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Thread: Zombie Texture Replacement

  1. #31
    Colony Founder xyth's Avatar
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    Yes, this will need to be updated for A16.3

  2. #32
    Colony Founder Xtrakicking's Avatar
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    Quote Originally Posted by xyth View Post
    Yes, this will need to be updated for A16.3
    Yes, don't worry. I'll update the mod this weekend. Monday at the latest.

  3. #33
    Colony Founder Xtrakicking's Avatar
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    Update:

    Updated to version Alpha 16.3

    A reminder that if you want the mod on previous versions or just want specific zombies of my mod please get in touch with me and I'll create an exclusive version for you.

  4. #34
    Colony Founder sphereii's Avatar
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    Updated the Mod Launcher to include an 11 meg patch for A16.3

  5. #35
    Reconstructionist Jay_ombie's Avatar
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    Wicked guys thanks !

  6. #36
    Scavenger
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    Quote Originally Posted by Xtrakicking View Post
    Update:

    Updated to version Alpha 16.3
    ...
    Nice, thanks!

  7. #37
    Colony Founder Spider's Avatar
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    Hay Xtrakicking could I get a link to your 16.2 version. I'm not updating my mod for 16.3 and your textures really add a lot to the game experience.

  8. #38
    Colony Founder Xtrakicking's Avatar
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    Quote Originally Posted by Spider View Post
    Hay Xtrakicking could I get a link to your 16.2 version. I'm not updating my mod for 16.3 and your textures really add a lot to the game experience.
    Sure. I'll send it to you asap.

  9. #39
    Hunter
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    Hello, is it possible to replace a16's stripgirl by a15's stripgirl who is more sexy, please? Cause I really don't like a16 the new zombies strip, she suck very much, she look like a prostitue & not a stripgirls!

  10. #40
    Colony Founder Xtrakicking's Avatar
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    Quote Originally Posted by Life_For_Dead View Post
    Hello, is it possible to replace a16's stripgirl by a15's stripgirl who is more sexy, please? Cause I really don't like a16 the new zombies strip, she suck very much, she look like a prostitue & not a stripgirls!
    The A15 stripper was a UMA zombie. This means that replacing the texture of the current A16's stripper is not gonna give you exactly what you're looking for, since her model would stay the same.

    However, since the UMA system is still implemented in the game it is possible to bring the A15's stripper back. Just by other means.

  11. #41
    Colony Founder Clockwork Orange's Avatar
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    Awesome, was waiting for 16.3!

  12. #42
    Refugee
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    Kudos to Xtrakicking for a beautiful mod and "supporting" it for the community. Thank you for the private help with the latest update.

    A beautiful update for vanilla game graphics. Highly recommended.

  13. #43
    Colony Founder Xtrakicking's Avatar
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    Quote Originally Posted by Nyteshade12134 View Post
    Kudos to Xtrakicking for a beautiful mod and "supporting" it for the community. Thank you for the private help with the latest update.

    A beautiful update for vanilla game graphics. Highly recommended.
    Thank you very much!

  14. #44
    Ranger 4sheetzngeegles's Avatar
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    I have a question.

    Can the alpha patterns be saved, in mod folder, as .png, then referred to in archtypes the same way they are referred to in custom icons?

  15. #45
    Colony Founder Xtrakicking's Avatar
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    Quote Originally Posted by 4sheetzngeegles View Post
    I have a question.

    Can the alpha patterns be saved, in mod folder, as .png, then referred to in archtypes the same way they are referred to in custom icons?
    Haven't tried any of that yet, but I don't think so. These textures are kind of hardcoded into their corresponding zombies; what I'm doing is changing the way they look, but I don't think there's a way to change the textures referred in the vanilla assets other than adding your own to the game yourself.

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