View Poll Results: Alpha 17 Release Date: Not in January

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Thread: Developer Diary: Alpha 17!!!

  1. #4771
    Colony Founder Royal Deluxe's Avatar
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    A Transformobush
    Last edited by Royal Deluxe; 11-14-2017 at 10:14 PM.

  2. #4772
    Nomad beerfly's Avatar
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    Quote Originally Posted by Kalex View Post
    Apparently, I am being particularly dense today, because I'm not getting what the picture as to do with any of the preceding conversations.
    Its forum`s mood. It is still young, will pass through it.

    - - - Updated - - -

    Quote Originally Posted by Gamida View Post
    Maybe this should be in Pimp Dreams but am hoping it will get more exposure here

    Was thinking it would be nice if the waypoints were sorted alphabetically. It would be easier to find one when you have a lot of them and also it is easier to send your allies all your Traders, Working Stiffs, o̶t̶h̶e̶r̶ ̶p̶l̶a̶y̶e̶r̶s̶ ̶y̶o̶u̶ ̶h̶a̶v̶e̶ ̶k̶i̶l̶l̶e̶d̶ ̶g̶r̶a̶v̶e̶s̶, Water sources, etc if they are all together.
    Or they can make categories, same as in our inventory. From using the icons they gave us to maybe a tag system.

  3. #4773
    Colony Founder Royal Deluxe's Avatar
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    Hypetrain

  4. #4774
    Nomad beerfly's Avatar
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    Quote Originally Posted by Royal Deluxe View Post
    Hypetrain
    So, what`s in the bag ?

  5. #4775
    Colony Founder Dagzambie's Avatar
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    Quote Originally Posted by Royal Deluxe View Post

    A Transformobush
    Looks like God from Time Bandits (Or any number of Monty Python skits)
    "Return what you have stolen!"

    Now I got the Lumberjack Song in my head...

  6. #4776
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    Quote Originally Posted by argeos View Post
    Maybe a suggestion.

    There's no wind effect (i.e wind zones) so far in the game. Since it's part survival, could be interesting to have them.
    Theres no wind effects coz theres no smell with update 16. TFP turned off the smell mechanic that let zombies smell you carrying raw meat. It may come back in U17 but with how much MM has shown us i doubt it will be back until U18. IF the wind mechanic was added to the game it would affect the zombie smell as well. WHY? TFP would have to script how far that smell might drift on said wind.
    And also if its a breeze or outright blustery galeforce wind.

  7. #4777
    Ranger Bubo's Avatar
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  8. #4778
    Colony Founder LuckyStar's Avatar
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    Wind?

    Seriously? That's what people are talking about now?
    You've got to be kidding me!

    We just got rid of UMA zeds and increased FPS.
    Now you want to add something as minor as wind and drop that rate all over again?

    While I respect other's opinion, I wholly disagree with this suggestion.
    Yeah bring back smell [when you get it working] but wind NO WAY!
    That's just too CPU intensive for something we don't need.

    Just my opinion folks. You're more than welcome to disagree.

  9. #4779
    Ranger Odetta's Avatar
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    Quote Originally Posted by Bubo View Post
    What site did you use for this wizardry?

    - - - Updated - - -

    Quote Originally Posted by LuckyStar View Post
    Wind?

    Seriously? That's what people are talking about now?
    You've got to be kidding me!

    We just got rid of UMA zeds and increased FPS.
    Now you want to add something as minor as wind and drop that rate all over again?

    While I respect other's opinion, I wholly disagree with this suggestion.
    Yeah bring back smell [when you get it working] but wind NO WAY!
    That's just too CPU intensive for something we don't need.

    Just my opinion folks. You're more than welcome to disagree.
    My post was never about wind lmao! It was to reflect the slow pace at which the forum was moving.

  10. #4780
    Reconstructionist Demonoid74's Avatar
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    Tumbleweeds are not to be laughed at...they come out of nowhere and attack people all the time out here in Nevada...have seen little kids bowled right over by them...pretty funny actually...

  11. #4781
    Guppycurian Forum Whore Guppycur's Avatar
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    ...that would be funny. Vid or it didn't happen.

  12. #4782
    Ranger Odetta's Avatar
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    Quote Originally Posted by Demonoid74 View Post
    Tumbleweeds are not to be laughed at...they come out of nowhere and attack people all the time out here in Nevada...have seen little kids bowled right over by them...pretty funny actually...
    I used to be deathly afraid of tumbleweeds as a kid. It all started after watching the moive Critters.

    https://youtu.be/agt3Dc1xPYM
    Last edited by Odetta; 11-15-2017 at 03:26 AM.

  13. #4783
    Colony Founder Aldranon's Avatar
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    Quote Originally Posted by Odetta View Post
    I used to be deathly afraid of tumbleweeds as a kid. It all started after watching the moive Critters.
    If you want to be afraid of Zombies again, go watch this game on YouTube: "They are Billions". O... M... G! They "borrowed" some ideas from 7D2D, see if you can count them!

    Now if TFP can turn some of that back into a first person game (the town defense some have talked about here) it would be very scary!
    Last edited by Aldranon; 11-15-2017 at 04:09 AM.

  14. #4784
    Ranger Odetta's Avatar
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    Quote Originally Posted by Aldranon View Post
    If you want to be afraid of Zombies again, go watch this game on YouTube: "They are Billions". O... M... G! They "borrowed" some ideas from 7D2D, see if you can count them!

    Now if TFP can turn some of that back into a first person game (the town defense some have talked about here) it would be very scary!
    Looks crazy, on my wishlist now.

  15. #4785
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    Quote Originally Posted by Aldranon View Post
    If you want to be afraid of Zombies again, go watch this game on YouTube: "They are Billions". O... M... G! They "borrowed" some ideas from 7D2D, see if you can count them!

    Now if TFP can turn some of that back into a first person game (the town defense some have talked about here) it would be very scary!
    Ewwwww horrid looking game lol. I rather play the very first game ever made on a pc then that game lol and hope TFP don't take anything from it as it would degrade the game severely. IMHO

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