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Thread: Developer Discussions: Alpha 17

  1. #886
    Colony Founder
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    Quote Originally Posted by madmole View Post
    It's barely in so the hud will be appropriate when its more polished. Cars? No. Cars would get stuck and be useless with the conditions of the roads. Big armored 4x4 off road vehicle? Yes.
    Uh... Wait wait wait hoooold the friggin phone. Did you just say "Yes" to a big 4x4 off road armored vehicle?! Is this possible in A17? Is Roland not appending this MM comment to the original post because it's a maybe? How is this not THE statement people are latching onto?!

    EDIT: Oops. They are. Lol.

  2. #887
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    Quote Originally Posted by wolfbain5 View Post
    perhaps cause the bike is pictured in game, while we wait to get excited til they show progress on the 4x4. after all, it is just a different type of automobile from a car and cars are out?



    physics rework. means some si changes, possibly water changes? possible corrections that might fix mem leaks?
    What the hell is the general accepted idea of a mem leak and where are there instances of them in 7d2D ?
    I see the term thrown around and what i read in tech documents never matches the symptoms described.
    Just want to try to understand this mysterious phenomena.

  3. #888
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    Quote Originally Posted by ZombieToad View Post
    You had better just behave yourself with teases like that.

    You will have half the community in a psych ward by the end of this thread.

    ...If theres any truth in your statement that would ♥♥♥♥ing amazing O.O"
    Am there already after reading this post.
    The minibike is not really something i use, but this would be fantastic.

  4. #889
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    Quote Originally Posted by graphite View Post
    What the hell is the general accepted idea of a mem leak and where are there instances of them in 7d2D ?
    I see the term thrown around and what i read in tech documents never matches the symptoms described.
    Just want to try to understand this mysterious phenomena.
    Not sure if it is the same as what they mean but try this. Look at the mem the game is using then go to prev a map. Do that to 6 or 7 map and then have a look at what your memory stand at. My game go from 6gig memory use to 12gig in just a few maps, then crash!!
    If i play 10hrs or more the game, non stop, my game run out of memory. I have 16gig.
    Last edited by Zombuild; 10-06-2017 at 09:46 AM.

  5. #890
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    Quote Originally Posted by Zombuild View Post
    "Big armored 4x4 off road vehicle"
    Attachment 22893
    Drive over horde and auto store they parts and gear. Can cut grass as well.
    Ooooohhhhh.... It cuts grass! I want it!

  6. #891
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    Quote Originally Posted by Zombuild View Post
    Not sure if it is the same as what they mean but try this. Look at the mem the game is using then go to prev a map. Do that to 6 or 7 map and then have a look at what your memory stand at. My game go from 6gig memory use to 12gig in just a few maps, then crash!!
    If i play 10hrs or more the game, non stop, my game run out of memory. I have 16gig.
    I see what you mean about map previewer it doesnt free up the space even when closed and the garbage collector cannot be manually invoked because it simply not loaded.
    I have not played any games of real length on Pc and nowhwere near 10 hours, i take it is a well known issue and reports have been made of possibilty of spent resources not being caught by GC even when manually invoked.
    Makes me think how do servers cope if this happens generally.

  7. #892
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    Quote Originally Posted by Zombuild View Post
    Looks to me like that, but ... not just any 4x4 but a BIG ARMORED 4x4. So much can happen here. Strange everybody goes nuts over a bicycle and ignore this.
    Yes that is weird. lol

    When I saw the bicycle. I was like. We waited weeks and all they have is this?

    Glad that bikes are no longer going to fall through the earth anymore.

  8. #893
    Community Moderator SylenThunder's Avatar
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    OMG Roland, that avatar.

    New boss addition confirmed!


    I wonder what it will be named. Jefro's Sister Feral?

  9. #894
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    its envolving

  10. #895
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    The addition of the bike to me means if it is intended to be an earlier game vehicle it means for players that are not on the high difficulty ramp they can get on quicker and maybe catch lucky breaks more often which in turn means the overall difficulty ramp can be increased a bit to balance things out.
    So it is a win win for a lot a players as even if you dont use the bike you might benefit form it being available and part of game difficulty tuning.

    Also if tracked vehicles are going to be introduced can we make sure they are using jet turbine powerplants, maybe increase engine wear in the desert to balance things out and make it more realistic.

  11. #896
    Colony Founder JaxTeller718's Avatar
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    Quote Originally Posted by Roland View Post
    Will we be able to attach a rickshaw to that bike?

    I'm asking for Jax...
    Question does not seem to be dripping in venom and sarcasm.

    I like this. A Lot. And a 4x4. YES! Ill take that over a "car" because it fits the world a LOT better and because I'm just looking forward to hurling one off a mountainside cliff for science, of course.

    But yeah...so about that rickshaw? And also can we attach mobile ziplines to it?

    Asking for..a friend.

  12. #897
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    Quote Originally Posted by JaxTeller718 View Post
    ...And also can we attach mobile ziplines to it?
    Asking for..a friend.
    That what you feel is shame

  13. #898
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    what we need to know is can we ride the bike along a zipline????

    Attachment 22894

  14. #899
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    Yes but only with active Death is death

  15. #900
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    I think the car is a good idea and should be forced to use the roads, if there are no roads then you have to make them, same way you have to make everything else. This would make the item more complicated and special to use. People already make huge long tunnels.

    Great work on the push bike, that would be an awsome find.

    I hope you guys throw in more stability / memory saving patch work as well with the new update.
    Last edited by KronosKronight; 10-06-2017 at 12:35 PM.

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