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Thread: Developer Diary: Alpha 16!!!

  1. #24226
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    in a small graveyard POI there were 2 MadMole tombs. both coffins contained paint

    Coincidence? i think not

  2. #24227
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    Quote Originally Posted by JaxTeller718 View Post
    There is a perfectly normal way for people to specialize in everything.

    Quests. They give points. In case people didnt know. Which apparently they dont. Though they DO need to drop a bit more.
    Speaking of -- I think it's probably time to look at buffing the xp rewards for quests in general to be more in line with the adjusted survival/trader chain rewards. I seldom carry a nail-gun outside my base, and if I did I doubt I would bother chasing around a chicken with it for 2 skill points. Same goes for the "special" zombie kill quest -- unless you get the time bonus it's worth a disappointing 1 point.

  3. #24228
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    Quote Originally Posted by JaxTeller718 View Post
    There is a perfectly normal way for people to specialize in everything.

    Quests. They give points. In case people didnt know. Which apparently they dont. Though they DO need to drop a bit more.
    there a way to do this?
    https://7daystodie.com/forums/showth...est-giving-box

  4. #24229
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    Thumbs up too few sp

    Quote Originally Posted by JaxTeller718 View Post
    There is a perfectly normal way for people to specialize in everything.

    Quests. They give points. In case people didnt know. Which apparently they dont. Though they DO need to drop a bit more.
    Yeah like the dog quest 1 point for 3 dogs or 2 points if done in time but when you find the trader (quest) you get 5 points.

    I hope TFP balance this out too before A16 official release so SP will be viable again.
    Last edited by rewtgr; 3 Hours Ago at 03:07 AM.

  5. #24230
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    Quote Originally Posted by SheeleMara View Post
    On my latest play-test I found 2 inside of a destroyed Chemistry Station in a Pop-N-Pills. Before that I've only ever found them inside of airdrops since A14.7.
    Airdrops, its not uncommon to get 2 of them

  6. #24231
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    Do cocktails hurt players now?

  7. #24232
    Inventor Tetrameth's Avatar
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    Quote Originally Posted by lug View Post
    in a small graveyard POI there were 2 MadMole tombs. both coffins contained paint

    Coincidence? i think not
    Yeah, i found the paint to be a little overkill in the coffins, i play on 25% loot and in one cemetery i got almost 200 paint, its a very strange drop for a coffin

  8. #24233
    Inventor Tetrameth's Avatar
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    Quote Originally Posted by rewtgr View Post
    Yeah like the dog quest 1 point for 3 dogs or 2 points if done in time but when you find the trader (quest) you get 5 points.

    I hope TFP balance this out too before A16 official release so SP will be viable again.
    Bad example, trader quest you only ever get once, multiple dog quests are possible throughout a game.

  9. #24234
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    Quote Originally Posted by 69WithAzombie View Post
    Do cocktails hurt players now?
    yup, can set yourself on fire

  10. #24235
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    Did anyone else notice generators don't seem to use that much gas? I had a bunch of stuff plugged in and it was going down super slow!

  11. #24236
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    Quote Originally Posted by Tetrameth View Post
    Bad example, trader quest you only ever get once, multiple dog quests are possible throughout a game.
    yeah i know but the for the dog quest a) you must find it and b)do you really gonna farm this or other quests for 1 sp or 2 to cover the sp costs of the skills?(not athletics, mine, archery etc etc)
    Even with 5sp and without timer you must farm alot of dog quests (dog quest is used as an example).

    To sum up. In a15 you spam crafted (i agree it was boring) axes or clubs and you got XP ,LVLs and SP to spend as your skill level up with the spamming. Now all that SP you use to get from the spamm crafting are not only gone but you must spend extra SP to increase the skill.

    And the 6 skill points instead of 5 per level does not seem to help alot but increasing it further will be OP.

    So IMO nerfed skill points in some skills and buffing the quests (and a way to get them) will be fine.
    Last edited by rewtgr; 2 Hours Ago at 05:02 AM.

  12. #24237
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    Quote Originally Posted by Tetrameth View Post
    Yeah, i found the paint to be a little overkill in the coffins, i play on 25% loot and in one cemetery i got almost 200 paint, its a very strange drop for a coffin
    Isnt anything a strange drop from a casket?...

  13. #24238
    Raving Looney razor1612's Avatar
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    Quote Originally Posted by Tetrameth View Post
    Yeah, i found the paint to be a little overkill in the coffins, i play on 25% loot and in one cemetery i got almost 200 paint, its a very strange drop for a coffin
    "Paint" just has a better ring to it than "Liquefied human remains"...

  14. #24239
    Inventor Tetrameth's Avatar
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    Now that you mention it....

    I did get a candlestick off a stripper the other day, and it got me thinking...

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