View Poll Results: Alpha 17 HP

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  • FIRST POST UPDATED: May 21

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Thread: Developer Diary: Alpha 17

  1. #7021
    Ranger Orsey's Avatar
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    Question

    Quote Originally Posted by Gazz View Post
    Want a hidden counter to increase whenever the player enters a new biome? That's XML now.
    Want a "dazed" buff to trigger when your blood pressure is low and you get up after being crouched too long? XML.
    Want a "zen repair overdrive" buff after you've repaired 10 blocks in under 15 seconds? XML.
    Unable to use 2-handed weapons/items with one broken arm? Yup, XML.
    A zombie entity is no longer completely separate from a player entity so if a zombie were to have an item or buff or skill that increases block damage or negates some of your armor value... guess what...
    Gazz, I have some questions:
    Will it be possible to prohibit the use of two-handed weapons and tools when the character is on the stairs?
    Will it be possible to reduce the speed of moving the character up the stairs?
    Will it be possible to increase the consumption of stamina while moving up the stairs?
    Can you forbid the character to jump when his leg is broken?


    I'm very interested in the different types of damage for different parts of the body?
    Separate damage for each arm, leg or head.
    Different types of damage: bite, scratch, dislocation, fracture, large wound, concussion and other?
    Last edited by Orsey; 12-21-2017 at 11:40 PM.

  2. #7022
    Fun Pimps Staff Gazz's Avatar
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    Some, yes, but I dont think there is a special trigger for... stairs.

    That's an unusual fetish.

  3. #7023
    Ranger Orsey's Avatar
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    Quote Originally Posted by Gazz View Post
    Some, yes, but I dont think there is a special trigger for... stairs.

    That's an unusual fetish.
    Yes, because now the ladder is a high-speed elevator in the game)) And we can shoot from the bow when both hands are occupied on the stairs)))

  4. #7024
    Colony Founder Maharin's Avatar
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    Quote Originally Posted by Aldranon View Post
    Something to help people who cant tell the difference between Heat Stroke and Heat Exhaustion. One can get people killed.

    Attachment 23595
    I get that... but from a game perspective there is no coming back from heat stroke. Once you get to that stage it's not like you can rely on a wandering medical unit or ambulance to help get you stable and rehydrate you at a safe pace.

  5. #7025
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    Quote Originally Posted by Orsey View Post
    Yes, because now the ladder is a high-speed elevator in the game)) And we can shoot from the bow when both hands are occupied on the stairs)))
    This is actually pretty easy. Google a firefighter's ladder lock.

  6. #7026
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    Sorry if this has been mentioned before, but there is something that the game needs ... doors, hatches, bridges, that can be configured to use with electricity. The possibilities to create traps and other kinds of things would increase a lot and also the fun.

    Regards.

  7. #7027
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by swidler View Post
    @madmole

    - Are you planning to add a swampy biome wrapped in fog?
    - For modmeykers need zombie spawn in the form of a block .. If you do, we will get a bunch of new ideas.

    - Do you plan to add the opportunity for players to listen to their music?

    - Will there be an analog of the power armor of Fallout 4?

    - Will new weapons be added? Homemade muskets, Rifle m4, cannons and martyrs?

    cannons:
    https://www.youtube.com/watch?v=r0zHdwsUdtA


    Potato Cannons with Gasoline/Molotov Firebomb Ammo:
    https://www.youtube.com/watch?v=WQqvcqTbUKc

    - Do you plan to add mice, rats and other insects?
    No to all.

  8. #7028
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by unholyjoe View Post
    he said he is making a video today... but no where did i see him say we could watch it.... i just had to say that.. ok so now you can throw rocks at me... but seriously i am just kidding with ya.

    hey Gam, going on 60 here and i still dont know what the heck figgy pudding is and maybe i dont want to know <rolls eyes around> heard about it all my life just never tried to see what it is or if even real.
    Video is done, and uploading.

  9. #7029
    Super Moderator Roland's Avatar
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    Quote Originally Posted by madmole View Post
    No to all.
    The days of ďmaybeĒ are behind us. Woohoo!!

  10. #7030
    Reconstructionist Darkfoxx117's Avatar
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    Quote Originally Posted by madmole View Post
    Video is done, and uploading.
    Nice can't wait

  11. #7031
    QA Tester unholyjoe's Avatar
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    Quote Originally Posted by madmole View Post
    Video is done, and uploading.
    now he said it thanks MM

    or as close as he could at least

  12. #7032
    Tracker bayaholic's Avatar
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    WooHoo!!! V-I-D-E-O. Madmole was his name yo. Fun Pimps, Fun Pimps!!

  13. #7033
    Fun Pimps Staff madmole's Avatar
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    New video is up!


    Mod Note: The enemy hp bar is a proof of concept artistís first rendition. The thickness of the bar, itís location, and even itís implementation is still under discussion. Your critical feedback is welcome but there is no need for panic.
    Last edited by Roland; 12-23-2017 at 12:13 AM.

  14. #7034
    Survivor almightypmj's Avatar
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    So when you loot the new full cupboard and empty it out, does the block change to the open/unlootable version or does it stay as the closed kind and just say "empty"?

  15. #7035
    Colony Founder Royal Deluxe's Avatar
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    Quote Originally Posted by madmole View Post
    Very nice !

    Release tomorrow or will it be tuesday ?

    -----------
    Cant say really much on the details, it simply looks really good, nearly perfect all i saw until now for A17 !

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