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Thread: Bad Company

  1. #736
    Colony Founder StompyNZ's Avatar
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    Quote Originally Posted by lv1234 View Post
    Would this work on a co-op multiplayer server?
    yes.

  2. #737
    Refugee Redgum's Avatar
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    Nice job, Stompy. One of the cleanest written mods I've seen.

    Except, perhaps for this lil gem: private Dictionary<string, Dictionary<string, Dictionary<string, Dictionary<string, string>>>> Settings

    Ewwwwwwwwww! :-)

    Would like to see TFP's push this into .NET 4.6.1 -- some really nice things in .NET 7.0 that might help them speed things up, like Span<T>.
    Until then.... keep up the great work, mister!

  3. #738
    Colony Founder StompyNZ's Avatar
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    heh, yeah that command is being phased out

    bc-events will be the replacement which has specific config options for each neuron

  4. #739
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    is this the mod that adds player zombie skins to 7days?

  5. #740
    Guppycurian Forum Whore Guppycur's Avatar
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    Yes, you want archetypes and entityclasses. Leave the rest. Really, I'm not even sure you need entityclasses.

  6. #741
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    Quote Originally Posted by Guppycur View Post
    Yes, you want archetypes and entityclasses. Leave the rest. Really, I'm not even sure you need entityclasses.
    i got them into my game but there missing some : o

    the oens from TFP are not showing up
    Last edited by Hekete; 2 Days Ago at 05:57 PM.

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