View Poll Results: Alpha 17

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  • A17-E will be released as soon as the issues are solved and the showstopping bugs fixed.

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  • -------------------------------------------------------

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  • Feat Freeze -> Hitler Vid -> MM gameplay

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  • -> Spider Meme -> Stream Blitz ->

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  • -> Release Candidate -> A17-E

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  • -------------------------------------------------------

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  • FIRST POST UPDATED: August 10

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  • SECOND POST UPDATED: July 25

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  • -----------------------------------------------------

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  • News for console versions is only announced by Clare in the console news forum.

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Thread: Developer Diary: Alpha 17

  1. #586
    Reconstructionist sinda's Avatar
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    Quote Originally Posted by vonstorm View Post
    However I think a good alternative would be to include the restart as an in game option that makes sense. For example- You build you base, get to the "boredom factor", however there is still a government structure holding on (thats where the supply crates come from). They have seen your progress and want you to "tame" another area for repopulation. Once you get that quest option in a crate, you can activate it, go to a designated Evac, the game then refreshes (random seed?) and you respawn with some random gear in crates (plus what was on your toolbelt).
    don't starve has this and it's brilliant. the maps aren't very large, and you can run out of resources, as well as not get some things in the world (like the pig king). you collect different "Things", and use them to activate the "Portato", and it plops you and whatever you can fit on your toolbelt (i think) to a fresh new land.

    instead of a hard restart, you keep your research etc and get to destroy yourself to happiness again.

  2. #587
    Nomad JCrook1028's Avatar
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    Quote Originally Posted by Roland View Post
    Said Michonne never...
    Yea but really, with as many heads she cuts off and leaves laying around to bite people on the ankles is she a good example? We know from TWD after all that separated z heads are still 'alive".

  3. #588
    Fun Pimps Staff madmole's Avatar
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    Here is a concept of the new Trader Bobs!

    https://t.co/DDftM8FsJN

    Last edited by Roland; 09-29-2017 at 02:05 AM.

  4. #589
    Survivor
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    Nice!

  5. #590
    Colony Founder The Last Survivor's Avatar
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    Here's some new concept art for the Traders that was posted on Joel's Twitter.
    Attachment 22806

    [EDIT] Damn, he beat me to it lol.
    Last edited by The Last Survivor; 09-29-2017 at 01:34 AM.

  6. #591
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Adam2535 View Post
    Nice!
    Thanks! On another note, I decided to grow my beard out.

  7. #592
    Zombie Hunter dhlmaster's Avatar
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    Quote Originally Posted by madmole View Post
    Here is a concept of the new Trader Bobs!

    https://t.co/DDftM8FsJN
    Nice!

  8. #593
    Colony Founder The Last Survivor's Avatar
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    Quote Originally Posted by madmole View Post
    Thanks! On another note, I decided to grow my beard out.
    Wasn't it already grown out before? I can't imagine how big it is now lol.

  9. #594
    Tracker stedman420's Avatar
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    That looks amazing! Thanks for the update

  10. #595
    Reconstructionist Darkfoxx117's Avatar
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    Love the look, it's got a mad max apocalypse vibe to it.

  11. #596
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    That concept art looks awesome, I've always wanted a car/bus wall settlement glad we are finally getting one themed after it!

  12. #597
    Super Moderator Roland's Avatar
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    I like the gyrocopter pad up top. What are the parking fees?

  13. #598
    Colony Founder SittingDuck's Avatar
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    Quote Originally Posted by madmole View Post
    Here is a concept of the new Trader Bobs!

    https://t.co/DDftM8FsJN
    Cool... so is that Bus design like a mini POI? I mean i would like to see that beauty crashed on some roads ^^

  14. #599
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by The Last Survivor View Post
    Wasn't it already grown out before? I can't imagine how big it is now lol.
    Yeah its already big. I'm thinking of going extra large.

  15. #600
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by SittingDuck View Post
    Cool... so is that Bus design like a mini POI? I mean i would like to see that beauty crashed on some roads ^^
    The plan for that is 3x3 meter sections or whatever size works out, a back, a middle you can extend as much as needed and a front. Maybe a smashed variant, we'll see. It would be a dev block but still it should help. We're doing crushed cars too that Bob uses for his walls.

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