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Thread: A16 - Undead Legacy. More loot, gear, recipes, custom ui, rebalancing.

  1. #1276
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    Quote Originally Posted by vonerich View Post
    Awesome! You've allowed your mod to satisfy anyone's backpack space desire. TFP could really learn a lot from you. Your work just keeps getting more intriguing. More, more
    Agreed +1.

    I find myself drooling every time I recheck in at this thread....

  2. #1277
    Reconstructionist gpcstargate's Avatar
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    Good day Subquake,

    Well … I'm guessing that A 17.3 exp .. just be time delay in the Modlet again .. what now maybe mid-summer??

    Just wondering .. Have Fun and Enjoy … the Old Gamer ..

  3. #1278
    Reconstructionist Subquake's Avatar
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    Quote Originally Posted by gpcstargate View Post
    Good day Subquake,

    Well … I'm guessing that A 17.3 exp .. just be time delay in the Modlet again .. what now maybe mid-summer??

    Just wondering .. Have Fun and Enjoy … the Old Gamer ..
    I had only one issue with 17.3, dealt with it within a very timely manner, so nope, it didn't made much of a dent in my dev cycle of the mod.

    HUD 2.0 scrapped, HUD 3.0 complete, more info: https://www.patreon.com/posts/hud-3-0-26594867

  4. #1279
    Refugee Aimz's Avatar
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    Quote Originally Posted by Subquake View Post
    I had only one issue with 17.3, dealt with it within a very timely manner, so nope, it didn't made much of a dent in my dev cycle of the mod.

    HUD 2.0 scrapped, HUD 3.0 complete, more info: https://www.patreon.com/posts/hud-3-0-26594867
    I was originally draw to this mod because I loved the UI design with everything around the toolbelt. And you took it away
    I just...I don't...oh man.

  5. #1280
    Reconstructionist Subquake's Avatar
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    Quote Originally Posted by Aimz View Post
    I was originally draw to this mod because I loved the UI design with everything around the toolbelt. And you took it away
    I just...I don't...oh man.
    Sorry you feel that way, but I have to move forward, the new hud packs in a lot of cool new tech under the hood and as I stated on the post, it's all about making it as minimal as possible to remove clutter so that you see more of the game, but less of the interface while inside game action.

    Plus I also understand, that I can't please everyone, there were quite a few people, that didn't like the hud for UL for A16.4, my choices for color, shapes, position etc..., I will never be able to please everyone, that's just the reality of it.

  6. #1281
    Refugee vonerich's Avatar
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    Quote Originally Posted by Subquake View Post
    Sorry you feel that way, but I have to move forward, the new hud packs in a lot of cool new tech under the hood and as I stated on the post, it's all about making it as minimal as possible to remove clutter so that you see more of the game, but less of the interface while inside game action.

    Plus I also understand, that I can't please everyone, there were quite a few people, that didn't like the hud for UL for A16.4, my choices for color, shapes, position etc..., I will never be able to please everyone, that's just the reality of it.
    I really like HUD 3.0 Subquake. The auto-hide toolbelt will make the game experience much more immersive. Nice job!

  7. #1282
    Reconstructionist Subquake's Avatar
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    300 slot backpack, 12 slot toolbelt, 12 slot queue, 36 recipes shown at the same time


  8. #1283
    Refugee vonerich's Avatar
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    You are a Jedi!

  9. #1284
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    Hi Subquake,

    So is your mod finally available for Alpha 17? If so, is it available in 7D2D mod launcher or do I have to install it myself?

    Thanks!

  10. #1285
    Reconstructionist Subquake's Avatar
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    Quote Originally Posted by Henky View Post
    Hi Subquake,

    So is your mod finally available for Alpha 17? If so, is it available in 7D2D mod launcher or do I have to install it myself?

    Thanks!
    Nope, only for A16.4, closest ETA I can give you for A17 or A18 (whatever comes first) is summer 2019. And I plan to release it through direct download, nexusmods and mod launcher.

  11. #1286
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    Thanks! It's gonna be awesome, for sure!

  12. #1287
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    I'm really enjoying the A16.4 version right now! Looking forward for the A17/A18 release! You are doing an amazing job!

  13. #1288
    Scavenger custom_hero's Avatar
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    best of best mod. A16+Undead Legacy=separate game, true 7dtd.

    for me the 7dtd developer is Subquake, I would buy his mods as a separate game. more expensive than 7dtd

    I think tfp will never be able to make the game better than a16 + undead legacy

    so I morally accepted for myself that a16 + UL is the very best game about zombies,
    Last edited by custom_hero; 3 Weeks Ago at 09:07 PM.

  14. #1289
    Refugee ReiKaz's Avatar
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    Project is big and awesome, but before maybe you gonna release for vanilla UI only (e.g. 17.2)?

  15. #1290
    Reconstructionist Subquake's Avatar
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    Quote Originally Posted by ReiKaz View Post
    Project is big and awesome, but before maybe you gonna release for vanilla UI only (e.g. 17.2)?
    Nope, UI for vanilla won't be released or officially supported, the current dev build I'm working on is heavily relying on custom C# edits to the core .dll file of the game, that makes it incompatible with vanilla.

    The changes are necessary for what I want to achieve in the mod down the road. Sorry if the answer is disappointing, but I work on the mod alone and I can't simultaneously support multiple versions of the mod anymore, because of time constraints and how dramatically different some of the things in Undead Legacy will be changed.
    Last edited by Subquake; 3 Weeks Ago at 12:45 AM.

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