View Poll Results: Alpha 17 HP

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  • FIRST POST UPDATED: May 21

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Thread: Developer Diary: Alpha 17

  1. #17566
    Guppycurian Forum Whore Guppycur's Avatar
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    Naw, I'm with Roland. maybe have 12 slots and move on. I campaigned (albeit briefly) for a Smaller Backpack mod to use in my Medieval Mod, but was shot down. Apparently people like their superman ability to carry stuff.

    ...so, I'm trying to convince Sphereii to add encumberance via weight... so once the contents of your backpack reach X (your players max weight holding ability) then it greys out.

    This way, buffs like athetics and whatnot can be used to extend your backpack usage. THEN a 90 slot backpack would make sense, because we could effectively increase the size via buffs, either from player ability or by finding an "item" that gives you the buff, effectively increasing your storage capability.


  2. #17567
    Refugee Azmodeth's Avatar
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    The servers everywhere seem to be emptying very quick, like there used to be 10x as many people online playing 7DTD just motnhs ago, but now it's like super quiet dead, I urge the devs to hurry up and give people something new to sink thier teeth either an experimental build or at the least some juicy updates, it's been almost a month since we had anything.

    Of course, I can not dictate what the devs do, but, by all means it's thier paycheck at the end of the day, and if making a ♥♥♥♥ ton of money is not enough to motivate them, then who cares, theres been plenty of other games that have died because of poor development and community outreach, what is one more, right ?

  3. #17568
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    Quote Originally Posted by beerfly View Post
    Why when I read that someone wants more slots in the backpack or in the bike, or with the new vehicles, they expect the game should get easier ? The point is, yea, it could be made easier, but should it ? I think no. The harder the better. \w/
    I agree i want zombies that are so smart they kick my ass.

  4. #17569
    Survivor Snowydeath's Avatar
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    Quote Originally Posted by Azmodeth View Post
    The servers everywhere seem to be emptying very quick, like there used to be 10x as many people online playing 7DTD just motnhs ago, but now it's like super quiet dead, I urge the devs to hurry up and give people something new to sink thier teeth either an experimental build or at the least some juicy updates, it's been almost a month since we had anything.

    Of course, I can not dictate what the devs do, but, by all means it's thier paycheck at the end of the day, and if making a ♥♥♥♥ ton of money is not enough to motivate them, then who cares, theres been plenty of other games that have died because of poor development and community outreach, what is one more, right ?
    I like how you assume the game will die, your logic makes no sense. The community does this every time there's about to be an update, also fun fact. A majority of people play on private servers or even Solo. WOAH!! seriously, I love how you assume that the game will suddenly die for no reason.

  5. #17570
    Guppycurian Forum Whore Guppycur's Avatar
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    I don't want them to release it if it has gamestopping bugs like it likely does... it's not just a matter of "added jeep, everything works perfect, can release". That same build may have some quest bug that crashes you after the final quest, or some farming bug, or hell, even looking at a campfire causing your pc to freeze...

  6. #17571
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    Quote Originally Posted by Snowydeath View Post
    I like how you assume the game will die, your logic makes no sense. The community does this every time there's about to be an update, also fun fact. A majority of people play on private servers or even Solo. WOAH!! seriously, I love how you assume that the game will suddenly die for no reason.
    I know that for myself and those I play with, we don't really feel any incentive to play until the new update comes out.

  7. #17572
    Fun Pimps Staff
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    Quote Originally Posted by Crater Creator View Post
    Thanks! I hope you're not annoyed with all the questions, because I have another one...

    How do spider zombies factor into this? If the grid extends into three dimensions, then how do walking zombies know to ignore paths that would require climbing or flying? And if the grid is two dimensional, then how do spider zombies know to take a path that requires climbing up?
    Right now spiders just path like the rest. I'll have to give them some attention at some point, but I'd call that an advanced feature.

  8. #17573
    Guppycurian Forum Whore Guppycur's Avatar
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    Quote Originally Posted by faatal View Post
    Right now spiders just path like the rest. I'll have to give them some attention at some point, but I'd call that an advanced feature.
    I'm more curious if spiders still look retarded when they climb, or if they snap to the face. And if they can go upside down yet, so ledges no longer stop them and they can drop on you from the ceiling, like REAL LIFE SPIDERS DO.

  9. #17574
    Leader Tin's Avatar
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    Quote Originally Posted by Guppycur View Post
    I'm more curious if spiders still look retarded when they climb, or if they snap to the face. And if they can go upside down yet, so ledges no longer stop them and they can drop on you from the ceiling, like REAL LIFE SPIDERS DO.
    No but they can -> "Super Secret" Don't look unless you're prepared

  10. #17575
    Guppycurian Forum Whore Guppycur's Avatar
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    ...ads ruin yt jokes...

  11. #17576
    Leader Tin's Avatar
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    Quote Originally Posted by Guppycur View Post
    ...ads ruin yt jokes...
    Wut ads

  12. #17577
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    Quote Originally Posted by Guppycur View Post
    ...ads ruin yt jokes...
    Adblockers ruin yt ads.

  13. #17578
    Guppycurian Forum Whore Guppycur's Avatar
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    Whatcha got that defeats "skip in 5 seconds". Cause I want.

  14. #17579
    Colony Founder Aldranon's Avatar
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    Quote Originally Posted by KingSlayerGM View Post
    If they give us electrified drawbridges, you can have motion sensors to alternatively open one or the other
    OMG!

    https://www.youtube.com/watch?v=Xzx3-hKl__8

  15. #17580
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Tin View Post
    My personal, which is an unpopular opinion on inventory..

    1. Starting out: Players should just start out with the belt inventory.
    2. Have one of the starting tut/quest: Make a small bag with plant fibers that adds 1 row of inventory.
    3. Players need to find backpacks: It ranges in sizes from 1/4 to 3/4 of current backpack size (the largest size needs to be obtained with the secret stash perk which holds the same as vanilla).
    4. You get a mini bike w/basket, it carries 1/2 of what the current backpack size is.
    5. You get the cycle: It can carry what the current backpack holds in vanilla. pretend it has saddlebags..
    6. You get the ORV: It can carry 2x the space of what the vanilla backpack carries.
    You and me, Tin. Outsiders.

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