View Poll Results: Alpha 17

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  • A17-Exp Release: Estimated End of July/ Beginning of August 2018

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  • Feat Freeze -> Hitler Vid -> MM gameplay

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  • FIRST POST UPDATED: July 11

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  • SECOND POST UPDATED: June 29

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  • News for console versions is only announced by Clare in the console news forum.

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Thread: Developer Diary: Alpha 17

  1. #7681
    Zombie Hunter Henrique's Avatar
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    Just wanted to wish everyone here A HAPPY NEW YEAR!
    It's been a good thx for all the laughs, have a good one and be careful out there!!!

  2. #7682
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    Quote Originally Posted by Henrique View Post
    Just wanted to wish everyone here A HAPPY NEW YEAR!
    It's been a good thx for all the laughs, have a good one and be careful out there!!!
    Yes, thank you and wish everyone a happy new year too! We are already screwing up the place here in Berlin. Unfortunately we can't blow up the Bundestag to send Merkel to hell, hahaha.

    - - - Updated - - -

    If it is not totally against the "basic game idea" I would like to see slot machines in 7D2D just like there are some in Borderlands 2.

    One reel determines the type of item to win and the other reel determines it's colour/quality.

    Slot machines could be fed with casino tokens.

    For example you have a gun symbol and a green symbol what could lead to a hunting rifle with a quality level between 300 and 399 (set randomly). Or you have a tool symbol and get a nailgun with blue quality or something like that.
    If a first aid cross appers you get a random healing item like antibiotics or a bullet symbol gives you a random type of ammunition like a set of 5 sniper bullets.

    Those slot machines could be found at trader outposts or in bars.

    It might be a cool thing for the thrill if there are no interesting offers made by the trader or you just like to gamble a bit. It could be a nice thing if a low level character got a steel pick axe as a reward for playing risky.


    Sorry for my English. Greetings from Germany.

  3. #7683
    Hood Ornament Gamida's Avatar
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    Quote Originally Posted by The Gronk View Post
    *didnut

    :-)
    I'd bean stuud kerected, tanks yu mulch...and have a safe and happy new year...

  4. #7684
    Refugee BigMikJ's Avatar
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    Quote Originally Posted by SylenThunder View Post
    Punctuation in the quotes has been fixed. Because it's way easier to read in proper English than a massive run-on sentence. Changes are marked in red.

    Would be nice, but may not be feasible.


    If you build it right, it's not an issue.


    I don't personally agree with this. It kind of goes against the main purpose of the game. Also, block crafting has been re-worked a couple of times already. Pretty sure the way the block upgrades work now is the way they will stay. It is pretty well balanced. You can however, mod the properties of the materials, blocks, recipes as you like.


    This isn't Minecraft. You can mod the SI for this if you want though. Building massively spanning towers really doesn't support the survival aspect, or overall aesthetic of the game. It's pretty easy to mod if you want though. I've done this for a few castle builds.
    Sounds like somebody's day started out ♥♥♥♥ty!

  5. #7685
    Community Moderator SylenThunder's Avatar
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    Quote Originally Posted by BigMikJ View Post
    Sounds like somebody's day started out ♥♥♥♥ty!
    Nah, just being real.

  6. #7686
    Colony Founder Dagzambie's Avatar
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    Quote Originally Posted by The Gronk View Post
    Do you prioritize the fire or thin the Z's out a bit and hope your walls don't burn down?

  7. #7687
    Colony Founder Dagzambie's Avatar
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    Quote Originally Posted by Henrique View Post
    Just wanted to wish everyone here A HAPPY NEW YEAR!
    It's been a good thx for all the laughs, have a good one and be careful out there!!!
    It's a Zombie Apocalypse- how careful can we be?
    LOL, Happy New Year to you too! And all the other denizens of the forum!

  8. #7688
    Colony Founder Dagzambie's Avatar
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    Quote Originally Posted by GermanPatriot View Post
    Yes, thank you and wish everyone a happy new year too! We are already screwing up the place here in Berlin. Unfortunately we can't blow up the Bundestag to send Merkel to hell, hahaha.

    - - - Updated - - -

    If it is not totally against the "basic game idea" I would like to see slot machines in 7D2D just like there are some in Borderlands 2.

    One reel determines the type of item to win and the other reel determines it's colour/quality.

    Slot machines could be fed with casino tokens.

    For example you have a gun symbol and a green symbol what could lead to a hunting rifle with a quality level between 300 and 399 (set randomly). Or you have a tool symbol and get a nailgun with blue quality or something like that.
    If a first aid cross appers you get a random healing item like antibiotics or a bullet symbol gives you a random type of ammunition like a set of 5 sniper bullets.

    Those slot machines could be found at trader outposts or in bars.

    It might be a cool thing for the thrill if there are no interesting offers made by the trader or you just like to gamble a bit. It could be a nice thing if a low level character got a steel pick axe as a reward for playing risky.


    Sorry for my English. Greetings from Germany.
    I would think a future alpha is going to give us Dukes Casino, similar to Mos Eisley- scum, villainy, etc. I'm hoping for slots, table games and strange characters that give you dodgy quests. And zombie Go-Go dancers in cages suspended from the ceiling. Hello, Nurse!

    Your English is better than most of the native speakers on the forum. Greetings back to you from Oregon, USA.

  9. #7689
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    Quote Originally Posted by Dagzambie View Post
    I would think a future alpha is going to give us Dukes Casino, similar to Mos Eisley- scum, villainy, etc. I'm hoping for slots, table games and strange characters that give you dodgy quests. And zombie Go-Go dancers in cages suspended from the ceiling. Hello, Nurse!

    Your English is better than most of the native speakers on the forum. Greetings back to you from Oregon, USA.
    Thanks, I appreciate that and hope you will have a great year 2018!

    And I agree with your idea that TFP could work on more athmospheric locations like the named and described ones. For me it would be most important to have places like the bar scene you pointed out where you can meet "real" NPC's who give you quests or maybe trade with you. But of course with less offered items than the "official" traders have, maybe some bullets, some food or some seeds.
    On the one hand a benefit was the fact that NPC's do not need to be controlled by an AI.

    On the other hand the bandits for example will take a lot of time to be implemented in the game because they need to have a working AI to take cover, escape zombies or find routes into buildings which can change their shapes every moment due to the block building system which will be the hardest challenge for an AI.

    We also experience permanently that the zombies in many cases are even unable to pass through doors right next to them or fail to jump on a single block.

    I think it will take a while to get this working but your idea of well designed places with NPC's should not be a big issue for TFP. Let's hope the best!

  10. #7690
    Colony Founder Royal Deluxe's Avatar
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    Happy new year.

    Any new Releases ?
    A 17 ?
    A 18 ?
    DLC ?

  11. #7691
    Tracker bayaholic's Avatar
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    Happy Nude (New) Year. Since we start the day off with no clothes and have to wear plant fibers, happy itchings and a happy nude year.

  12. #7692
    Colony Founder The Last Survivor's Avatar
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    Happy New Year everyone!

    I'm looking forward to what The Fun Pimps have in store for 7 Days To Die in 2018, and beyond
    Last edited by The Last Survivor; 01-17-2018 at 10:10 AM.

  13. #7693
    Reconstructionist Menace312's Avatar
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    Happy newyear!
    Goings-ons to sleep...

  14. #7694
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    Quote Originally Posted by Royal Deluxe View Post
    Happy new year.

    Any new Releases ?
    A 17 ?
    A 18 ?
    DLC ?
    Did you sleep for a while 2 years or something????????

    We are upto a20. Game going gold shortly........

  15. #7695
    Colony Founder Royal Deluxe's Avatar
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    Developer Diary: Alpha 17!!!

    Quote Originally Posted by stallionsden View Post
    Did you sleep for a while 2 years or something????????

    We are upto a20. Game going gold shortly........
    WTF, i swear i played only a bit Empyrion and build a small base
    https://steamuserimages-a.akamaihd.n...991A65CC4A947/


    btw a nice game too, can be very relaxing to build something and to know, "no zombie will ever come here"

    Sadly this game is worse compared at the challenge 7d2d can offer.
    But a few nice things are better than in 7D2D.
    * Place rows of Blocks
    * Blueprints (we maybe get in Future (i really hope))
    * Build own Vehicles
    * Ability to leave planet
    The rest is not comparable or/but not better

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