View Poll Results: Alpha 17

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  • A17 will be released when the bugs are fixed

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  • Feature Freeze -> Hitler Video ->

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  • Madmole gameplay -> Spider Meme ->

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  • A17-E Release Candidate ->

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  • Stream Event -> A17-E Released

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  • DEV DIARY 1ST PAGE UPDATED: Oct 15

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Thread: Developer Discussions: Alpha 17

  1. #35776
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Cazmyr View Post
    Another question:

    In the Intellect Video the Attribute of Intellect shows a Bonus to Crafting Tier.

    It progresses in .5 increments. My understanding is that there is only 6 tiers. What do these .5s represent? Is there rounding? or are there stat levels half way between each tier?
    Those .5 steps are useless. You will go up a tier every other step.

  2. #35777
    Fun Pimps Staff
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    Quote Originally Posted by kamer1337 View Post
    are there plans for changing sound? so we know if zombie/player is above or below or near,far also positional voice chat
    Near or far is determined by volume. Does the not volume not decrease for you as you move away from the source?

  3. #35778
    Super Moderator Roland's Avatar
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    Quote Originally Posted by KhaineGB View Post
    Said it before and I'll say it again...

    I really don't get this putting systems in, refining them and removing them. Looking at the fertilizer on this one.

    However, in THEORY it should be possible to put it back in if people wanted to.
    Its just part of the development process. I guess you'll be glad to know that there were a few things added, worked on, and then removed this past year that never saw the public light of day. TFP likes to experiment and try different things. As things coalesce they will make the decision to cut the fat. I always feel the same way you do when I watch certain deleted scenes from movies. Why not include them? Only the director can say...

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