View Poll Results: Alpha 17 HP

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  • FIRST POST UPDATED: May 21

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Thread: Developer Diary: Alpha 17

  1. #6241
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by Roland View Post
    Yes. I want to be a plain human in a cluttered junky scrapyard of an apocalypse and not a cyborg with neural implants in a clean immaculate Ritz of an apocalypse. I’m more Serenity than Enterprise.

    Sue me.
    Are you sure you can afford the One Bajillion Dollar settlement?

  2. #6242
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Guppycur View Post
    Are you sure you can afford the One Bajillion Dollar settlement?
    Absolutely. I know you’re on my side of this one (well the wires anyway) so with your deep pockets we got this.

  3. #6243
    Colony Founder Aldranon's Avatar
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    Quote Originally Posted by Roland View Post
    Yes. I want to be a plain human in a cluttered junky scrapyard of an apocalypse and not a cyborg with neural implants in a clean immaculate Ritz of an apocalypse. I’m more Serenity than Enterprise.

    Sue me.
    Greatest Serenity quotes of all time to get you into that scrapyard dog mindset.
    https://www.youtube.com/watch?v=ch3X5WrhwGM

    My fav:
    "Mercy is the mark of a great man"...
    *Stab*
    "OK, maybe I'm just a good man"...
    *Stab*
    "Well, I'm all right".
    Last edited by Aldranon; 12-05-2017 at 04:21 PM.

  4. #6244
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Tin View Post
    Hey MM-
    I've been thinking about all those cinder blocks littering the roads and how much of a pain you seem to be having navigating the roads. How about maybe giving them an invisible pyramid or ramp shape so the vehicles will bump over them instead of coming to a direct stop? or something like that..
    We'll solve it, we discussed that exact approach.

  5. #6245
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by archergod View Post
    @madmole, you said class specific player progression will be part. I wonder if a player will learn all skills. I understand on server if a player don't learn all skill, but in single player if he doesn't all skill then it will be problem or more resource consuming etc. But really love to see all class specific stuff.

    For vehicle hitting zombie, I guess minibike still cannot do that, because you know they are not that powerful? Maybe, but how awesome it will be if we get a horde on road waiting while we drive say for 10 game minute a horde spawn to get hit by player..

    And does hitting count it as kill by player or like blast they are not player kills ?
    Players will get knocked down and take damage, possibly die.

  6. #6246
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by dcsobral View Post
    Hey, how does that "shut you off" thing works? I know it might be a developer console thing, but Verdui has some "off" zombies in his videos as well, so I'm wondering...

    - - - Updated - - -

    My main question is: why is a 3 shotgun green?
    Bugs with new framework.

  7. #6247
    Leader Tin's Avatar
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    Quote Originally Posted by madmole View Post
    We'll solve it, we discussed that exact approach.
    TY much
    .. and awesome to hear.
    Last edited by Tin; 12-05-2017 at 06:08 PM.

  8. #6248
    Ranger caatalyst's Avatar
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    Hey MM,

    Will animal farming be added to the vanilla game?

    All i want from the apocalypse is to have more pigs than everyone else.

    Also, with the new weapon attachments will there be any new guns brought into the game?

    Cheers!

  9. #6249
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Odetta View Post
    Does the ragdoll effect work on players? (When hit with vehicle)
    We're hooking that up now.

  10. #6250
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by madmole View Post
    We're hooking that up now.
    Awesome; the thought of seeing Gam... uh I mean, people, flying on the top of my hood is why I wake up in the morning.

  11. #6251
    Community Moderator Crater Creator's Avatar
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    Seeing Madmole on right now is like having a pen pal, but he's in a timezone 48 hours behind you.

  12. #6252
    Refugee
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    Carry char to every server

    Would it be possible to have one character for every server that would be able to go from one server to another?

  13. #6253
    Scavenger
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    Whats the NEWS on gardens for A17..... are we finally going to see more seeds and vegetables?

    Trees.... There are a verity of trees an admin can spawn, but no seeds for some of them. Fruit Trees?

    Zombies..... Are we going to get NEW zombies to what is already there.. and Thus meaning not using an
    existing zombie slapping a new skin on it and calling it new.

    New Group spawns for zombies?????

  14. #6254
    Hunter
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    Quote Originally Posted by spacepiggio View Post
    4. I would like Car & Burglar Alarms for Vehicles & POI's to give more of a challenge to looting. This could also be linked with Lock Picking adding a new skill to deactivate alarms.
    Omg how hasn't anyone thought of this before??

    I think that car alarm idea would be a fantastic addition and viable too considering the new driveable sedans.

    Absolutely 1000% yes to burglar alarms, but I do have to wonder, would they really be sensible? I mean, unless the POI was untouched. I say that because if the POI has boarded windows, and reinforced doors to boot, that means zombies have already been spotted and the residents acted to protect themselves.

    In those houses having an alarm would be counter intuitive because the alarms would attract the undead and that's not good news for anyone.

    Untouched POIs on the other hand that would work very well. Since the people could have been out at work when ♥♥♥♥ went down and no time to go home the alarm would be still set.

    One way to remove the predictability would be to randomise the alarmed houses.

    The lock picking feature would be useless here, unless they introduced another feature which would be amazing.

    Double windows that can be lifted up as another means of entering houses. That way the alarms could work on doors, windows could be lock picked somehow, and it would offer an interesting alternative way in :P

    Nice ideas there 'piggio ^^

    Also on new fruit trees, farming, and animal husbandry, I second these questions - are we getting these things?

    And whats the news on more food, are we getting more varied foods? :O
    Last edited by ZombieToad; 12-05-2017 at 08:36 PM.

  15. #6255
    Super Moderator Roland's Avatar
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    Quote Originally Posted by deathless View Post
    Would it be possible to have one character for every server that would be able to go from one server to another?
    This most likely won't happen. It would cause too much imbalance between players (if it is a competitive server) and with the game itself (gamestage). Being able to join a server on its Day 1 with a character that is essentially on its 100th day of progression just would not work.

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