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Thread: [Console] Builder Challanges

  1. #946
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    All of it, just so it looks consistent up close. Replacing just the bad ones isn't noticeably different until you get up close but....
    Now I'm off to the lake with a crapload of buckets to fill my cement pond! lol

  2. #947
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    I might I'll do the same - if I just replace the crumbly bits, the difference in bricks will eat at me.

  3. #948
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    Man, that was close! Finished building my "cement pond" and was off to haul water to fill it (the first time I regretted not picking the other forge house). Halfway there, the game did that "I'm screwing with you" buzz/freeze and I responded quickly. Did the whole delete/resync, and off to the races. Got to the lake, filled all 36 buckets of water, and headed back. When I walked up the stairs to the "cement pond" an epitath escaped my lips, as the entire patio was covered in a sheet of sloping prairie. Now, the first thought was "F----in MD5 but then, I realized that the area didn't look anything like it had originally, it was just a slope of prairie grass.

    As I stepped onto it, I literally walked right through it and it disappeared. Dumped the buckets of water, and headed back to the lake shaking my head. Well, three trips later and it does it every time I reload. Looked everywhere for that "bit of dirt" that would cause it but nothing, plus that area had been excavated for two weeks game time already as it was part of my first prep. Having to haul 256 buckets of water and the pond stil ain't full is frustrating enough, but having that dirt continually appear every time that section loads has me worried. Hope it goes away rather than making my yard go away.

    BTW, Damsel I drove by your place and left you a present because you weren't home! lol!

    Was wondering when you were going to start your remodel as the house looks just like it did the first time I went by.

  4. #949
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    Quote Originally Posted by sandman2838 View Post
    Man, that was close! Finished building my "cement pond" and was off to haul water to fill it (the first time I regretted not picking the other forge house). Halfway there, the game did that "I'm screwing with you" buzz/freeze and I responded quickly. Did the whole delete/resync, and off to the races. Got to the lake, filled all 36 buckets of water, and headed back. When I walked up the stairs to the "cement pond" an epitath escaped my lips, as the entire patio was covered in a sheet of sloping prairie. Now, the first thought was "F----in MD5 but then, I realized that the area didn't look anything like it had originally, it was just a slope of prairie grass.

    As I stepped onto it, I literally walked right through it and it disappeared. Dumped the buckets of water, and headed back to the lake shaking my head. Well, three trips later and it does it every time I reload. Looked everywhere for that "bit of dirt" that would cause it but nothing, plus that area had been excavated for two weeks game time already as it was part of my first prep. Having to haul 256 buckets of water and the pond stil ain't full is frustrating enough, but having that dirt continually appear every time that section loads has me worried. Hope it goes away rather than making my yard go away.

    BTW, Damsel I drove by your place and left you a present because you weren't home! lol!

    Was wondering when you were going to start your remodel as the house looks just like it did the first time I went by.
    I had that same graphical issue on a build I did on our shared survival map - I had dug out a trench around my base (inner square was 27x27 blocks) which went down around 10 blocks then gradually sloped out. To start with, the trench was fine, but then once the walls were in (I used cobblestone) I started to have problems - I could see the top of my wall but the trench looked filled in. It would vanish after a few second of arriving at base, but it did freak me out the first time it happened. I thought it had completely filled in. How big is your pool?

    Aww, thank you for my gift - and on my birthday too!

    I have started renovating finally; I added a small extension, have changed most of the brickwork to flagstone, dug out a cellar and am now wondering how important the wood staircase is to the structural integrity of the upper floor. Might just take my axe to it, in the spirit of enquiry. I want to completely remodel the place.

  5. #950
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    Okay, so after 11 trips to the lake the pool is finally filled and the diving platform installed. If anybody pees in the pool I'm gonna be mad as heck.

    Still waiting on the traders to get a decent sink in, and a stove would be nice. Every time I ask for a claw foot tub they just laugh. I'm beginning to think they don't bathe!

    The garden is doing great, well more than great. Got about 1/3 fertilized and decided I really don't need that much so I'm putting up a veggie stand. I've got more potatoes, mushrooms, corn, etc than I know what to do with, but it does look nice from my patio. Getting ready to test an idea. I planted yucca all the way around the outer wall, just to see how z's react to it. Wish I could grow actual cactus, just to watch them walk into it. Am curious if they will attack the yucca or just stand there scratching their heads.

    The still is up and running, so if you're in the neighborhood, I've got plenty of moonshine, beer, and Goldenrod tea for the wimps. The blueberry pie is a little scarce as I can't get the traders to sell me any chickens and (Burp!) I ate the last one in my yard.

    Completely gutted the interior of the house, and getting frustrated as I wait for the new cabinets to be made, still no sink, and the outhouse is getting pretty ripe (gonna have to tear that down soon)

    If anyone's interested I have a slightly abused late model "Harley" with only a few dents and dings for sale cheap. Only driven back and forth to church by a little old lady, really!

    On a more serious note, the graphic issue is really getting on my nerves. I can't find any "bits of dirt" that could be causing it yet every time that area loads, it's covered in prairie grass. I have also placed down some sod for the first time, hoping for a nice green grass area but it just looks like dirt with faint lines in it. Really nothing like grass. Oh, and the wedge/wedge tips are still in need of work. Can't make a wedge/wedge tip shingle block or redwood, plus the rotations are still missing; frustrating!

  6. #951
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    Quote Originally Posted by sandman2838 View Post

    On a more serious note, the graphic issue is really getting on my nerves. I can't find any "bits of dirt" that could be causing it yet every time that area loads, it's covered in prairie grass.
    It could be a memory thing - when I first dug out my trench, it was fine but the further we got into the game, the more I saw the trench filled in (if only briefly). Have you reported it to Clare?

  7. #952
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    Few more coords for anyone on this month's challenge.

    Army base 1917S 105E
    Town (Split across maple forest and sandy terrain) 987S 595E
    Trader 3536S 923E
    Trailer Park 3457S 524E
    Caves 1729S 1302W (Burnt zone, 2 caves together) 2743S 460E (Maple Forest, with a shallow trench connecting them - be careful as removing the stalactites caused the roof to cave in) and 933S 446W (Praire, on the side of a hill - good one for mining lead).

  8. #953
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    Here's a sneak preview of the garden as well as the area where the terrain glitched out. (From the cement pond to the edge of the garden, from the house to the second floor of the barn) Fortunately the layer of sod seems to have fixed the issue.https://1drv.ms/v/s!AiUoP5adU1fof5R99Fe9WpUhlVs

  9. #954
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    Quote Originally Posted by sandman2838 View Post
    Here's a sneak preview of the garden as well as the area where the terrain glitched out. (From the cement pond to the edge of the garden, from the house to the second floor of the barn) Fortunately the layer of sod seems to have fixed the issue.https://1drv.ms/v/s!AiUoP5adU1fof5R99Fe9WpUhlVs
    Wow, that's huge! Looking great too.

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