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Thread: A16 - djkrose's Scripting Mod

  1. #136
    Tracker The Lorax's Avatar
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    Id be interested to have just the tree fixing script at this point..

  2. #137
    Refugee
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    me too, I can remove the small ones by killing the block beneath it, but the bigger trees are stuck all around inside my base

  3. #138
    Ranger Greymantle's Avatar
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    Looking forward to this.

  4. #139
    Scavenger
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    Really hoping he gets back to updating this, is a great mod

  5. #140
    Tracker
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    Dear djkrose.

    Will you please update this fantastic script, we need it.

  6. #141
    Survivor max2go's Avatar
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    Doesn't seem to work w/ A18:

    2019-10-30T18:18:11 0.607 INF [MODS] Trying to load from ScriptingMod
    2019-10-30T18:18:11 0.611 WRN [MODS] Failed iterating types in DLL ScriptingMod.dll
    2019-10-30T18:18:11 0.611 WRN [MODS] No ModAPI found in mod DLLs
    Last edited by max2go; 10-30-2019 at 10:39 PM.

  7. #142
    Guppycurian Forum Whore Guppycur's Avatar
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    Because it's written for a16.

  8. #143
    Tracker djkrose's Avatar
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    Unfortunately, I won't be able to continue developing the Mod at the moment.
    If anyone else wants to pick it up, feel free. It's open source after all.

  9. #144
    Tracker
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    Dear djkrose.

    Will you please update this fantastic script, we need it.

    I don't know how to rewrite this.

    PLEASE.

  10. #145
    Tracker djkrose's Avatar
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    Sorry man, my schedule is pretty full with family & stuff and I don't play 7DTD anymore. I'm happy to help or answer questions for anyone who picks up the source code, but I don't see me doing it myself at the moment.
    Any feature that you are specifically looking after?

  11. #146
    Tracker Slawa's Avatar
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    yeah, dj-regen!
    Last edited by Slawa; 12-10-2019 at 01:59 AM.

  12. #147
    Scavenger
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    exactly

  13. #148
    Tracker
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    We realy missed the dj-regen option.

    When poi is totaly smassed, this option was the best.

    All of the script was great.

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