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Thread: What a horde should look liike

  1. #31
    Survivor Gobarg's Avatar
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    Quote Originally Posted by Guppycur View Post
    That's why you control the sizes by biome and situation. That's a city; new people shouldn't go into a city.

    A bit off topic, since I really meant this to be about variety, but okay...

    ...yeh, I've had my fair share of rage quitters in my server... I've died so far 23 times, easily 15 of which was at start... But, once you learn how the game plays differently under those circumstances, it gets easier. I did a run through as a new player and made it to the community base (very far away) on 1 Death.

    So, it's achievable.

    Http://www.guppycur.com

    ...and that's Gazz's second character (the first had similar stats).
    I've also seen a vid you made that showed you dying repeatedly trying the same thing mate.
    I lost count of the times you died and spawned even further away.
    So while you say it can be done, which I believe is true, it isn't the easiest thing you will ever try.
    For me it wasn't even a rage-quit... more like a resignation-quit.
    When I finally realised all I was doing was running and dying/hiding and dying and not even being able to craft due to previously mentioned dying it was an easy decision to make. No rage at all.
    You did mention however that you were thinking of porting new players to the community area which I think is a great idea.
    At least you would start with a basic understanding of what you need to do on your first day in the Gupoyverse.

    All that being said I love your work Guppy, very much and your help to others here is very much appreciated.
    Kudos

  2. #32
    Snow Baller Guppycur's Avatar
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    Yeh I did, and I had fun doing it. I have a vid of the run where I died only once, too. It came down to that I had to change how I thought.

    When I first tried, it was all about running... It wasn't until a while before I realized the correct tactic was to go after the bandits. Go on the offensive. Kill one or two, you get their weapons. Get me an ak and I'm golden. So that's what I did on the 2nd run, and it worked.

  3. #33
    Snow Baller Guppycur's Avatar
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    Oh and yeh, I'll be building the starter base likely today... Just trying to work out where I want it. Middle of 0,0? Or is that too cruel?

  4. #34
    Survivor Gobarg's Avatar
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    Lol.
    I thought you already had a community area to the south?

    I'll try to pluck up the courage to come have a look. Today seems like a good day to die!

  5. #35
    Snow Baller Guppycur's Avatar
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    I mean like, a fresh start base. It's done, now I'm just setting up the even that teleports you there.

  6. #36
    Survivor Gobarg's Avatar
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    BBB I dontwanttodie?
    Or
    !FFS?

  7. #37
    Snow Baller Guppycur's Avatar
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    Lol, I do have a !hordewimp that puts people in a safe part of the maze...

  8. #38
    Survivor Gobarg's Avatar
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    Quote Originally Posted by Guppycur View Post
    Lol, I do have a !hordewimp that puts people in a safe part of the maze...
    Guppy safe or really truly safe? you know honesty, cross my heart safe

  9. #39
    Snow Baller Guppycur's Avatar
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    Well... Mostly. I heard a report that a zombie hit the catapult block and made it in.

  10. #40
    Survivor Gobarg's Avatar
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    I tried joining but no luck. I'll have a go a bit later

  11. #41
    Colony Founder LuckyStar's Avatar
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    Quote Originally Posted by Guppycur View Post
    Well... Mostly. I heard a report that a zombie hit the catapult block and made it in.
    You have catapult blocks?

    Ooooh those are fun!

  12. #42
    Colony Founder Gamida's Avatar
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    Quote Originally Posted by Guppycur View Post
    Yeh I did, and I had fun doing it. I have a vid of the run where I died only once, too. It came down to that I had to change how I thought.

    When I first tried, it was all about running... It wasn't until a while before I realized the correct tactic was to go after the bandits. Go on the offensive. Kill one or two, you get their weapons. Get me an ak and I'm golden. So that's what I did on the 2nd run, and it worked.
    Are bandits easier to kill than zombies? I usually just die trying to kill zombies, but then again they usually are 3 or 4 runners ganging up on me (bastards) so is one lone bandit an easier kill. Could use a better weapon or more ammo.

  13. #43
    Snow Baller Guppycur's Avatar
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    Depends on the bandit, and your patience.

    @go. You remember to change the port? 26950.

  14. #44
    Colony Founder Crater Creator's Avatar
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    Quote Originally Posted by malize View Post
    What I think would make a cool Feral would be the "Feral" being an actual parasite itself that could move from standard zed to standard zed until it was eliminated ("The Host" zombie type in the link I provided) -- and this "Feral parasite" would buff the zed it inhabited at the moment, but would bail to another nearby zed if it's current host was near death...until there were no more zeds it could get to.
    I think you just figured out how to make hornets cool!

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