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Thread: The Madmole Already Answered That Mega Thread

  1. #211
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    Machete

    Will you be able to craft a Machete?

  2. #212
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Lancar View Post
    A device to help assist you in finding ore veins underground coming in A16?
    Yes, No or Maybe.
    Madmole Said: Sounds like an interesting idea. Maybe.

  3. #213
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Zem View Post
    Hey Madmole,
    I will try to ask my question again, because you skipped it in the last Q&A.
    Could you please take look at the game "Severance: Blade of Darkness" to possibly draw some inspiration for the meelee combat overhaul?
    I would not stress this if I didn't like the game as much as I do.

    You guys really made a good game!
    Madmole did not skip your question. He did not want to follow the link and look at the game. Sorry. He answered your question the best its going to get answered the first time he saw it and seeing it again will only make him wonder why I didn't clean up the thread properly.

  4. #214
    Super Moderator Roland's Avatar
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    Quote Originally Posted by GameDogLP View Post
    Now that electricity is in the game, will living in a cave or deep underground require ventilation and air filtration?
    Someone just asked that in Q&A video 2 and Madmole said.........maybe. watch starting about 12 minutes in.
    Last edited by Roland; 10-25-2016 at 07:34 PM.

  5. #215
    Super Moderator Roland's Avatar
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    Quote Originally Posted by No Entry View Post
    Hi MM are we any closer to bandits coming in A16
    Madmole said: Don't plan on it for A16. A new motion capture session must be booked and then all those new animations rigged to the bandits.

  6. #216
    Super Moderator Roland's Avatar
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    Quote Originally Posted by K-Lude View Post
    Hey Madmole, loving the game so far, both on console and pc.

    Are there any plans on adding other lootable vehicles aside from the sedan? It would definitely help with the immersion factor, and spice the world up a bit.
    This was asked just last week I believe and Madmole seemed interested in adding better variety to the types of lootable cars littering the world but his answer was....maybe.

  7. #217
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Heggy View Post
    Why aren't the needs of food/water visible on the HUD? Could you add, please?
    It is an important part of the game, yet we have to look up our character info for that every time!
    Madmole said: We don't feel they are necessary and we don't want a cluttered hud. There are no plans to return those status bars to the main screen. (Madmole told me privately he regrets they put the clock back in...) This has been asked and answered a lot but as strongly as many of you feel about having that information constantly in your view the developers feel that it simply clutters the main screen and is not information that must constantly be seen

  8. #218
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Megales Sthenos View Post
    Will we ever see Steam Workshop support? Love A15!

    - Rizzano
    Madmole Said: Later down the road possibly after gold release.

  9. #219
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Kee Lo View Post
    Will you be able to craft a Machete?
    Someone asked this before you in the same thread. We shall all wait with bated breath to see what he says...

  10. #220
    Leader Tin's Avatar
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    Quote Originally Posted by Roland View Post
    Madmole said: We don't feel they are necessary and we don't want a cluttered hud. There are no plans to return those status bars to the main screen. (Madmole told me privately he regrets they put the clock back in...) This has been asked and answered a lot but as strongly as many of you feel about having that information constantly in your view the developers feel that it simply clutters the main screen and is not information that must constantly be seen
    Can we get the clock removed again pls O.o
    Maybe only have a clock time available back on the main HUD if you find a watch or something, for those that need it.

  11. #221
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Tin View Post
    Can we get the clock removed again pls O.o
    Maybe only have a clock time available back on the main HUD if you find a watch or something, for those that need it.
    maybe they're done messing with the HUD for now though

  12. #222
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    Quote Originally Posted by Roland View Post
    This was asked just last week I believe and Madmole seemed interested in adding better variety to the types of lootable cars littering the world but his answer was....maybe.
    Damn, I must've missed that. Thanks

  13. #223
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    Modding support, does the team consider augmenting it in any way (better docs, new features, fixing bugs, etc) a priority in the close future? If yes, what is it?

  14. #224
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    Lifeless lakes and rivers

    Will the added seaweed and fish in lakes and rivers? If so, when, in the A16 or later?

  15. #225
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    Tactical AI

    Hey Mad Mole Love this game and you guys are my favorite devs

    Regarding the improvements to AI pathing and attack strategy. When you are above the horde of zombies they seem to run in circles and attack the air. Would it be possible at some point for the zombies to start attacking blocks that have a weak structural integrity? This would mean they attempt to cause blocks to collapse to gain access. It would also mean that bases on stilts aren't a completely invulnerable to attacks.

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