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Thread: Developer Discussions: Alpha 17

  1. #50716
    Reconstructionist A Nice Cup of Tea's Avatar
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    Quote Originally Posted by Gazz View Post
    The perk magazines were really only something that could be implemented quickly and give us a bunch of filler items for book stores.

    Now the question is: If all the new books are super awesome, bookstores become the most incredible source of power increases.
    What would the filler content be? Perk magazines retained? Paper?

    Having the player walk out of a bookstore with 15 of those new books can not be intended.
    A bunch of fiction books with punny names. They'd have no in-game use (other than to amuse the player) but could be scrapped for paper or sold to the traders fo a few dukes.

  2. #50717
    Tracker
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    Quote Originally Posted by Gazz View Post
    The perk magazines were really only something that could be implemented quickly and give us a bunch of filler items for book stores.

    Now the question is: If all the new books are super awesome, bookstores become the most incredible source of power increases.
    What would the filler content be? Perk magazines retained? Paper?

    Having the player walk out of a bookstore with 15 of those new books can not be intended.
    I'm assuming that the same book can't be re-read? If not then they're going to be very OP. The old schematics weren't re-readable though so I'm guessing the new books will be similar.

    If that's the case then I don't think you have too much to worry about. There is a "danger" of players becoming OP once they've read a complete volume of books, but in practice this probably won't be a huge concern.

    War of the Walkers had a similar mechanic with the "class paper" system. There were something like five or six classes. You needed to collect an entire set of three before you could finish a class.

    In theory this meant that a single player could become all classes. In practice, by the time you found the class paper you needed, you had already collected a whole stack of the class papers that you didn't need. (Sometimes in the double digits.)

    If the new books work similarly, it's very unlikely a player will read an entire volume of books until they're already leveled up significantly.

    As for "filler" - my vote would be to retain the magazines and remove the level/attribute requirements on them. If that makes them too OP then you could just reduce the time they're effective.

    Eventually, when NPCs are fully implemented, you could possibly have a "librarian" NPC trader, and maybe add books that don't give any player benefit but are ultra-valuable to the librarians. "First edition Moby ♥♥♥♥" or some such.

    EDIT: LOL at the forum censoring the title of a classic work of fiction.

  3. #50718
    Inventor Demonoid74's Avatar
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    "Adult" magazines...as one of the filler loot choices in book stores/shelves...under bathroom sinks
    They do not do anything , but sell for a decent amount of dukes...because porn , is in short supply during the apocalypse!

    And come on now...I can think of tons of punny names for them...I am sure you guys could come up with some good ones!

  4. #50719
    Scavenger Rusrec00's Avatar
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    Quote Originally Posted by Gazz View Post
    The perk magazines were really only something that could be implemented quickly and give us a bunch of filler items for book stores.

    Now the question is: If all the new books are super awesome, bookstores become the most incredible source of power increases.
    What would the filler content be? Perk magazines retained? Paper?

    Having the player walk out of a bookstore with 15 of those new books can not be intended.
    keep both, normal loot being temp buff books, with rare loot (MAYBE 1-2 per Crack a Book) being permanent books

  5. #50720
    Colony Founder
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    Quote Originally Posted by khzmusik View Post
    EDIT: LOL at the forum censoring the title of a classic work of fiction.
    Think of how ♥♥♥♥ Cheney would feel if he visited the forum

  6. #50721
    Colony Founder The Gronk's Avatar
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    Probably as bad as ♥♥♥♥ van Dyke and Richard Mad♥♥♥♥.

    Really? Dyke made it through the filter? Bummer!

  7. #50722
    Zombie Hunter AtomicUs5000's Avatar
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    Quote Originally Posted by Lonestarcanuck View Post
    so still playing A17.1 and I like the way the XP system is going for mining and gardening. much better then A17. I still think it is tough to be just a person who mines and farms. lets say we use a new feature of turning off Bloodmoon and just be a group of farmers and miners. getting up in levels would be hard.
    The new XP multiplier setting takes care of this.

  8. #50723
    Beloved Curmudgeon DaVegaNL's Avatar
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    How about the dutch politician named Tiny ♥♥♥♥s? Thats his name. Really.

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