Page 27 of 101 FirstFirst ... 1725262728293777 ... LastLast
Results 391 to 405 of 1501

Thread: The Official A17 Developer's Diary for Developers

  1. #391
    Fun Pimps Staff Gazz's Avatar
    Join Date
    Jun 2014
    Location
    In your brains. Thinking your thoughts.
    Posts
    8,707
    Rep Power
    2
    Quote Originally Posted by Gamida View Post
    ok so at 5K+ hours and have not found one dino to tame and even if I did I can't figure out what I need to make saddles. Can I make them out of zombie skins? I have also jumped off of the skyscraper and forgot I didn't have a parachute, doh.
    I think you need to ascend first.

  2. #392
    Fun Pimps Staff Gazz's Avatar
    Join Date
    Jun 2014
    Location
    In your brains. Thinking your thoughts.
    Posts
    8,707
    Rep Power
    2
    Quote Originally Posted by Rassilon View Post
    I think most of the Fans got sad when it got announced that the Behemoth is cancelled. This way we could bring him back for a certain time^^
    You really want a behemoth that cannot be hit by any weapon and cannot find a path through anything?

  3. #393
    Fun Pimps Staff Gazz's Avatar
    Join Date
    Jun 2014
    Location
    In your brains. Thinking your thoughts.
    Posts
    8,707
    Rep Power
    2
    Quote Originally Posted by rescue86k View Post
    It is so much more complex than that
    That is true.

  4. #394
    Fun Pimps Staff Gazz's Avatar
    Join Date
    Jun 2014
    Location
    In your brains. Thinking your thoughts.
    Posts
    8,707
    Rep Power
    2
    The behemoth is not going in because right now
    - it would only be a bullet sponge
    - there are more things in coding and and pathing than are dreamt of in a gamer's philosophy.

    First it would need a cool design/behaviour that is more than just a pretty model. Where 7DTD kicks ass is gameplay and not leveraging that would be dumb.
    Second it would be a decision of whether or not this cool role/behaviour warrants the design and coding effort.

  5. #395
    Fun Pimps Staff Gazz's Avatar
    Join Date
    Jun 2014
    Location
    In your brains. Thinking your thoughts.
    Posts
    8,707
    Rep Power
    2
    Was that a lefty joke?

  6. #396
    Fun Pimps Staff Gazz's Avatar
    Join Date
    Jun 2014
    Location
    In your brains. Thinking your thoughts.
    Posts
    8,707
    Rep Power
    2
    Quote Originally Posted by SnowDog1942 View Post
    Can't we just make it as big as possible while still fitting in the same voxel size, like slightly bigger than the big biker dude. Then it could the same pathing. Maybe slightly scale down the biker side the behemoth is bigger
    So... a behemoth that is as big as one of the other large zombies and has no special purpose?

    Why?

  7. #397
    Super Moderator Roland's Avatar
    Join Date
    Feb 2014
    Location
    On a Zipline
    Posts
    14,940
    Rep Power
    2
    Quote Originally Posted by madmole View Post
    A couple shots of improved lighting coming with A17.


    Last edited by Roland; 06-21-2018 at 07:57 PM.

  8. #398
    Fun Pimps Staff
    Join Date
    Jan 2018
    Location
    Indiana, USA
    Posts
    1,796
    Rep Power
    2
    Quote Originally Posted by Red Eagle LXIX View Post
    @faatal,
    (trying again while you're around). With the new AI, will Zombies and animals fighting do as they currently do when the player gets in notice range (i.e. suddenly stop fighting to focus on the player instead of continuing their fight with the most immediate threats)?

    That just annoys me since you have to watch those fights from a distance (scoped). I want Bear versus Zombie arena fights with ringside seating not from 2 blocks away.
    That has not changed. Maybe for A18 we can do a closest of any enemy instead of a closest of type.

  9. #399
    Fun Pimps Staff
    Join Date
    Jan 2018
    Location
    Indiana, USA
    Posts
    1,796
    Rep Power
    2
    Quote Originally Posted by A Nice Cup of Tea View Post
    Does the new pathing code mean they're far less likely to get stuck on buildings or trying to tunnel through rocks that they could easily walk around?
    In theory.

  10. #400
    Fun Pimps Staff
    Join Date
    Jan 2018
    Location
    Indiana, USA
    Posts
    1,796
    Rep Power
    2
    Quote Originally Posted by Grs View Post
    @faatal
    Any chance we get more customisation options of zombies?
    Maybe, but not for A17.

    Edit: I assume you mean in the settings UI, not changing XML.

  11. #401
    Fun Pimps Staff
    Join Date
    Jan 2018
    Location
    Indiana, USA
    Posts
    1,796
    Rep Power
    2
    Quote Originally Posted by SnowDog1942 View Post
    I hear things about diggers from faatal. Please tell me diggers are confirmed for A17. Pretty please.
    I'd give it an 80% chance.

  12. #402
    Fun Pimps Staff Gazz's Avatar
    Join Date
    Jun 2014
    Location
    In your brains. Thinking your thoughts.
    Posts
    8,707
    Rep Power
    2
    Quote Originally Posted by wolfbain5 View Post
    gah! go choke on a toothpick! ban on all chuck norris jokes. even he says he is too old now. make in memory of chuck norris jokes.
    Chuck Norris doesn't age. He just... nah, I can't. =P

  13. #403
    Fun Pimps Staff Kinyajuu's Avatar
    Join Date
    Oct 2013
    Location
    Undisclosed bunker somewhere on planet earth
    Posts
    366
    Rep Power
    2
    Quote Originally Posted by Snowydeath View Post
    Has an FX series processor. Claims to have never had problems on any games ever. That's a BOLD lie there.
    Excuse me? Not a lie, even if you believe it to be one.

    The truth doesn't have to be accepted by you for it to be true, it's true because it is.

    And, pet peeve, don't call me a liar.
    Last edited by Kinyajuu; 06-24-2018 at 02:18 PM.

  14. #404
    Fun Pimps Staff madmole's Avatar
    Join Date
    Sep 2013
    Posts
    10,475
    Rep Power
    2
    https://youtu.be/1xlMFPmvBUE

    Things are really coming together with Alpha 17, have a look at new lighting, pathing, ai, and more!

  15. #405
    Fun Pimps Staff madmole's Avatar
    Join Date
    Sep 2013
    Posts
    10,475
    Rep Power
    2
    Quote Originally Posted by Ouch Quit It View Post
    Madmole….saw a couple of things I had questions about.

    The satchel....is that an item that can be equipped for more storage or just a special loot container?

    Will we be getting any added colors for clothing...saw those green overalls and was wondering if we can ever be able to dye clothing different colors? Plaid or tye dye etc

    Will all the new POIs be added to RWG?

    What about a spear to poke at Zombies and keep them away from you....will that ever be included in game?



    Release the Kracken...Im ready!!


    regards,

    Ouch
    The ability to dye stuff is in, but we haven't really tuned the colors in to look good yet or decided on recipes. Its technically a replacable invisible mod, so if you want to change color just drop more dye onto the item.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •