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Thread: [06/09] Message from the Team - Patch 10 - The lowdown post

  1. #16
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    Does anyone know what the new plants are?

  2. #17
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    Super excited to hear this. I'm trying to convert to the PC version with A16, but my PCs suck. Lol

    One question: am I correct that traders will not be a part of this patch? (I read the notes twice and didn't see it so just want to confirm)

    Thanks so much!

  3. #18
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    Thanks Clare that's brilliant news! Proper workbench, chemistry table drawbridges and proper farming!!! Can't wait for the patch to come out!! Hopefully this will plug a lot of the whining that's been happening recently!

  4. #19
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    Woot, great news i cannot wait to try it all out. Thanks to the pimps and everyone else who still wants to make this game even better!

    Quote Originally Posted by Funkinstein View Post
    Now maybe the whiners will stop. LOL, I kid, I kid. They will never stop, lol.
    I doubt it less than 20 comments in and 3 people already asking about more....i...just...cant.....

  5. #20
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    Thank you Clare

    Just want to say thank you to Ms Clare and to the other people working on this game. Your hard work has made is making this possible for us

  6. #21
    Colony Founder Funkinstein's Avatar
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    Some of the stuff that is in the patch notes are A16 changes, mainly a couple of skill changes. This is setting up the foundation for A16 in the future. So there is their answer for more, lol.

  7. #22
    Zombie Hunter ZombieHoG's Avatar
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    Quote Originally Posted by SuperSmith_ View Post
    Does anyone know what the new plants are?
    Farming Improvements
    Farming has been improved in Patch 10. The concept of fertilized land has been added, along with 4 new seed types (Yucca, Mushrooms, Chrystanthemum, and Aloe). These new features will only be available to players that start new games in Patch 10.

  8. #23
    Colony Founder Funkinstein's Avatar
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    See, the veteran console forum guys listen to Funk when he says something is up, lol. I notice things people don't because I pay close attention to things.

  9. #24
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    YES!

    Oh thank you Claire, and TFP. I've lurked on the forums so long and this is the first time I've decided to voice my opinion. This update is freaking amazing for the console team. I know there are still thinks from A15 that are missing, but dammit this is awesome. Chem station, drawbridge, better farming, toggle-able lights, more blocks.... I am so stoked. Thank you!

  10. #25
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    a big fat juicy thank you !!!!!!!! i'd bake y'all a cake but im a terrible cook , what i can do is give y'all a shout out next time my band destroys mediocrity in Seattle :P

    lootable gore blocks !!!!! hordes night will be fun again

    and thanks to all the cool headed forum vets talking down the nay sayers see y'all next week in the "when is the next patch gonna come out?" thread

  11. #26
    Awesome Incarnate Clare's Avatar
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    Quote Originally Posted by Xenophobed44 View Post
    A whole slew of new clothing items to be "foudn" other than that awesome stuff
    Whoops! Thanks for that, I never caught it when I read through em!

  12. #27
    Awesome Incarnate Clare's Avatar
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    I'm so happy to be able to give you guys this news and to see such a positive reaction! Thanks everyone, you're all awesome ^_^

  13. #28
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    Love the notes, and can't wait for the patch !! Will our random gen seeds still be the same, or are we looking at new rwg with the patch as well ?

  14. #29
    Colony Founder Laz Man's Avatar
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    Im surprised no one has complained about no a16 features lol.

    Finally a content update for consoles. Much needed.

  15. #30
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    Quote Originally Posted by Laz Man View Post
    Im surprised no one has complained about no a16 features lol.
    oh they will. just give it a few days.....

    as for the up coming patch.... Nice

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