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Thread: The Official A17 Developer's Diary for Developers

  1. #466
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    Quote Originally Posted by kamer1337 View Post
    this is crazy, 5 years of development and no swimming and ladders animations (basically the most basic stuff)
    And the game plays perfectly fine without them.

    Ladder animations are not simple. You don't just fire off an anim. To do it right requires turning to face ladder, transitioning to attaching hands and feet to rungs. Moving hands and feet between rungs when you move up or opposite when moving down. Pausing anim if stopped. You can turn and look or sidestep while on ladder. When at top, getting on or off needs a different attach/detach anims and in 7dtd you can detach sideways or backwards onto different blocks. That is why many games have very restrictive ladder climbing and it feels like garbage.

  2. #467
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    Quote Originally Posted by Jedo View Post
    Follow up: Is there a plan still to make a breadcrumb feature work in the future? I suppose it could only be so much because a long enough tunnel would put one out of spawn range. Alternatively, is there an element of the new AI which approximates/fulfills the previously mentioned "breadcrumbing" and was favored over it for other reasons?
    It has been mentioned, but I'm on the fence for the usefulness. Breadcrumbs seem too limited to me. Start a game and sit in your base and there are none or climb/jump in some convoluted way and enemies can't follow. I'd rather enemies just figure out how to get somewhere and do it.

  3. #468
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    Quote Originally Posted by chaosterone View Post
    Fataal,
    It's been mentioned before but will the new AI allow for other zombies in the area to come towards you once one has noticed you? When a dog/zombie bear horde goes by I wait till they stop and mill around before I pick them off one at a time. It would be awesome if they all came at you once you shot at one.
    Depends on how quiet you are. Making sounds (guns) should attract them.

  4. #469
    Fun Pimps Staff Gazz's Avatar
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    Quote Originally Posted by Xeen View Post
    The programmers for Battlefield solved the problems associated with passengers in vehicles years ago, you could load up 6 people in one vehicle in 2142, they even did it on ancient single core computers so if they can do it why can't you?
    The NASA conducted a manned mission to the moon. Why haven't you?
    Do you just not care? Think of the science!

  5. #470
    Fun Pimps Staff Gazz's Avatar
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    Multi-passenger vehicles is simply NOT a feature you can just drop in shortly before a release.
    There are a lot of interactions and network shenanigans that need to be tested thoroughly.

  6. #471
    Fun Pimps Staff Gazz's Avatar
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    Quote Originally Posted by art1336 View Post
    That's not something us plebeians would understand. You know, you guys just do magic and things appear in the game.
    There is that but the sacrifices and rituals take time.
    Wouldn't want to carelessly offend any extra dimensional beings...

  7. #472
    Super Moderator Roland's Avatar
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    Quote Originally Posted by madmole View Post
    Alpha 17 is sexy AF. Check out our new live oak tree. Video coming soon.

  8. #473
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    Quote Originally Posted by rdunham3 View Post
    Thank you. While I might just try that (hoping I can lure my friends back when a18 claws its way out) what I'm really after is for the post-gold non-EA users to have a game setup option somewhere between the lethargic day walk speed we have now and the manic hyper-caffeinated run speed we have now. Run/Walk/Bolt, maybe, with Bolt having the double meaning of bolt-as-in-run and Bolt-as-in-Usain.
    I'd vote for that. Before I got this job, I was thinking a middle speed or mode would be nice.

  9. #474
    Fun Pimps Staff Gazz's Avatar
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    Quote Originally Posted by pteth View Post
    if youre not sure its going to make it, dont mention it. Even you can see the reality in that plea, yes?
    So to translate... you are asking for no more videos or forum posts just because something that was said could turn out to not be of shippable quality at the next release?

    Would it not be easier if you didn't look at the forum if you're not compatible with Early Access games?

  10. #475
    Fun Pimps Staff Gazz's Avatar
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    Quote Originally Posted by KingSlayerGM View Post
    The new oak tree screams 'tree house' so much!
    And a swing. We need swing technology!


    Quote Originally Posted by Aldranon View Post
    Looking at the new Oak tree:
    I can almost here the air rustle the leaves,
    I can almost see the little birds, singing wonderful tunes,
    I can almost shoot them through the neck,
    no noise you dang critters, zombies are near!
    Ohhh! Poisoning birds as a game feature! Brilliant!

    Zombies destroying all life on Earth? HOLD MY BEER!

  11. #476
    Fun Pimps Staff Gazz's Avatar
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    Quote Originally Posted by unholyjoe View Post
    hey @Jayzen... you hit me with a thought... it would be funny and nice to see a new buff.... "Poison Oak" contracted by running/walking thru the forest area. poison oak buff causes player to stop for about 5-15 seconds to frantically scratch (making player unable to run or walk while scratching) which gives zombies time to eat. hey Gazz

    @A Nice Cup of Tea ... i tip my hat to you
    Blocks should be able to do their own AOE buffs (havent actually tested that, yet) so you can tie whatever you want to them.

    Given that you're a zombie apocalypse survivor, we do not intend to model lots of first world problems and ailments, though.

  12. #477
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    Quote Originally Posted by Xeen View Post
    Wait so you reduced processor usage by 75% for core AI, dude they aren't paying you enough.
    Out of all the AI changes, that was not a hard one. I just put delays on AI tasks, so they are not all being checked 20 times a second on every entity. There was also some ugly check if this task conflicts with every other task, which was greatly simplified and much faster.

  13. #478
    Fun Pimps Staff Gazz's Avatar
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    Quote Originally Posted by Guppycur View Post
    Quote Originally Posted by TSBX View Post
    I still wish there was a word filter for the forums.
    Which word?
    "Word"?

    The forum might be a safer place without it...

  14. #479
    Fun Pimps Staff Kinyajuu's Avatar
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    Quote Originally Posted by Guppycur View Post
    Screw that, I want to be able to manually fire the turrets using the screen we use to align them.
    Have you tried pressing fire while in that view? Was pretty sure it worked.

  15. #480
    Fun Pimps Staff Gazz's Avatar
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    Quote Originally Posted by The Batman View Post
    If I drive my new car and get a license change and paint job, will the zombies also stop following me?
    Only the zombie cops.

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