Page 3 of 6 FirstFirst 12345 ... LastLast
Results 31 to 45 of 87

Thread: Sphinx Prefab

  1. #31
    Colony Founder Pille's Avatar
    Join Date
    Apr 2015
    Location
    Milky Way
    Posts
    1,793
    Rep Power
    1
    Quote Originally Posted by Andyjoki View Post
    I found a solution for the paint issue

    - Save the Prefab with the Prefab Editor and spawn it ingame.

    - Now every Block can be painted again!!
    It's good to know that you have found a solution. However, I still don't know what happened to your prefab.

  2. #32
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1
    I made a Bug post about the Vertices Error. It got accepted and reported to tfp. Now lets wait.
    @all just dont mess around with these blocks untill there fixed^^

    And i have to thank all of you for the Help! Without there wonīt be a new version

    Here are some pictures of the unfinished sphinx. It will take some more time before its finished.

    link removed
    Last edited by Andyjoki; 12-14-2017 at 03:34 PM.

  3. #33
    Ranger TopMinder's Avatar
    Join Date
    May 2017
    Posts
    308
    Rep Power
    1
    The current Version is really good to loot. Good lootrooms, and hidden deathblocks,
    is funny to search for loot there. Waiting for the new Version.

  4. #34
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1
    heres a non-sleeper version

    Thereīs many hidden loot. chambers you have to find beside the "main road" to get into the deph of the dungeon.

    The official version with sleepers will take some more time . enjoy and feel free to give impressions / suggestions.

    Sphinx 2.0 no-sleeper

  5. #35
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1
    How can i link pictures to be seen in my post directly?
    my attachments in this forum havent got space to cover the pics.
    the script of imgur wonīt work here either...^^


    Here are Pictures of the finished version:

    https://imgur.com/a/lMOuR

    * Im just testing sleeper volumes atm. I think tomorrow is the day for release
    Last edited by Andyjoki; 12-14-2017 at 04:22 PM.

  6. #36
    Ranger TopMinder's Avatar
    Join Date
    May 2017
    Posts
    308
    Rep Power
    1
    I use this Line to show the Pics. I use an extern picture download-portal, or you can use Steam

    "[img]Link der Bilddatei[/img]"



    als Beispiel
    Last edited by TopMinder; 12-14-2017 at 04:01 PM.

  7. #37
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1

    Sphinx and Entrance

    thanks i figured it out.
    But the forum isnt made for alot of pictures...
    I will update the OP tomorrow but for all pictures go to imgur link. i wont post them in here
    Last edited by Andyjoki; 12-14-2017 at 04:35 PM.

  8. #38
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1

    Sphinx 2.0 release

    I finished the Prefab

    Hereīs the new Version

    https://www.dropbox.com/s/qqsehvkize...nx_2.0.7z?dl=0

    At the beginning i wanted to build the normal Sphinx...But it came out a bit lame and i decided to go with my own style to fit in 7dtd. Thereīs really good loot to find. You only need to manage to kill some zombies on your way to the chambers.
    At the first look the loot is hidden but not that hidden , no one finds it. Use your brain and youīll find it

    Thatīs why its a bit mixed with fantasy/dungeon/some kind of Cult doing rituals or some kind of ♥♥♥♥. Maybe its the breeding place of the zombie apocalypse...No one knows for sure.
    Its definitely fun to play through and i havenīt seen anything in comparison with the dungeon style.

    enjoy and let me know what you all think.

  9. #39
    Ranger TopMinder's Avatar
    Join Date
    May 2017
    Posts
    308
    Rep Power
    1
    Wow. Really good work. A lot of hiding places, with good and strong sleepers.
    Many traps, and a good way to get to the masterroom.
    I find nothing wrong there. I had half of a hour fun with it, and one death. ^^

  10. #40
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1
    Iīm glad you like it
    and thanks for the feedback tom

  11. #41
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1
    I started to build the sphinx on a German 7dtd server. Just for fun.
    I looked at many prefabs and learned something from everyone. There are some really good prefabs.

    Since the sphinx was too small and I did not want to build everything new at the time i was building 2.0, I decided to rebuild and not to build new. I had problems with stability the vertices error and so on. I needed a break to think about how to build the final version.

    I've deleted everything and been rebuilding for some time now. It is huge! You will get lost.



    maybe I'll post photos of finished rooms from time to time. No hassle. I JUST STARTED. Here is a sneak peak.

    Spoiler: 



    There are many other rooms with similar size.


    The Catacombs!

    * sadly there isnt a skeleton block to make it spooky
    Last edited by Andyjoki; 04-25-2018 at 03:32 PM.

  12. #42
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1
    Here is a preview of whats coming in A17. Get excited for a hugh Prefab with the goal to be a Endgame-Prefab with a real Threat.
    One way down through many different Rooms with many Lootchambers, Zombies, Traps etc...

    In the Pictures you can see parts of some big Rooms but there are other i need to finish before showing. And a ton of small Graves and Chambers.

    *still alot of work but here are some impressions

    Last edited by Andyjoki; 04-26-2018 at 08:30 AM.

  13. #43
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1
    somehow it hasnīt posted the gif..now you can look at the pictures

  14. #44
    Colony Founder Pille's Avatar
    Join Date
    Apr 2015
    Location
    Milky Way
    Posts
    1,793
    Rep Power
    1
    That looks nice. Btw. you don't have to wait for A17.

  15. #45
    Tracker
    Join Date
    Dec 2016
    Location
    Germany
    Posts
    152
    Rep Power
    1
    I was doing some test plays in RWG and thought i make a video because pictures canīt describe.. ( and 7dtdīs picture policy is bad ^^)

    i just want to Check the actual gameplay and did a video instead haha. Thanks to Pilleīs auto sleeper generator ,the sleeper setup was easy. Later iīll do it better and by hand. It was the first try.... and as i dont clear all sleepers it gets a bit laggy at some points in the video but with graphcs at max its ok...i think


    NOT included till i get hands on a17:
    - Lootrooms wonīt be finished
    - Loot
    - Environmental Hazards ( A17 content )
    - Many Blocks and Paints of a17 i will use
    - Animal Sleepers ( maybe vulture nest in some big rooms? snakes..bear.. lets see )
    - custom Quests etc possible with a17
    - and i think there is more...^^


    Enjoy a first gameplay of the Sphinxīs Catacombs


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •