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Thread: A16 - 7 days to die mod editor

  1. #61
    7 days to die mod editor version 3.2.1.0
    Added setting of decrease of health value at death.
    Added mine zombie setting.

  2. #62
    7 days to die mod editor version 3.2.2.0
    Fixed that dead is dead was not working properly.

  3. #63
    Quote Originally Posted by TerryMulhern View Post
    Hi,

    Sorry for posting it here (creating a new thread is not possible, facing the connection error all the time). Where can I find the official source of the 7 days to die mod editor? And I've been also looking for some Mod pack guides.

    Thanks.
    because it is a very big program and comments are in Japanese,
    7 days to die mod editor official source code is not published.
    I am publishing a part of the SDX below.

    https://7daystodie.com/forums/showth...h-(alpha-16-4)
    https://7daystodie.com/forums/showth...ion(alpha16-4)
    https://7daystodie.com/forums/showth...ode-(alpha-16)

    Do you have anything you would like to know about the program source of 7 days to die mod editor?
    Please let me know if you have any other questions.
    Last edited by Crater Creator; 07-14-2019 at 12:03 AM. Reason: Spam link removed from quoted post

  4. #64
    7 days to die mod editor version 3.2.3.0

    The following changes were also made to Starvation MOD.

    Added settings for game over and MinWellness less than 70.
    Added settings for spam craft exp decrease.
    Added settings for feral horde escape penalty.
    Added setting of decrease of health value at death.

  5. #65
    7 days to die mod editor version 3.2.5.0
    the game stage affect the wilderness zombie.
    zombie dog and fat zombie cop appear with wilderness in city and town.
    consume fertilizer at harvest.

  6. #66
    7 days to die mod editor version 3.2.9.0
    Added settings for night sight range.
    Added settings for zombie night vision ability.

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