View Poll Results: Alpha 17 HP

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  • A17-E releases when the HP Bar Runs Out

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  • When the xp bar fills, the HP bar will take a hit

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  • FIRST POST UPDATED: May 21

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Thread: Developer Diary: Alpha 17

  1. #826
    Ranger
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    Idea Dump Part 2

    Food - Canned/Jarred food: Let us can/Jar stews. This would eliminate the smell, but also eliminate the wellness boost. Only craftable in player inventory. Can be cooked to "Warm Canned/Jarred Whatever" for 75% of the original wellness (but renew the smell value), but will Spoil after a set timer. Spoiled foods give negative wellness, and smell the same or stronger than their original.

    Food - Recipes with Canned food:
    -Sham and Eggs (same fullness and half the wellness of Bacon & Eggs).
    -Chicken/Beef/Lamb Dinner (Canned X + Potato and Corn and Water, Wellness somewhere between Grilled Meat and Meat Stew
    -Sham Hash (Sham + Potato + Corn, similar to Bacon and Eggs)
    -"Cookable" Canned Foods: It would be great to heat up the basic canned foods. Wellness isn't a must for this, but it would make them more filling and possibly give them Warm Food Buffs (not Pears ofc, but stuff like meat rations and soup we should be able to heat up)

  2. #827
    Ranger
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    Idea Dump Pt 3 (Last one I promise)

    1 Click Crafting - Say I have a ton of cement powder and small stones. Let me go to my cement mixer, craft max my Concrete Mix, and it will craft the necessary Small Stone to Sand, then craft all the components into the Mix.

    Customizable Airdrops - Let us set types of airdrops we get from a list of options. Military, Medical, Food, Tools. Maybe we only want Food and Tool drops, or only Military, or everything but Military.

    Ok... I think I'm done

  3. #828
    Tracker
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    Now I'm ready for a real dump.

  4. #829
    Colony Founder Dagzambie's Avatar
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    Quote Originally Posted by Wjiiv View Post
    Now I'm ready for a real dump.
    I took a picture from the last time. Here you go!


  5. #830
    Refugee
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    Quote Originally Posted by Anabella View Post
    Praying that larger backpacks are a thing in a17.
    Maybe not starting off with a big bag, butt being able to craft/loot/buy one would be awesome!

  6. #831
    Zombie Hunter spacepiggio's Avatar
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    Quote Originally Posted by Dagzambie View Post
    I took a picture from the last time. Here you go!

    The entire Destroyed Zone is a Real Dump if you look at it as you walk through it.

  7. #832
    Tracker
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    Quote Originally Posted by Tilleen View Post
    Except in real life it is possible to increase the yield of a plant by fertilizing it.
    After it has given fruits/seeds? Find a haverstable plant. Look at its yield: 1 whatever. Tile the soil the plant is in and look again: 2 or 3 whatever. Now fertilize that soil and look again: 4 or 5 whatever.

  8. #833
    Super Moderator Roland's Avatar
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    Quote Originally Posted by METALmurderer View Post
    Food - Canned/Jarred food: Let us can/Jar stews. This would eliminate the smell, but also eliminate the wellness boost. Only craftable in player inventory. Can be cooked to "Warm Canned/Jarred Whatever" for 75% of the original wellness (but renew the smell value), but will Spoil after a set timer. Spoiled foods give negative wellness, and smell the same or stronger than their original.

    Food - Recipes with Canned food:
    -Sham and Eggs (same fullness and half the wellness of Bacon & Eggs).
    -Chicken/Beef/Lamb Dinner (Canned X + Potato and Corn and Water, Wellness somewhere between Grilled Meat and Meat Stew
    -Sham Hash (Sham + Potato + Corn, similar to Bacon and Eggs)
    -"Cookable" Canned Foods: It would be great to heat up the basic canned foods. Wellness isn't a must for this, but it would make them more filling and possibly give them Warm Food Buffs (not Pears ofc, but stuff like meat rations and soup we should be able to heat up)
    I'm willing to listen to anyone who uses the word dump and the number two in the same title.

  9. #834
    Scavenger
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    Sep 2014
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    Claim Management

    1. Please allow a button, or display on the map, that accurately shows the area under claim as per your player ID. With an eventual look into pvp systems, this might as well be considered now?

    I just want to be able to walk around my base, hit the "Show claim" button, and see what areas need more claimblock protection.

  10. #835
    Fun Pimps Staff madmole's Avatar
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    New vehicle system is coming along!



    Shawn has been working hard on a new vehicle system! All new real physics, no falling through the world, feels so natural now!

    Yes the old stuff is gone, RIP. New physics are great, feels like GTA.

    Hopefully [bikes can be painted] at some point. Its very easy to mod in other colors.
    Last edited by Roland; 10-06-2017 at 02:06 AM.

  11. #836
    Nomad Odetta's Avatar
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    Quote Originally Posted by madmole View Post
    Hells yes!

    New physics you say? Hmmm
    Attachment 22888
    Last edited by Odetta; 10-06-2017 at 12:10 AM.

  12. #837
    Community Moderator SylenThunder's Avatar
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    Quote Originally Posted by madmole View Post
    Just being able to make/find a simple bike before the minibike is a huge step. Awesome update!

  13. #838
    Zombie Hunter
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    Quote Originally Posted by madmole View Post
    Was not expected this

    Dakar yellow good color choice
    Last edited by graphite; 10-06-2017 at 12:07 AM.

  14. #839
    Tracker bloodmood's Avatar
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    OMFG, nice. New vehicles!!

  15. #840
    Leader Tin's Avatar
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    Quote Originally Posted by madmole View Post
    cool stuff! as usual coming down the pipe. thanks!

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