrench
    ui_game_symbol_knife
    ui_game_symbol_zombie
    ui_game_symbol_treasure
    ui_game_symbol_temperature
    ui_game_symbol_trophy
    ui_game_symbol_clock
    ui_game_symbol_wind
    ui_game_symbol_climb
    ui_game_symbol_x
    ui_game_symbol_book
    ui_game_symbol_search
    ui_game_symbol_arrow_left
    ui_game_symbol_arrow_right
    ui_game_symbol_arrow_max
    ui_game_symbol_loot_sack
    ui_game_symbol_hand
    ui_game_symbol_lightbulb
    ui_game_symbol_shopping_cart
    ui_game_symbol_backpack
    ui_game_symbol_all_blocks
    ui_game_symbol_computer
    ui_game_symbol_check
    ui_game_symbol_cookware
    ui_game_symbol_character
    ui_game_symbol_radiation
    ui_game_symbol_muscle
    ui_game_symbol_fork
    ui_game_symbol_water
    ui_game_symbol_death
    ui_game_symbol_run
    ui_game_symbol_skull
    ui_game_symbol_map
    ui_game_symbol_map_cursor
    ui_game_symbol_map_waypoint_set
    ui_game_symbol_map_waypoint_remove
    ui_game_symbol_pen
    ui_game_symbol_compass
    ui_game_symbol_players
    ui_game_symbol_allies
    ui_game_symbol_perk
    ui_game_symbol_ping
    ui_game_symbol_invite
    ui_game_symbol_mic
    ui_game_symbol_minibike
    ui_game_symbol_speed
    ui_game_symbol_noise
    ui_game_symbol_defense
    ui_game_symbol_seats
    ui_game_symbol_gas
    ui_game_symbol_assemble
    ui_game_symbol_skills
    ui_game_symbol_percent
    ui_game_symbol_quest
    ui_game_symbol_quest_remove
    ui_game_symbol_lock

    unsure if works or not:
    ui_game_symbol_weight

    Icons:
    run
    loot_sack
    light_armor
    armor_iron
    club
    knife
    mining
    resource
    pistol
    shotgun
    rifle
    archery
    medical
    weapon_smithing
    tool_smithing
    gunsmithing
    science
    tailoring
    treasure
    armor_leather
    forge
    misc_crafting
    quality_joe
    Last edited by Clockwork Orange; 07-27-2016 at 06:51 PM.

  3. #3
    Hunter
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    "ui_game_symbol_add"
    "ui_game_symbol_battery"
    "ui_game_symbol_chair"
    "ui_game_symbol_resource"
    "ui_game_symbol_spatula"
    "ui_game_symbol_scrap"
    "ui_game_symbol_tool"
    "ui_game_symbol_drop"
    "ui_game_symbol_map_cave"
    "ui_game_symbol_map_cabin"
    "ui_game_symbol_map_campsite"
    "ui_game_symbol_map_city"
    "ui_game_symbol_map_fortress"
    "ui_game_symbol_map_civil"
    "ui_game_symbol_map_house"
    "ui_game_symbol_map_town"
    "ui_game_symbol_map_trader"

  4. #4
    Nomad
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    is there a way to make a ui_game_symbol?

  5. #5
    Colony Founder Clockwork Orange's Avatar
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    Quote Originally Posted by dragonslayer770 View Post
    is there a way to make a ui_game_symbol?
    I dont think so, no.

  6. #6
    Colony Founder xXC.H.U.DXx's Avatar
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    Are you asking if you can make a .png for a item?
    Yes you can it has to be 116x80.png file and goes in the Mod folder
    But everybody has to have it to see it

    Maybe it can be linked to the same area?
    Doesn't the UI work of the UXI.xml?

    If I'm way off what you are all talking about then guide me I'm interested too
    I been building a new Perk system lately
    Last edited by xXC.H.U.DXx; 04-29-2016 at 10:15 PM.

  7. #7
    Nomad
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    not for a item, I wonted to make now buffs icon.

  8. #8
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    Another non-comprehensive list...

    Quote Originally Posted by Brian9824 View Post
    Does anyone happen to have a list of all the values?
    I've been working on a list that includes some additional ones. Sorry that it's not more complete. All values are prefixed with ui_game_symbol_. I've also included some informal descriptive notes and comments on where it's currently used in the interface. Near the bottom are some icons that I've seen but don't know the names for. If someone knows the authoritative source in the code/assets, please post some details.

    all_blocks = square, triangle, and circle? used in creative menu
    allies = two figures standing next to each other, used in players view
    archery = bullseye with arrow, archery skill
    arrow_left = almost triangle pointing left, used for page widgets?
    arrow_max = ?
    arrow_right = almost tirangle pointing right, used for page widgets?
    assemble = ?
    backpack = backpack, used in title bar of inventory window
    beer = beer stein with handle on right, beer buzz buff
    book = ?
    brokenbone = broken femur bone, used for broken leg buff
    campfire = ?
    character = ?
    check = checkmark
    club = baseball bat, blunt weapons skill
    climb = figure climbing up slope to left, used in map view
    clock = clock set at 7, used in map view
    coffee = a cup of coffe with steam, handle on right, nice hot stew buff
    cold = ?
    compass = circle with arrow and N at top, used in playres view
    computer = ?
    cookware = ?
    critical = arrow through heart, used for bleeding buff
    death = face looking to left
    defense = shield divided into fourths, used in minibike view
    drunk = face looking right with Xs over eyes and circle over head, drunk buff
    dysentery = butt cheeks with poop pile, dysentery buff and sick drunk
    fire = stylistic flame in two primary pieces
    food_poisoning = skukll between fork and eating knife, used for food poisioning buff
    forge = ?
    fork = three-pronged fork
    gas = gas can with spout to left, used in minibike view
    hammer = claw hammer
    hand = hand with thumb to left, used in creative menu
    hot = ?
    hunger = solid circle with knife and firk inside,
    infection = ?
    invite = ?
    knife = bowie knife with three notches, blade weapons skill
    lightbulb = ?
    lock = ?
    loot_sack = sack with a dollar sign on it, scavenging skill
    map = trifold map with dotted line and X?, used in main menu
    map_bed = bed, looking towards headboard, used in map view
    map_cursor = ?
    map_house = ?
    map_waypoint_set = triangular flag on stick, used in map view
    map_waypoint_remove = triangular flag on stick with NOT symbol, used in map view
    map_player_arrow = ?
    medical = briefcase with a cross on it, medicine skill
    mic = microphone, used in players menu
    minibike = front view of minibike, wheel, fenders, handlerbars, used in minibike view
    muscle = arm flexed showing muscle, used in skill attributes, wellness?
    natural_healing = leaf with cross in it, used for healing caused by being full
    noise = speaking with sound waves emanating to right, used in minibike view
    oxygen = hexagon with an O2 symbol inside, used for cannotBreath buff
    pen = diagonal pen, point to bottom right, used for "save waypoint" in map view
    percent = large percentage sign, used in skill view
    perk = award ribbon with 1 in circle, skill type column (probably)
    pills = prescription bottle with two pills in it, used for painkillers buff
    ping = bar chart, four columns, each larger than last, used in player view
    player = ?
    players = five stick heads on five stick bodies, used in main menu
    quest = exclamation mark (large triangular top), used in quest view
    quest_remove = exclamation mark with small circle/slash not symbol, used in quest view
    radiation = three part international radiation symbol, ragdoll window
    run = figure running towards the right, stamina bar
    search = magnifying glass, used in search widgets and title bar of inspect window
    seats = person sitting in vehicle chair facing right, used in minibike view
    shirt = T-shirt with sort sleeves, used for clothing crafting category
    shopping_cart = shopping cart seend from side, used in creative menu
    skills = head with graduation cap, used in main menu
    skull = skull, used in SirMod death counter
    sledge = sledge hammer?, used for concussive defense in player window
    smell = nose pointing to right, used for smell buff
    speed = stopwatch, used in minibike view
    splint = foot in cast angled with toe to left, used for splint buff
    stunned = face looking left with crescent eyes and circle over head, stunned buff
    tailoring = scissors and dotted line, tailoring skill
    tea = teapot handle on left spout on right, used for cool drink buff
    temperature = thermometer, used in ragdoll window
    thirst = head turned to left with cup near mouth, used for thirsty buff
    treasure = treasure chest (open), treasure hunter perk, treasure maps
    trophy = trophy with bowl and two arms, used in players view, used for level
    water = single drop of water, teardrop shaped
    weight = trapezoid shape with KG? used to be used in ragdoll window?
    wet = umbrella with handle, used in ragdoll window for wetness
    wind = three bladed windmill head, used in map view
    wrench = cresent wrench, the fixer perk
    x = large X symbol, used for waypoiny
    zombie = face looking to right
    ? = envelope, used in players view
    ? = breastplare with shoulders, heavy armor skill
    forge? = anvil with hammer over it, armor smithing skill
    ? = four bricks with a hammer to the left, construction tools skill
    ? = pistol, three gears, two bars in a clump, gun smithing skill
    ? = leather stretched on a frame to dry
    ? = jacket with collar, light armor skill
    ? = slope with pickaxe digging into it, mining tools skill
    ? = two gears, a bolt, and a bar, misc crafting skill
    ? = pistol, pistols skill
    ? = ak-47 rifle, rifles skill
    ? = shotgun, shotguns skill
    ? = diamond ring, quality joe perk
    ? = microscope, science skill
    ? = hand with wrench and two gears, tool smithing skill
    ? = crossbow with small wrench and gear, weapon smithing skill
    ? = torso and head of stick figure, used in players view
    ? = cross hairs, used in map view
    arrow_max? = almost triangular arrow, pointing up
    ? = wrench and screwdriver crossed, tools/traps crafting category
    ? = sofa chair, used for decor carafting category
    ? = five pointed star, used for favorites
    ? = steamy pot, used in tools section of campfire window
    ? = recycle symbol, used for scrap action in inspect window
    ? = down arrow (not triangle), used for drop in inspect window
    ? = mountain with cave entrance, waypoint icon
    ? = log cabin with chimney, waypoint icon
    ? = pup tent, triangular, waypoint icon
    ? = six-windowed skyscraper?, waypoint icon
    ? = castle tower with turrets and gate, waypoint icon
    ? = pillared monument, waypoint icon
    ? = two houses, smaller one behind, waypoint icon
    ? = leanto awning , waypoint icon

  9. #9
    Colony Founder Clockwork Orange's Avatar
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    @cfcohen thanks for the input but all of these are listed by me and by DnaJur above.

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    Oops.

    Quote Originally Posted by Clockwork Orange View Post
    @cfcohen thanks for the input but all of these are listed by me and by DnaJur above.
    My apologies. You are correct. I started to compare the lists and somehow incorrectly convinced myself that there were some in my list that weren't in yours. Perhaps I forgot to include Danjur's additions. I was going to list only the "additions" and then decided since my notes include descriptions, I should just cut-n-paste the whole thing. Obviously I still have some confusion over which names produce which graphics...

    Hopefully I didn't waste too much of your time looking for the non-existent "additions".

  11. #11
    Colony Founder Clockwork Orange's Avatar
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    Quote Originally Posted by cfcohen View Post
    My apologies. You are correct. I started to compare the lists and somehow incorrectly convinced myself that there were some in my list that weren't in yours. Perhaps I forgot to include Danjur's additions. I was going to list only the "additions" and then decided since my notes include descriptions, I should just cut-n-paste the whole thing. Obviously I still have some confusion over which names produce which graphics...

    Hopefully I didn't waste too much of your time looking for the non-existent "additions".
    No worries I think the only one that I am unsure of is the envelope everything else appears to be accounted for.

  12. #12
    Colony Founder n2n1's Avatar
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    Quote Originally Posted by cfcohen View Post
    I've been working on a list that includes some additional ones. Sorry that it's not more complete. All values are prefixed with ui_game_symbol_. I've also included some informal descriptive notes and comments on where it's currently used in the interface. Near the bottom are some icons that I've seen but don't know the names for. If someone knows the authoritative source in the code/assets, please post some details.
    how did you find it ?
    I'm looking for strings for audioclip - from Assembly-CSharp.dll...
    and what is your method ?

  13. #13
    Tracker Sesselfurzer's Avatar
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    Thanks to all three of you for the names and descriptions...saved me quite a bit of time.

  14. #14
    Colony Founder n2n1's Avatar
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    Quote Originally Posted by dragonslayer770 View Post
    is there a way to make a ui_game_symbol?
    Yes! Check this thread !
    https://7daystodie.com/forums/showth...l=1#post442611

    UPD: perhaps this method only works if you use it as a sprite.
    UPD: check this thread!
    https://7daystodie.com/forums/showth...able-Buff-Icon
    Last edited by n2n1; 11-08-2016 at 08:21 PM.

  15. #15
    Hunter
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    Do any of you know where are the original UI_game_symbols stored? The actual images and image data?

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